@@ -143,6 +143,7 @@ DEF_HELPER_3(vfp_cmped, void, f64, f64, env)
DEF_HELPER_2(vfp_fcvtds, f64, f32, env)
DEF_HELPER_2(vfp_fcvtsd, f32, f64, env)
+DEF_HELPER_FLAGS_2(bfcvt, TCG_CALL_NO_RWG, i32, f32, ptr)
DEF_HELPER_2(vfp_uitoh, f16, i32, ptr)
DEF_HELPER_2(vfp_uitos, f32, i32, ptr)
@@ -205,6 +205,8 @@ VCVT_f64_f16 ---- 1110 1.11 0010 .... 1011 t:1 1.0 .... \
# VCVTB and VCVTT to f16: Vd format is always vd_sp;
# Vm format depends on size bit
+VCVT_b16_f32 ---- 1110 1.11 0011 .... 1001 t:1 1.0 .... \
+ vd=%vd_sp vm=%vm_sp
VCVT_f16_f32 ---- 1110 1.11 0011 .... 1010 t:1 1.0 .... \
vd=%vd_sp vm=%vm_sp
VCVT_f16_f64 ---- 1110 1.11 0011 .... 1011 t:1 1.0 .... \
@@ -6273,6 +6273,9 @@ static void handle_fp_1src_single(DisasContext *s, int opcode, int rd, int rn)
case 0x3: /* FSQRT */
gen_helper_vfp_sqrts(tcg_res, tcg_op, cpu_env);
goto done;
+ case 0x6: /* BFCVT */
+ gen_fpst = gen_helper_bfcvt;
+ break;
case 0x8: /* FRINTN */
case 0x9: /* FRINTP */
case 0xa: /* FRINTM */
@@ -6550,6 +6553,22 @@ static void disas_fp_1src(DisasContext *s, uint32_t insn)
}
break;
+ case 0x6:
+ switch (type) {
+ case 1: /* BFCVT */
+ if (!dc_isar_feature(aa64_bf16, s)) {
+ goto do_unallocated;
+ }
+ if (!fp_access_check(s)) {
+ return;
+ }
+ handle_fp_1src_single(s, opcode, rd, rn);
+ break;
+ default:
+ goto do_unallocated;
+ }
+ break;
+
default:
do_unallocated:
unallocated_encoding(s);
@@ -3025,6 +3025,30 @@ static bool trans_VCVT_f64_f16(DisasContext *s, arg_VCVT_f64_f16 *a)
return true;
}
+static bool trans_VCVT_b16_f32(DisasContext *s, arg_VCVT_b16_f32 *a)
+{
+ TCGv_ptr fpst;
+ TCGv_i32 tmp;
+
+ if (!dc_isar_feature(aa32_bf16, s)) {
+ return false;
+ }
+
+ if (!vfp_access_check(s)) {
+ return true;
+ }
+
+ fpst = fpstatus_ptr(FPST_FPCR);
+ tmp = tcg_temp_new_i32();
+
+ vfp_load_reg32(tmp, a->vm);
+ gen_helper_bfcvt(tmp, tmp, fpst);
+ tcg_gen_st16_i32(tmp, cpu_env, vfp_f16_offset(a->vd, a->t));
+ tcg_temp_free_ptr(fpst);
+ tcg_temp_free_i32(tmp);
+ return true;
+}
+
static bool trans_VCVT_f16_f32(DisasContext *s, arg_VCVT_f16_f32 *a)
{
TCGv_ptr fpst;
@@ -408,6 +408,11 @@ float32 VFP_HELPER(fcvts, d)(float64 x, CPUARMState *env)
return float64_to_float32(x, &env->vfp.fp_status);
}
+uint32_t HELPER(bfcvt)(float32 x, void *status)
+{
+ return float32_to_bfloat16(x, status);
+}
+
/*
* VFP3 fixed point conversion. The AArch32 versions of fix-to-float
* must always round-to-nearest; the AArch64 ones honour the FPSCR