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[for-6.1,v4,09/15] hw/core: Introduce TCGCPUOps.debug_check_breakpoint

Message ID 20210719212239.428740-10-richard.henderson@linaro.org
State Superseded
Headers show
Series tcg: breakpoint reorg | expand

Commit Message

Richard Henderson July 19, 2021, 9:22 p.m. UTC
New hook to return true when an architectural breakpoint is
to be recognized and false when it should be suppressed.

First use must wait until other pieces are in place.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>

---
 include/hw/core/tcg-cpu-ops.h | 6 ++++++
 1 file changed, 6 insertions(+)

-- 
2.25.1
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Patch

diff --git a/include/hw/core/tcg-cpu-ops.h b/include/hw/core/tcg-cpu-ops.h
index 72d791438c..eab27d0c03 100644
--- a/include/hw/core/tcg-cpu-ops.h
+++ b/include/hw/core/tcg-cpu-ops.h
@@ -88,6 +88,12 @@  struct TCGCPUOps {
      */
     bool (*debug_check_watchpoint)(CPUState *cpu, CPUWatchpoint *wp);
 
+    /**
+     * @debug_check_breakpoint: return true if the architectural
+     * breakpoint whose PC has matched should really fire.
+     */
+    bool (*debug_check_breakpoint)(CPUState *cpu);
+
     /**
      * @io_recompile_replay_branch: Callback for cpu_io_recompile.
      *