@@ -1007,6 +1007,9 @@ DEF_HELPER_FLAGS_5(gvec_bfdot, TCG_CALL_NO_RWG,
DEF_HELPER_FLAGS_5(gvec_bfdot_idx, TCG_CALL_NO_RWG,
void, ptr, ptr, ptr, ptr, i32)
+DEF_HELPER_FLAGS_5(gvec_bfmmla, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+
#ifdef TARGET_AARCH64
#include "helper-a64.h"
#include "helper-sve.h"
@@ -67,6 +67,8 @@ VUMMLA 1111 1100 0.10 .... .... 1100 .1.1 .... \
vm=%vm_dp vn=%vn_dp vd=%vd_dp
VUSMMLA 1111 1100 1.10 .... .... 1100 .1.0 .... \
vm=%vm_dp vn=%vn_dp vd=%vd_dp
+VMMLA_b16 1111 1100 0.00 .... .... 1100 .1.0 .... \
+ vm=%vm_dp vn=%vn_dp vd=%vd_dp
VCMLA_scalar 1111 1110 0 . rot:2 .... .... 1000 . q:1 index:1 0 vm:4 \
vn=%vn_dp vd=%vd_dp size=1
@@ -1568,8 +1568,10 @@ SQRDCMLAH_zzzz 01000100 esz:2 0 rm:5 0011 rot:2 rn:5 rd:5 ra=%reg_movprfx
USDOT_zzzz 01000100 .. 0 ..... 011 110 ..... ..... @rda_rn_rm
### SVE2 floating point matrix multiply accumulate
-
-FMMLA 01100100 .. 1 ..... 111001 ..... ..... @rda_rn_rm
+{
+ BFMMLA 01100100 01 1 ..... 111 001 ..... ..... @rda_rn_rm_e0
+ FMMLA 01100100 .. 1 ..... 111 001 ..... ..... @rda_rn_rm
+}
### SVE2 Memory Gather Load Group
@@ -12228,6 +12228,13 @@ static void disas_simd_three_reg_same_extra(DisasContext *s, uint32_t insn)
}
feature = dc_isar_feature(aa64_fcma, s);
break;
+ case 0x1d: /* BFMMLA */
+ if (size != MO_16 || !is_q) {
+ unallocated_encoding(s);
+ return;
+ }
+ feature = dc_isar_feature(aa64_bf16, s);
+ break;
case 0x1f: /* BFDOT */
switch (size) {
case 1:
@@ -12321,6 +12328,9 @@ static void disas_simd_three_reg_same_extra(DisasContext *s, uint32_t insn)
}
return;
+ case 0xd: /* BFMMLA */
+ gen_gvec_op4_ool(s, is_q, rd, rn, rm, rd, 0, gen_helper_gvec_bfmmla);
+ return;
case 0xf: /* BFDOT */
switch (size) {
case 1:
@@ -4126,3 +4126,12 @@ static bool trans_VUSMMLA(DisasContext *s, arg_VUSMMLA *a)
return do_neon_ddda(s, 7, a->vd, a->vn, a->vm, 0,
gen_helper_gvec_usmmla_b);
}
+
+static bool trans_VMMLA_b16(DisasContext *s, arg_VMMLA_b16 *a)
+{
+ if (!dc_isar_feature(aa32_bf16, s)) {
+ return false;
+ }
+ return do_neon_ddda(s, 7, a->vd, a->vn, a->vm, 0,
+ gen_helper_gvec_bfmmla);
+}
@@ -8677,3 +8677,15 @@ static bool trans_BFDOT_zzxz(DisasContext *s, arg_rrxr_esz *a)
}
return true;
}
+
+static bool trans_BFMMLA(DisasContext *s, arg_rrrr_esz *a)
+{
+ if (!dc_isar_feature(aa64_sve_bf16, s)) {
+ return false;
+ }
+ if (sve_access_check(s)) {
+ gen_gvec_ool_zzzz(s, gen_helper_gvec_bfmmla,
+ a->rd, a->rn, a->rm, a->ra, 0);
+ }
+ return true;
+}
@@ -2385,7 +2385,7 @@ static void do_mmla_b(void *vd, void *vn, void *vm, void *va, uint32_t desc,
* Process the entire segment at once, writing back the
* results only after we've consumed all of the inputs.
*
- * Key to indicies by column:
+ * Key to indices by column:
* i j i j
*/
sum0 = a[H4(0 + 0)];
@@ -2472,3 +2472,43 @@ void HELPER(gvec_bfdot_idx)(void *vd, void *vn, void *vm,
}
clear_tail(d, opr_sz, simd_maxsz(desc));
}
+
+void HELPER(gvec_bfmmla)(void *vd, void *vn, void *vm, void *va, uint32_t desc)
+{
+ intptr_t s, opr_sz = simd_oprsz(desc);
+ float32 *d = vd, *a = va;
+ uint32_t *n = vn, *m = vm;
+
+ for (s = 0; s < opr_sz / 4; s += 4) {
+ float32 sum00, sum01, sum10, sum11;
+
+ /*
+ * Process the entire segment at once, writing back the
+ * results only after we've consumed all of the inputs.
+ *
+ * Key to indicies by column:
+ * i j i k j k
+ */
+ sum00 = a[s + H4(0 + 0)];
+ sum00 = bfdotadd(sum00, n[s + H4(0 + 0)], m[s + H4(0 + 0)]);
+ sum00 = bfdotadd(sum00, n[s + H4(0 + 1)], m[s + H4(0 + 1)]);
+
+ sum01 = a[s + H4(0 + 1)];
+ sum01 = bfdotadd(sum01, n[s + H4(0 + 0)], m[s + H4(2 + 0)]);
+ sum01 = bfdotadd(sum01, n[s + H4(0 + 1)], m[s + H4(2 + 1)]);
+
+ sum10 = a[s + H4(2 + 0)];
+ sum10 = bfdotadd(sum10, n[s + H4(2 + 0)], m[s + H4(0 + 0)]);
+ sum10 = bfdotadd(sum10, n[s + H4(2 + 1)], m[s + H4(0 + 1)]);
+
+ sum11 = a[s + H4(2 + 1)];
+ sum11 = bfdotadd(sum11, n[s + H4(2 + 0)], m[s + H4(2 + 0)]);
+ sum11 = bfdotadd(sum11, n[s + H4(2 + 1)], m[s + H4(2 + 1)]);
+
+ d[s + H4(0 + 0)] = sum00;
+ d[s + H4(0 + 1)] = sum01;
+ d[s + H4(2 + 0)] = sum10;
+ d[s + H4(2 + 1)] = sum11;
+ }
+ clear_tail(d, opr_sz, simd_maxsz(desc));
+}