Message ID | 20180217182323.25885-5-richard.henderson@linaro.org |
---|---|
State | New |
Headers | show |
Series | target/arm: Scalable Vector Extension | expand |
On 17 February 2018 at 18:22, Richard Henderson <richard.henderson@linaro.org> wrote: > These were the instructions that were stubbed out when > introducing the decode skeleton. > > Signed-off-by: Richard Henderson <richard.henderson@linaro.org> > --- > target/arm/translate-sve.c | 50 +++++++++++++++++++++++++++++++++++++++------- > 1 file changed, 43 insertions(+), 7 deletions(-) > > diff --git a/target/arm/translate-sve.c b/target/arm/translate-sve.c > index 2c9e4733cb..50cf2a1fdd 100644 > --- a/target/arm/translate-sve.c > +++ b/target/arm/translate-sve.c > @@ -32,6 +32,10 @@ > #include "trace-tcg.h" > #include "translate-a64.h" > > +typedef void GVecGen2Fn(unsigned, uint32_t, uint32_t, uint32_t, uint32_t); > +typedef void GVecGen3Fn(unsigned, uint32_t, uint32_t, > + uint32_t, uint32_t, uint32_t); I see we already have these in translate-a64.c -- put them in translate-a64.h ? Otherwise Reviewed-by: Peter Maydell <peter.maydell@linaro.org> thanks -- PMM
On 02/22/2018 10:04 AM, Peter Maydell wrote: > On 17 February 2018 at 18:22, Richard Henderson > <richard.henderson@linaro.org> wrote: >> These were the instructions that were stubbed out when >> introducing the decode skeleton. >> >> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> >> --- >> target/arm/translate-sve.c | 50 +++++++++++++++++++++++++++++++++++++++------- >> 1 file changed, 43 insertions(+), 7 deletions(-) >> >> diff --git a/target/arm/translate-sve.c b/target/arm/translate-sve.c >> index 2c9e4733cb..50cf2a1fdd 100644 >> --- a/target/arm/translate-sve.c >> +++ b/target/arm/translate-sve.c >> @@ -32,6 +32,10 @@ >> #include "trace-tcg.h" >> #include "translate-a64.h" >> >> +typedef void GVecGen2Fn(unsigned, uint32_t, uint32_t, uint32_t, uint32_t); >> +typedef void GVecGen3Fn(unsigned, uint32_t, uint32_t, >> + uint32_t, uint32_t, uint32_t); > > I see we already have these in translate-a64.c -- put them in > translate-a64.h ? Good plan, thanks. r~
diff --git a/target/arm/translate-sve.c b/target/arm/translate-sve.c index 2c9e4733cb..50cf2a1fdd 100644 --- a/target/arm/translate-sve.c +++ b/target/arm/translate-sve.c @@ -32,6 +32,10 @@ #include "trace-tcg.h" #include "translate-a64.h" +typedef void GVecGen2Fn(unsigned, uint32_t, uint32_t, uint32_t, uint32_t); +typedef void GVecGen3Fn(unsigned, uint32_t, uint32_t, + uint32_t, uint32_t, uint32_t); + /* * Include the generated decoder. */ @@ -42,22 +46,54 @@ * Implement all of the translator functions referenced by the decoder. */ -static void trans_AND_zzz(DisasContext *s, arg_AND_zzz *a, uint32_t insn) +/* Invoke a vector expander on two Zregs. */ +static void do_vector2_z(DisasContext *s, GVecGen2Fn *gvec_fn, + int esz, int rd, int rn) { - unsupported_encoding(s, insn); + unsigned vsz = vec_full_reg_size(s); + gvec_fn(esz, vec_full_reg_offset(s, rd), + vec_full_reg_offset(s, rn), vsz, vsz); } -static void trans_ORR_zzz(DisasContext *s, arg_ORR_zzz *a, uint32_t insn) +/* Invoke a vector expander on three Zregs. */ +static void do_vector3_z(DisasContext *s, GVecGen3Fn *gvec_fn, + int esz, int rd, int rn, int rm) { - unsupported_encoding(s, insn); + unsigned vsz = vec_full_reg_size(s); + gvec_fn(esz, vec_full_reg_offset(s, rd), vec_full_reg_offset(s, rn), + vec_full_reg_offset(s, rm), vsz, vsz); } -static void trans_EOR_zzz(DisasContext *s, arg_EOR_zzz *a, uint32_t insn) +/* Invoke a vector move on two Zregs. */ +static void do_mov_z(DisasContext *s, int rd, int rn) { - unsupported_encoding(s, insn); + do_vector2_z(s, tcg_gen_gvec_mov, 0, rd, rn); +} + +/* + *** SVE Logical - Unpredicated Group + */ + +static void trans_AND_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_vector3_z(s, tcg_gen_gvec_and, 0, a->rd, a->rn, a->rm); +} + +static void trans_ORR_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + if (a->rn == a->rm) { /* MOV */ + do_mov_z(s, a->rd, a->rn); + } else { + do_vector3_z(s, tcg_gen_gvec_or, 0, a->rd, a->rn, a->rm); + } +} + +static void trans_EOR_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_vector3_z(s, tcg_gen_gvec_xor, 0, a->rd, a->rn, a->rm); } static void trans_BIC_zzz(DisasContext *s, arg_BIC_zzz *a, uint32_t insn) { - unsupported_encoding(s, insn); + do_vector3_z(s, tcg_gen_gvec_andc, 0, a->rd, a->rn, a->rm); }
These were the instructions that were stubbed out when introducing the decode skeleton. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- target/arm/translate-sve.c | 50 +++++++++++++++++++++++++++++++++++++++------- 1 file changed, 43 insertions(+), 7 deletions(-) -- 2.14.3