@@ -294,12 +294,12 @@ static const int tcg_target_call_oarg_regs[] = {
bool use_vis3_instructions;
#endif
-static inline int check_fit_i64(int64_t val, unsigned int bits)
+static bool check_fit_i64(int64_t val, unsigned int bits)
{
return val == sextract64(val, 0, bits);
}
-static inline int check_fit_i32(int32_t val, unsigned int bits)
+static bool check_fit_i32(int32_t val, unsigned int bits)
{
return val == sextract32(val, 0, bits);
}
@@ -362,14 +362,14 @@ static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
}
}
-static inline void tcg_out_arith(TCGContext *s, TCGReg rd, TCGReg rs1,
- TCGReg rs2, int op)
+static void tcg_out_arith(TCGContext *s, TCGReg rd, TCGReg rs1,
+ TCGReg rs2, int op)
{
tcg_out32(s, op | INSN_RD(rd) | INSN_RS1(rs1) | INSN_RS2(rs2));
}
-static inline void tcg_out_arithi(TCGContext *s, TCGReg rd, TCGReg rs1,
- int32_t offset, int op)
+static void tcg_out_arithi(TCGContext *s, TCGReg rd, TCGReg rs1,
+ int32_t offset, int op)
{
tcg_out32(s, op | INSN_RD(rd) | INSN_RS1(rs1) | INSN_IMM13(offset));
}
@@ -381,8 +381,7 @@ static void tcg_out_arithc(TCGContext *s, TCGReg rd, TCGReg rs1,
| (val2const ? INSN_IMM13(val2) : INSN_RS2(val2)));
}
-static inline bool tcg_out_mov(TCGContext *s, TCGType type,
- TCGReg ret, TCGReg arg)
+static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg)
{
if (ret != arg) {
tcg_out_arith(s, ret, arg, TCG_REG_G0, ARITH_OR);
@@ -390,12 +389,12 @@ static inline bool tcg_out_mov(TCGContext *s, TCGType type,
return true;
}
-static inline void tcg_out_sethi(TCGContext *s, TCGReg ret, uint32_t arg)
+static void tcg_out_sethi(TCGContext *s, TCGReg ret, uint32_t arg)
{
tcg_out32(s, SETHI | INSN_RD(ret) | ((arg & 0xfffffc00) >> 10));
}
-static inline void tcg_out_movi_imm13(TCGContext *s, TCGReg ret, int32_t arg)
+static void tcg_out_movi_imm13(TCGContext *s, TCGReg ret, int32_t arg)
{
tcg_out_arithi(s, ret, TCG_REG_G0, arg, ARITH_OR);
}
@@ -470,14 +469,14 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
}
}
-static inline void tcg_out_movi(TCGContext *s, TCGType type,
- TCGReg ret, tcg_target_long arg)
+static void tcg_out_movi(TCGContext *s, TCGType type,
+ TCGReg ret, tcg_target_long arg)
{
tcg_out_movi_int(s, type, ret, arg, false);
}
-static inline void tcg_out_ldst_rr(TCGContext *s, TCGReg data, TCGReg a1,
- TCGReg a2, int op)
+static void tcg_out_ldst_rr(TCGContext *s, TCGReg data, TCGReg a1,
+ TCGReg a2, int op)
{
tcg_out32(s, op | INSN_RD(data) | INSN_RS1(a1) | INSN_RS2(a2));
}
@@ -494,20 +493,20 @@ static void tcg_out_ldst(TCGContext *s, TCGReg ret, TCGReg addr,
}
}
-static inline void tcg_out_ld(TCGContext *s, TCGType type, TCGReg ret,
- TCGReg arg1, intptr_t arg2)
+static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg ret,
+ TCGReg arg1, intptr_t arg2)
{
tcg_out_ldst(s, ret, arg1, arg2, (type == TCG_TYPE_I32 ? LDUW : LDX));
}
-static inline void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
- TCGReg arg1, intptr_t arg2)
+static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
+ TCGReg arg1, intptr_t arg2)
{
tcg_out_ldst(s, arg, arg1, arg2, (type == TCG_TYPE_I32 ? STW : STX));
}
-static inline bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val,
- TCGReg base, intptr_t ofs)
+static bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val,
+ TCGReg base, intptr_t ofs)
{
if (val == 0) {
tcg_out_st(s, type, TCG_REG_G0, base, ofs);
@@ -527,12 +526,12 @@ static void tcg_out_ld_ptr(TCGContext *s, TCGReg ret, const void *arg)
tcg_out_ld(s, TCG_TYPE_PTR, ret, ret, (uintptr_t)arg & 0x3ff);
}
-static inline void tcg_out_sety(TCGContext *s, TCGReg rs)
+static void tcg_out_sety(TCGContext *s, TCGReg rs)
{
tcg_out32(s, WRY | INSN_RS1(TCG_REG_G0) | INSN_RS2(rs));
}
-static inline void tcg_out_rdy(TCGContext *s, TCGReg rd)
+static void tcg_out_rdy(TCGContext *s, TCGReg rd)
{
tcg_out32(s, RDY | INSN_RD(rd));
}
@@ -552,7 +551,7 @@ static void tcg_out_div32(TCGContext *s, TCGReg rd, TCGReg rs1,
uns ? ARITH_UDIV : ARITH_SDIV);
}
-static inline void tcg_out_nop(TCGContext *s)
+static void tcg_out_nop(TCGContext *s)
{
tcg_out32(s, NOP);
}