@@ -12003,22 +12003,26 @@ static void handle_rev(DisasContext *s, int opcode, bool u,
int esize = 8 << size;
int elements = dsize / esize;
TCGv_i64 tcg_rn = tcg_temp_new_i64();
- TCGv_i64 tcg_rd = tcg_const_i64(0);
- TCGv_i64 tcg_rd_hi = tcg_const_i64(0);
+ TCGv_i64 tcg_rd[2];
+
+ for (i = 0; i < 2; i++) {
+ tcg_rd[i] = tcg_temp_new_i64();
+ tcg_gen_movi_i64(tcg_rd[i], 0);
+ }
for (i = 0; i < elements; i++) {
int e_rev = (i & 0xf) ^ revmask;
- int off = e_rev * esize;
+ int w = (e_rev * esize) / 64;
+ int o = (e_rev * esize) % 64;
+
read_vec_element(s, tcg_rn, rn, i, size);
- if (off >= 64) {
- tcg_gen_deposit_i64(tcg_rd_hi, tcg_rd_hi,
- tcg_rn, off - 64, esize);
- } else {
- tcg_gen_deposit_i64(tcg_rd, tcg_rd, tcg_rn, off, esize);
- }
+ tcg_gen_deposit_i64(tcg_rd[w], tcg_rd[w], tcg_rn, o, esize);
}
- write_vec_element(s, tcg_rd, rd, 0, MO_64);
- write_vec_element(s, tcg_rd_hi, rd, 1, MO_64);
+
+ for (i = 0; i < 2; i++) {
+ write_vec_element(s, tcg_rd[i], rd, i, MO_64);
+ }
+ clear_vec_high(s, true, rd);
}
}