@@ -856,6 +856,14 @@ static void parts128_sint_to_float(FloatParts128 *p, int64_t a,
#define parts_sint_to_float(P, I, Z, S) \
PARTS_GENERIC_64_128(sint_to_float, P)(P, I, Z, S)
+static void parts64_uint_to_float(FloatParts64 *p, uint64_t a,
+ int scale, float_status *s);
+static void parts128_uint_to_float(FloatParts128 *p, uint64_t a,
+ int scale, float_status *s);
+
+#define parts_uint_to_float(P, I, Z, S) \
+ PARTS_GENERIC_64_128(uint_to_float, P)(P, I, Z, S)
+
/*
* Helper functions for softfloat-parts.c.inc, per-size operations.
*/
@@ -3101,35 +3109,15 @@ float128 int32_to_float128(int32_t a, float_status *status)
}
/*
- * Unsigned Integer to float conversions
- *
- * Returns the result of converting the unsigned integer `a' to the
- * floating-point format. The conversion is performed according to the
- * IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ * Unsigned Integer to floating-point conversions
*/
-static FloatParts64 uint_to_float(uint64_t a, int scale, float_status *status)
-{
- FloatParts64 r = { .sign = false };
- int shift;
-
- if (a == 0) {
- r.cls = float_class_zero;
- } else {
- scale = MIN(MAX(scale, -0x10000), 0x10000);
- shift = clz64(a);
- r.cls = float_class_normal;
- r.exp = DECOMPOSED_BINARY_POINT - shift + scale;
- r.frac = a << shift;
- }
-
- return r;
-}
-
float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return float16_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return float16_round_pack_canonical(&p, status);
}
float16 uint32_to_float16_scalbn(uint32_t a, int scale, float_status *status)
@@ -3164,8 +3152,10 @@ float16 uint8_to_float16(uint8_t a, float_status *status)
float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return float32_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return float32_round_pack_canonical(&p, status);
}
float32 uint32_to_float32_scalbn(uint32_t a, int scale, float_status *status)
@@ -3195,8 +3185,10 @@ float32 uint16_to_float32(uint16_t a, float_status *status)
float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return float64_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return float64_round_pack_canonical(&p, status);
}
float64 uint32_to_float64_scalbn(uint32_t a, int scale, float_status *status)
@@ -3224,15 +3216,12 @@ float64 uint16_to_float64(uint16_t a, float_status *status)
return uint64_to_float64_scalbn(a, 0, status);
}
-/*
- * Returns the result of converting the unsigned integer `a' to the
- * bfloat16 format.
- */
-
bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return bfloat16_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return bfloat16_round_pack_canonical(&p, status);
}
bfloat16 uint32_to_bfloat16_scalbn(uint32_t a, int scale, float_status *status)
@@ -3260,6 +3249,14 @@ bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status)
return uint64_to_bfloat16_scalbn(a, 0, status);
}
+float128 uint64_to_float128(uint64_t a, float_status *status)
+{
+ FloatParts128 p;
+
+ parts_uint_to_float(&p, a, 0, status);
+ return float128_round_pack_canonical(&p, status);
+}
+
/* Float Min/Max */
/* min() and max() functions. These can't be implemented as
* 'compare and pick one input' because that would mishandle
@@ -4971,20 +4968,6 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 uint64_to_float128(uint64_t a, float_status *status)
-{
- if (a == 0) {
- return float128_zero;
- }
- return normalizeRoundAndPackFloat128(0, 0x406E, 0, a, status);
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the extended double-precision floating-point format. The conversion
@@ -913,3 +913,26 @@ static void partsN(sint_to_float)(FloatPartsN *p, int64_t a,
p->exp = DECOMPOSED_BINARY_POINT - shift + scale;
p->frac_hi = f << shift;
}
+
+/*
+ * Unsigned Integer to float conversions
+ *
+ * Returns the result of converting the unsigned integer `a' to the
+ * floating-point format. The conversion is performed according to the
+ * IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ */
+static void partsN(uint_to_float)(FloatPartsN *p, uint64_t a,
+ int scale, float_status *status)
+{
+ memset(p, 0, sizeof(*p));
+
+ if (a == 0) {
+ p->cls = float_class_zero;
+ } else {
+ int shift = clz64(a);
+ scale = MIN(MAX(scale, -0x10000), 0x10000);
+ p->cls = float_class_normal;
+ p->exp = DECOMPOSED_BINARY_POINT - shift + scale;
+ p->frac_hi = a << shift;
+ }
+}
Rename to parts$N_uint_to_float. Reimplement uint64_to_float128 with FloatParts128. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- fpu/softfloat.c | 83 ++++++++++++++++----------------------- fpu/softfloat-parts.c.inc | 23 +++++++++++ 2 files changed, 56 insertions(+), 50 deletions(-) -- 2.25.1