@@ -326,11 +326,34 @@ void tcg_gen_gvec_5_ptr(uint32_t dofs, uint32_t aofs, uint32_t bofs,
in units of LNSZ. This limits the expansion of inline code. */
static inline bool check_size_impl(uint32_t oprsz, uint32_t lnsz)
{
- if (oprsz % lnsz == 0) {
- uint32_t lnct = oprsz / lnsz;
- return lnct >= 1 && lnct <= MAX_UNROLL;
+ uint32_t q, r;
+
+ if (oprsz < lnsz) {
+ return false;
}
- return false;
+
+ q = oprsz / lnsz;
+ r = oprsz % lnsz;
+ tcg_debug_assert((r & 7) == 0);
+
+ if (lnsz < 16) {
+ /* For sizes below 16, accept no remainder. */
+ if (r != 0) {
+ return false;
+ }
+ } else {
+ /*
+ * Recall that ARM SVE allows vector sizes that are not a
+ * power of 2, but always a multiple of 16. The intent is
+ * that e.g. size == 80 would be expanded with 2x32 + 1x16.
+ * In addition, expand_clr needs to handle a multiple of 8.
+ * Thus we can handle the tail with one more operation per
+ * diminishing power of 2.
+ */
+ q += ctpop32(r);
+ }
+
+ return q <= MAX_UNROLL;
}
static void expand_clr(uint32_t dofs, uint32_t maxsz);
@@ -402,22 +425,31 @@ static void gen_dup_i64(unsigned vece, TCGv_i64 out, TCGv_i64 in)
static TCGType choose_vector_type(const TCGOpcode *list, unsigned vece,
uint32_t size, bool prefer_i64)
{
- if (TCG_TARGET_HAS_v256 && check_size_impl(size, 32)) {
- /*
- * Recall that ARM SVE allows vector sizes that are not a
- * power of 2, but always a multiple of 16. The intent is
- * that e.g. size == 80 would be expanded with 2x32 + 1x16.
- * It is hard to imagine a case in which v256 is supported
- * but v128 is not, but check anyway.
- */
- if (tcg_can_emit_vecop_list(list, TCG_TYPE_V256, vece)
- && (size % 32 == 0
- || tcg_can_emit_vecop_list(list, TCG_TYPE_V128, vece))) {
- return TCG_TYPE_V256;
- }
+ /*
+ * Recall that ARM SVE allows vector sizes that are not a
+ * power of 2, but always a multiple of 16. The intent is
+ * that e.g. size == 80 would be expanded with 2x32 + 1x16.
+ * It is hard to imagine a case in which v256 is supported
+ * but v128 is not, but check anyway.
+ * In addition, expand_clr needs to handle a multiple of 8.
+ */
+ if (TCG_TARGET_HAS_v256 &&
+ check_size_impl(size, 32) &&
+ tcg_can_emit_vecop_list(list, TCG_TYPE_V256, vece) &&
+ (!(size & 16) ||
+ (TCG_TARGET_HAS_v128 &&
+ tcg_can_emit_vecop_list(list, TCG_TYPE_V128, vece))) &&
+ (!(size & 8) ||
+ (TCG_TARGET_HAS_v64 &&
+ tcg_can_emit_vecop_list(list, TCG_TYPE_V64, vece)))) {
+ return TCG_TYPE_V256;
}
- if (TCG_TARGET_HAS_v128 && check_size_impl(size, 16)
- && tcg_can_emit_vecop_list(list, TCG_TYPE_V128, vece)) {
+ if (TCG_TARGET_HAS_v128 &&
+ check_size_impl(size, 16) &&
+ tcg_can_emit_vecop_list(list, TCG_TYPE_V128, vece) &&
+ (!(size & 8) ||
+ (TCG_TARGET_HAS_v64 &&
+ tcg_can_emit_vecop_list(list, TCG_TYPE_V64, vece)))) {
return TCG_TYPE_V128;
}
if (TCG_TARGET_HAS_v64 && !prefer_i64 && check_size_impl(size, 8)
@@ -432,6 +464,18 @@ static void do_dup_store(TCGType type, uint32_t dofs, uint32_t oprsz,
{
uint32_t i = 0;
+ tcg_debug_assert(oprsz >= 8);
+
+ /*
+ * This may be expand_clr for the tail of an operation, e.g.
+ * oprsz == 8 && maxsz == 64. The first 8 bytes of this store
+ * are misaligned wrt the maximum vector size, so do that first.
+ */
+ if (dofs & 8) {
+ tcg_gen_stl_vec(t_vec, cpu_env, dofs + i, TCG_TYPE_V64);
+ i += 8;
+ }
+
switch (type) {
case TCG_TYPE_V256:
/*