@@ -2091,6 +2091,35 @@ static void parts128_float_to_float(FloatParts128 *a, float_status *s)
#define parts_float_to_float(P, S) \
PARTS_GENERIC_64_128(float_to_float, P)(P, S)
+static void parts_float_to_float_narrow(FloatParts64 *a, FloatParts128 *b,
+ float_status *s)
+{
+ a->cls = b->cls;
+ a->sign = b->sign;
+ a->exp = b->exp;
+
+ if (a->cls == float_class_normal) {
+ frac_truncjam(a, b);
+ } else if (is_nan(a->cls)) {
+ /* Discard the low bits of the NaN. */
+ a->frac = b->frac_hi;
+ parts_return_nan(a, s);
+ }
+}
+
+static void parts_float_to_float_widen(FloatParts128 *a, FloatParts64 *b,
+ float_status *s)
+{
+ a->cls = b->cls;
+ a->sign = b->sign;
+ a->exp = b->exp;
+ frac_widen(a, b);
+
+ if (is_nan(a->cls)) {
+ parts_return_nan(a, s);
+ }
+}
+
float32 float16_to_float32(float16 a, bool ieee, float_status *s)
{
const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
@@ -2214,6 +2243,46 @@ bfloat16 float64_to_bfloat16(float64 a, float_status *s)
return bfloat16_round_pack_canonical(&p, s);
}
+float32 float128_to_float32(float128 a, float_status *s)
+{
+ FloatParts64 p64;
+ FloatParts128 p128;
+
+ float128_unpack_canonical(&p128, a, s);
+ parts_float_to_float_narrow(&p64, &p128, s);
+ return float32_round_pack_canonical(&p64, s);
+}
+
+float64 float128_to_float64(float128 a, float_status *s)
+{
+ FloatParts64 p64;
+ FloatParts128 p128;
+
+ float128_unpack_canonical(&p128, a, s);
+ parts_float_to_float_narrow(&p64, &p128, s);
+ return float64_round_pack_canonical(&p64, s);
+}
+
+float128 float32_to_float128(float32 a, float_status *s)
+{
+ FloatParts64 p64;
+ FloatParts128 p128;
+
+ float32_unpack_canonical(&p64, a, s);
+ parts_float_to_float_widen(&p128, &p64, s);
+ return float128_round_pack_canonical(&p128, s);
+}
+
+float128 float64_to_float128(float64 a, float_status *s)
+{
+ FloatParts64 p64;
+ FloatParts128 p128;
+
+ float64_unpack_canonical(&p64, a, s);
+ parts_float_to_float_widen(&p128, &p64, s);
+ return float128_round_pack_canonical(&p128, s);
+}
+
/*
* Rounds the floating-point value `a' to an integer, and returns the
* result as a floating-point value. The operation is performed
@@ -5174,38 +5243,6 @@ floatx80 float32_to_floatx80(float32 a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the double-precision floating-point format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float32_to_float128(float32 a, float_status *status)
-{
- bool aSign;
- int aExp;
- uint32_t aSig;
-
- a = float32_squash_input_denormal(a, status);
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- if ( aExp == 0xFF ) {
- if (aSig) {
- return commonNaNToFloat128(float32ToCommonNaN(a, status), status);
- }
- return packFloat128( aSign, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- --aExp;
- }
- return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
-
-}
-
/*----------------------------------------------------------------------------
| Returns the remainder of the single-precision floating-point value `a'
| with respect to the corresponding value `b'. The operation is performed
@@ -5479,40 +5516,6 @@ floatx80 float64_to_floatx80(float64 a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the quadruple-precision floating-point format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float64_to_float128(float64 a, float_status *status)
-{
- bool aSign;
- int aExp;
- uint64_t aSig, zSig0, zSig1;
-
- a = float64_squash_input_denormal(a, status);
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp == 0x7FF ) {
- if (aSig) {
- return commonNaNToFloat128(float64ToCommonNaN(a, status), status);
- }
- return packFloat128( aSign, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- --aExp;
- }
- shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
- return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
-
-}
-
-
/*----------------------------------------------------------------------------
| Returns the remainder of the double-precision floating-point value `a'
| with respect to the corresponding value `b'. The operation is performed
@@ -6914,74 +6917,6 @@ uint32_t float128_to_uint32(float128 a, float_status *status)
return res;
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the single-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float128_to_float32(float128 a, float_status *status)
-{
- bool aSign;
- int32_t aExp;
- uint64_t aSig0, aSig1;
- uint32_t zSig;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) {
- return commonNaNToFloat32(float128ToCommonNaN(a, status), status);
- }
- return packFloat32( aSign, 0xFF, 0 );
- }
- aSig0 |= ( aSig1 != 0 );
- shift64RightJamming( aSig0, 18, &aSig0 );
- zSig = aSig0;
- if ( aExp || zSig ) {
- zSig |= 0x40000000;
- aExp -= 0x3F81;
- }
- return roundAndPackFloat32(aSign, aExp, zSig, status);
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the double-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float128_to_float64(float128 a, float_status *status)
-{
- bool aSign;
- int32_t aExp;
- uint64_t aSig0, aSig1;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) {
- return commonNaNToFloat64(float128ToCommonNaN(a, status), status);
- }
- return packFloat64( aSign, 0x7FF, 0 );
- }
- shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
- aSig0 |= ( aSig1 != 0 );
- if ( aExp || aSig0 ) {
- aSig0 |= UINT64_C(0x4000000000000000);
- aExp -= 0x3C01;
- }
- return roundAndPackFloat64(aSign, aExp, aSig0, status);
-
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the extended double-precision floating-point format. The
Introduce parts_float_to_float_widen and parts_float_to_float_narrow. Use them for float128_to_float{32,64} and float{32,64}_to_float128. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- fpu/softfloat.c | 203 ++++++++++++++++-------------------------------- 1 file changed, 69 insertions(+), 134 deletions(-) -- 2.25.1