@@ -3015,17 +3015,14 @@ static void check_regs(TCGContext *s)
static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
{
-#if !(defined(__sparc__) && TCG_TARGET_REG_BITS == 64)
- /* Sparc64 stack is accessed with offset of 2047 */
- s->current_frame_offset = (s->current_frame_offset +
- (tcg_target_long)sizeof(tcg_target_long) - 1) &
- ~(sizeof(tcg_target_long) - 1);
-#endif
if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) >
s->frame_end) {
tcg_abort();
}
ts->mem_offset = s->current_frame_offset;
+#if defined(__sparc__)
+ ts->mem_offset += TCG_TARGET_STACK_BIAS;
+#endif
ts->mem_base = s->frame_temp;
ts->mem_allocated = 1;
s->current_frame_offset += sizeof(tcg_target_long);
@@ -984,14 +984,18 @@ static void tcg_target_qemu_prologue(TCGContext *s)
{
int tmp_buf_size, frame_size;
- /* The TCG temp buffer is at the top of the frame, immediately
- below the frame pointer. */
+ /*
+ * The TCG temp buffer is at the top of the frame, immediately
+ * below the frame pointer. Use the logical (aligned) offset here;
+ * the stack bias is applied in temp_allocate_frame().
+ */
tmp_buf_size = CPU_TEMP_BUF_NLONGS * (int)sizeof(long);
- tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size,
- tmp_buf_size);
+ tcg_set_frame(s, TCG_REG_I6, -tmp_buf_size, tmp_buf_size);
- /* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
- otherwise the minimal frame usable by callees. */
+ /*
+ * TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
+ * otherwise the minimal frame usable by callees.
+ */
frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
frame_size += TCG_STATIC_CALL_ARGS_SIZE + tmp_buf_size;
frame_size += TCG_TARGET_STACK_ALIGN - 1;