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[PULL,03/27] qom: Allow class type name to be specified in OBJECT_DECLARE*

Message ID 20200903205247.1667472-4-ehabkost@redhat.com
State Superseded
Headers show
Series QOM boilerplate cleanup | expand

Commit Message

Eduardo Habkost Sept. 3, 2020, 8:52 p.m. UTC
Many QOM types don't follow the Type/TypeClass pattern
on the instance/struct names.  Let the class struct name
be specified in the OBJECT_DECLARE* macros.

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20200831210740.126168-4-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
---
 include/qom/object.h | 35 ++++++++++++++++++-----------------
 1 file changed, 18 insertions(+), 17 deletions(-)
diff mbox series

Patch

diff --git a/include/qom/object.h b/include/qom/object.h
index f515230f61..500e7dfa99 100644
--- a/include/qom/object.h
+++ b/include/qom/object.h
@@ -555,7 +555,8 @@  struct Object
 
 /**
  * OBJECT_DECLARE_TYPE:
- * @ModuleObjName: the object name with initial capitalization
+ * @InstanceType: instance struct name
+ * @ClassType: class struct name
  * @module_obj_name: the object name in lowercase with underscore separators
  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
  *
@@ -567,33 +568,33 @@  struct Object
  *
  * The object struct and class struct need to be declared manually.
  */
-#define OBJECT_DECLARE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME) \
-    typedef struct ModuleObjName ModuleObjName; \
-    typedef struct ModuleObjName##Class ModuleObjName##Class; \
+#define OBJECT_DECLARE_TYPE(InstanceType, ClassType, module_obj_name, MODULE_OBJ_NAME) \
+    typedef struct InstanceType InstanceType; \
+    typedef struct ClassType ClassType; \
     \
-    G_DEFINE_AUTOPTR_CLEANUP_FUNC(ModuleObjName, object_unref) \
+    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
     \
-    static inline G_GNUC_UNUSED ModuleObjName##Class * \
+    static inline G_GNUC_UNUSED ClassType * \
     MODULE_OBJ_NAME##_GET_CLASS(void *obj) \
-    { return OBJECT_GET_CLASS(ModuleObjName##Class, obj, \
+    { return OBJECT_GET_CLASS(ClassType, obj, \
                               TYPE_##MODULE_OBJ_NAME); } \
     \
-    static inline G_GNUC_UNUSED ModuleObjName##Class * \
+    static inline G_GNUC_UNUSED ClassType * \
     MODULE_OBJ_NAME##_CLASS(void *klass) \
-    { return OBJECT_CLASS_CHECK(ModuleObjName##Class, klass, \
+    { return OBJECT_CLASS_CHECK(ClassType, klass, \
                                 TYPE_##MODULE_OBJ_NAME); } \
     \
-    static inline G_GNUC_UNUSED ModuleObjName * \
+    static inline G_GNUC_UNUSED InstanceType * \
     MODULE_OBJ_NAME(void *obj) \
-    { return OBJECT_CHECK(ModuleObjName, obj, \
+    { return OBJECT_CHECK(InstanceType, obj, \
                           TYPE_##MODULE_OBJ_NAME); }
 
 /**
  * OBJECT_DECLARE_SIMPLE_TYPE:
- * @ModuleObjName: the object name with initial caps
+ * @InstanceType: instance struct name
  * @module_obj_name: the object name in lowercase with underscore separators
  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
- * @ParentModuleObjName: the parent object name with initial caps
+ * @ParentClassType: class struct name of parent type
  *
  * This does the same as OBJECT_DECLARE_TYPE(), but also declares
  * the class struct, thus only the object struct needs to be declare
@@ -602,10 +603,10 @@  struct Object
  * This macro should be used unless the class struct needs to have
  * virtual methods declared.
  */
-#define OBJECT_DECLARE_SIMPLE_TYPE(ModuleObjName, module_obj_name, \
-                                   MODULE_OBJ_NAME, ParentModuleObjName) \
-    OBJECT_DECLARE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME) \
-    struct ModuleObjName##Class { ParentModuleObjName##Class parent_class; };
+#define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, module_obj_name, \
+                                   MODULE_OBJ_NAME, ParentClassType) \
+    OBJECT_DECLARE_TYPE(InstanceType, InstanceType##Class, module_obj_name, MODULE_OBJ_NAME) \
+    struct InstanceType##Class { ParentClassType parent_class; };
 
 
 /**