@@ -265,6 +265,11 @@ typedef enum S390Opcode {
RX_STC = 0x42,
RX_STH = 0x40,
+ VRRa_VLR = 0xe756,
+
+ VRSb_VLVG = 0xe722,
+ VRSc_VLGV = 0xe721,
+
VRX_VL = 0xe706,
VRX_VLLEZ = 0xe704,
VRX_VST = 0xe70e,
@@ -558,6 +563,39 @@ static int RXB(TCGReg v1, TCGReg v2, TCGReg v3, TCGReg v4)
| ((v4 & 0x10) << (4 + 0));
}
+static void tcg_out_insn_VRRa(TCGContext *s, S390Opcode op,
+ TCGReg v1, TCGReg v2, int m3)
+{
+ tcg_debug_assert(is_vector_reg(v1));
+ tcg_debug_assert(is_vector_reg(v2));
+ tcg_out16(s, (op & 0xff00) | ((v1 & 0xf) << 4) | (v2 & 0xf));
+ tcg_out32(s, (op & 0x00ff) | RXB(v1, v2, 0, 0) | (m3 << 12));
+}
+
+static void tcg_out_insn_VRSb(TCGContext *s, S390Opcode op, TCGReg v1,
+ intptr_t d2, TCGReg b2, TCGReg r3, int m4)
+{
+ tcg_debug_assert(is_vector_reg(v1));
+ tcg_debug_assert(d2 >= 0 && d2 <= 0xfff);
+ tcg_debug_assert(is_general_reg(b2));
+ tcg_debug_assert(is_general_reg(r3));
+ tcg_out16(s, (op & 0xff00) | ((v1 & 0xf) << 4) | r3);
+ tcg_out16(s, b2 << 12 | d2);
+ tcg_out16(s, (op & 0x00ff) | RXB(v1, 0, 0, 0) | (m4 << 12));
+}
+
+static void tcg_out_insn_VRSc(TCGContext *s, S390Opcode op, TCGReg r1,
+ intptr_t d2, TCGReg b2, TCGReg v3, int m4)
+{
+ tcg_debug_assert(is_general_reg(r1));
+ tcg_debug_assert(d2 >= 0 && d2 <= 0xfff);
+ tcg_debug_assert(is_general_reg(b2));
+ tcg_debug_assert(is_vector_reg(v3));
+ tcg_out16(s, (op & 0xff00) | (r1 << 4) | (v3 & 0xf));
+ tcg_out16(s, b2 << 12 | d2);
+ tcg_out16(s, (op & 0x00ff) | RXB(0, 0, v3, 0) | (m4 << 12));
+}
+
static void tcg_out_insn_VRX(TCGContext *s, S390Opcode op, TCGReg v1,
TCGReg b2, TCGReg x2, intptr_t d2, int m3)
{
@@ -591,12 +629,38 @@ static void tcg_out_sh32(TCGContext* s, S390Opcode op, TCGReg dest,
static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg dst, TCGReg src)
{
- if (src != dst) {
- if (type == TCG_TYPE_I32) {
+ if (src == dst) {
+ return true;
+ }
+ switch (type) {
+ case TCG_TYPE_I32:
+ if (likely(is_general_reg(dst) && is_general_reg(src))) {
tcg_out_insn(s, RR, LR, dst, src);
- } else {
- tcg_out_insn(s, RRE, LGR, dst, src);
+ break;
}
+ /* fallthru */
+
+ case TCG_TYPE_I64:
+ if (likely(is_general_reg(dst))) {
+ if (likely(is_general_reg(src))) {
+ tcg_out_insn(s, RRE, LGR, dst, src);
+ } else {
+ tcg_out_insn(s, VRSc, VLGV, dst, 0, 0, src, 3);
+ }
+ break;
+ } else if (is_general_reg(src)) {
+ tcg_out_insn(s, VRSb, VLVG, dst, 0, 0, src, 3);
+ break;
+ }
+ /* fallthru */
+
+ case TCG_TYPE_V64:
+ case TCG_TYPE_V128:
+ tcg_out_insn(s, VRRa, VLR, dst, src, 0);
+ break;
+
+ default:
+ g_assert_not_reached();
}
return true;
}