@@ -25,7 +25,8 @@
struct panfrost_queue_state {
struct drm_gpu_scheduler sched;
-
+ bool stopped;
+ struct mutex lock;
u64 fence_context;
u64 emit_seqno;
};
@@ -369,6 +370,24 @@ void panfrost_job_enable_interrupts(stru
job_write(pfdev, JOB_INT_MASK, irq_mask);
}
+static bool panfrost_scheduler_stop(struct panfrost_queue_state *queue,
+ struct drm_sched_job *bad)
+{
+ bool stopped = false;
+
+ mutex_lock(&queue->lock);
+ if (!queue->stopped) {
+ drm_sched_stop(&queue->sched, bad);
+ if (bad)
+ drm_sched_increase_karma(bad);
+ queue->stopped = true;
+ stopped = true;
+ }
+ mutex_unlock(&queue->lock);
+
+ return stopped;
+}
+
static void panfrost_job_timedout(struct drm_sched_job *sched_job)
{
struct panfrost_job *job = to_panfrost_job(sched_job);
@@ -392,19 +411,39 @@ static void panfrost_job_timedout(struct
job_read(pfdev, JS_TAIL_LO(js)),
sched_job);
+ /* Scheduler is already stopped, nothing to do. */
+ if (!panfrost_scheduler_stop(&pfdev->js->queue[js], sched_job))
+ return;
+
if (!mutex_trylock(&pfdev->reset_lock))
return;
for (i = 0; i < NUM_JOB_SLOTS; i++) {
struct drm_gpu_scheduler *sched = &pfdev->js->queue[i].sched;
- drm_sched_stop(sched, sched_job);
- if (js != i)
- /* Ensure any timeouts on other slots have finished */
+ /*
+ * If the queue is still active, make sure we wait for any
+ * pending timeouts.
+ */
+ if (!pfdev->js->queue[i].stopped)
+ cancel_delayed_work_sync(&sched->work_tdr);
+
+ /*
+ * If the scheduler was not already stopped, there's a tiny
+ * chance a timeout has expired just before we stopped it, and
+ * drm_sched_stop() does not flush pending works. Let's flush
+ * them now so the timeout handler doesn't get called in the
+ * middle of a reset.
+ */
+ if (panfrost_scheduler_stop(&pfdev->js->queue[i], NULL))
cancel_delayed_work_sync(&sched->work_tdr);
- }
- drm_sched_increase_karma(sched_job);
+ /*
+ * Now that we cancelled the pending timeouts, we can safely
+ * reset the stopped state.
+ */
+ pfdev->js->queue[i].stopped = false;
+ }
spin_lock_irqsave(&pfdev->js->job_lock, flags);
for (i = 0; i < NUM_JOB_SLOTS; i++) {
@@ -421,11 +460,11 @@ static void panfrost_job_timedout(struct
for (i = 0; i < NUM_JOB_SLOTS; i++)
drm_sched_resubmit_jobs(&pfdev->js->queue[i].sched);
+ mutex_unlock(&pfdev->reset_lock);
+
/* restart scheduler after GPU is usable again */
for (i = 0; i < NUM_JOB_SLOTS; i++)
drm_sched_start(&pfdev->js->queue[i].sched, true);
-
- mutex_unlock(&pfdev->reset_lock);
}
static const struct drm_sched_backend_ops panfrost_sched_ops = {
@@ -558,6 +597,7 @@ int panfrost_job_open(struct panfrost_fi
int ret, i;
for (i = 0; i < NUM_JOB_SLOTS; i++) {
+ mutex_init(&js->queue[i].lock);
sched = &js->queue[i].sched;
ret = drm_sched_entity_init(&panfrost_priv->sched_entity[i],
DRM_SCHED_PRIORITY_NORMAL, &sched,
@@ -570,10 +610,14 @@ int panfrost_job_open(struct panfrost_fi
void panfrost_job_close(struct panfrost_file_priv *panfrost_priv)
{
+ struct panfrost_device *pfdev = panfrost_priv->pfdev;
+ struct panfrost_job_slot *js = pfdev->js;
int i;
- for (i = 0; i < NUM_JOB_SLOTS; i++)
+ for (i = 0; i < NUM_JOB_SLOTS; i++) {
drm_sched_entity_destroy(&panfrost_priv->sched_entity[i]);
+ mutex_destroy(&js->queue[i].lock);
+ }
}
int panfrost_job_is_idle(struct panfrost_device *pfdev)