@@ -29,8 +29,8 @@ C_O1_I2(v, v, v)
C_O1_I3(v, v, v, v)
C_O1_I4(r, r, ri, r, 0)
C_O1_I4(r, r, ri, rI, 0)
-C_O2_I2(b, a, 0, r)
-C_O2_I3(b, a, 0, 1, r)
+C_O2_I2(o, m, 0, r)
+C_O2_I3(o, m, 0, 1, r)
C_O2_I4(r, r, 0, 1, rA, r)
C_O2_I4(r, r, 0, 1, ri, r)
C_O2_I4(r, r, 0, 1, r, r)
@@ -11,13 +11,7 @@
REGS('r', ALL_GENERAL_REGS)
REGS('L', ALL_GENERAL_REGS & ~SOFTMMU_RESERVE_REGS)
REGS('v', ALL_VECTOR_REGS)
-/*
- * A (single) even/odd pair for division.
- * TODO: Add something to the register allocator to allow
- * this kind of regno+1 pairing to be done more generally.
- */
-REGS('a', 1u << TCG_REG_R2)
-REGS('b', 1u << TCG_REG_R3)
+REGS('o', 0xaaaa) /* odd numbered general regs */
/*
* Define constraint letters for constants:
@@ -2264,10 +2264,18 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc,
break;
case INDEX_op_div2_i32:
- tcg_out_insn(s, RR, DR, TCG_REG_R2, args[4]);
+ tcg_debug_assert(args[0] == args[2]);
+ tcg_debug_assert(args[1] == args[3]);
+ tcg_debug_assert((args[1] & 1) == 0);
+ tcg_debug_assert(args[0] == args[1] + 1);
+ tcg_out_insn(s, RR, DR, args[1], args[4]);
break;
case INDEX_op_divu2_i32:
- tcg_out_insn(s, RRE, DLR, TCG_REG_R2, args[4]);
+ tcg_debug_assert(args[0] == args[2]);
+ tcg_debug_assert(args[1] == args[3]);
+ tcg_debug_assert((args[1] & 1) == 0);
+ tcg_debug_assert(args[0] == args[1] + 1);
+ tcg_out_insn(s, RRE, DLR, args[1], args[4]);
break;
case INDEX_op_shl_i32:
@@ -2521,17 +2529,30 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc,
break;
case INDEX_op_div2_i64:
- /* ??? We get an unnecessary sign-extension of the dividend
- into R3 with this definition, but as we do in fact always
- produce both quotient and remainder using INDEX_op_div_i64
- instead requires jumping through even more hoops. */
- tcg_out_insn(s, RRE, DSGR, TCG_REG_R2, args[4]);
+ /*
+ * ??? We get an unnecessary sign-extension of the dividend
+ * into op0 with this definition, but as we do in fact always
+ * produce both quotient and remainder using INDEX_op_div_i64
+ * instead requires jumping through even more hoops.
+ */
+ tcg_debug_assert(args[0] == args[2]);
+ tcg_debug_assert(args[1] == args[3]);
+ tcg_debug_assert((args[1] & 1) == 0);
+ tcg_debug_assert(args[0] == args[1] + 1);
+ tcg_out_insn(s, RRE, DSGR, args[1], args[4]);
break;
case INDEX_op_divu2_i64:
- tcg_out_insn(s, RRE, DLGR, TCG_REG_R2, args[4]);
+ tcg_debug_assert(args[0] == args[2]);
+ tcg_debug_assert(args[1] == args[3]);
+ tcg_debug_assert((args[1] & 1) == 0);
+ tcg_debug_assert(args[0] == args[1] + 1);
+ tcg_out_insn(s, RRE, DLGR, args[1], args[4]);
break;
case INDEX_op_mulu2_i64:
- tcg_out_insn(s, RRE, MLGR, TCG_REG_R2, args[3]);
+ tcg_debug_assert(args[0] == args[2]);
+ tcg_debug_assert((args[1] & 1) == 0);
+ tcg_debug_assert(args[0] == args[1] + 1);
+ tcg_out_insn(s, RRE, MLGR, args[1], args[3]);
break;
case INDEX_op_shl_i64:
@@ -3226,10 +3247,10 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
case INDEX_op_div2_i64:
case INDEX_op_divu2_i32:
case INDEX_op_divu2_i64:
- return C_O2_I3(b, a, 0, 1, r);
+ return C_O2_I3(o, m, 0, 1, r);
case INDEX_op_mulu2_i64:
- return C_O2_I2(b, a, 0, r);
+ return C_O2_I2(o, m, 0, r);
case INDEX_op_add2_i32:
case INDEX_op_sub2_i32: