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[02/22] tcg/i386: Move constraint type check to tcg_target_const_match

Message ID 20201223060204.576856-3-richard.henderson@linaro.org
State Superseded
Headers show
Series tcg: backend constraints cleanup | expand

Commit Message

Richard Henderson Dec. 23, 2020, 6:01 a.m. UTC
Rather than check the type when filling in the constraint,
check it when matching the constant.  This removes the only
use of the type argument to target_parse_constraint.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>

---
 tcg/i386/tcg-target.c.inc | 28 +++++++++++++++++-----------
 1 file changed, 17 insertions(+), 11 deletions(-)

-- 
2.25.1
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Patch

diff --git a/tcg/i386/tcg-target.c.inc b/tcg/i386/tcg-target.c.inc
index d8797ed398..b73873f715 100644
--- a/tcg/i386/tcg-target.c.inc
+++ b/tcg/i386/tcg-target.c.inc
@@ -254,13 +254,13 @@  static const char *target_parse_constraint(TCGArgConstraint *ct,
         break;
 
     case 'e':
-        ct->ct |= (type == TCG_TYPE_I32 ? TCG_CT_CONST : TCG_CT_CONST_S32);
+        ct->ct |= TCG_CT_CONST_S32;
         break;
     case 'Z':
-        ct->ct |= (type == TCG_TYPE_I32 ? TCG_CT_CONST : TCG_CT_CONST_U32);
+        ct->ct |= TCG_CT_CONST_U32;
         break;
     case 'I':
-        ct->ct |= (type == TCG_TYPE_I32 ? TCG_CT_CONST : TCG_CT_CONST_I32);
+        ct->ct |= TCG_CT_CONST_I32;
         break;
 
     default:
@@ -277,14 +277,20 @@  static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
     if (ct & TCG_CT_CONST) {
         return 1;
     }
-    if ((ct & TCG_CT_CONST_S32) && val == (int32_t)val) {
-        return 1;
-    }
-    if ((ct & TCG_CT_CONST_U32) && val == (uint32_t)val) {
-        return 1;
-    }
-    if ((ct & TCG_CT_CONST_I32) && ~val == (int32_t)~val) {
-        return 1;
+    if (TCG_TARGET_REG_BITS == 32 || type == TCG_TYPE_I32) {
+        if (ct & (TCG_CT_CONST_S32 | TCG_CT_CONST_U32 | TCG_CT_CONST_I32)) {
+            return 1;
+        }
+    } else {
+        if ((ct & TCG_CT_CONST_S32) && val == (int32_t)val) {
+            return 1;
+        }
+        if ((ct & TCG_CT_CONST_U32) && val == (uint32_t)val) {
+            return 1;
+        }
+        if ((ct & TCG_CT_CONST_I32) && ~val == (int32_t)~val) {
+            return 1;
+        }
     }
     if ((ct & TCG_CT_CONST_WSZ) && val == (type == TCG_TYPE_I32 ? 32 : 64)) {
         return 1;