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sysemu/replay: Restrict icount to TCG system emulation
| Archived =
No
| 6 patches
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andy.doan@linaro.org
andy.doan@linaro.org
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[v3,6/6] sysemu/replay: Restrict icount to system emulation
sysemu/replay: Restrict icount to TCG system emulation
-
-
-
2023-12-08
Philippe Mathieu-Daudé
Superseded
[v3,5/6] util/async: Only call icount_notify_exit() if icount is enabled
sysemu/replay: Restrict icount to TCG system emulation
-
-
-
2023-12-08
Philippe Mathieu-Daudé
Superseded
[v3,4/6] target/arm: Ensure icount is enabled when emulating INST_RETIRED
sysemu/replay: Restrict icount to TCG system emulation
-
-
-
2023-12-08
Philippe Mathieu-Daudé
Superseded
[v3,3/6] sysemu/cpu-timers: Introduce ICountMode enumerator
sysemu/replay: Restrict icount to TCG system emulation
-
-
-
2023-12-08
Philippe Mathieu-Daudé
Superseded
[v3,2/6] system/vl: Evaluate icount after accelerator options are parsed
sysemu/replay: Restrict icount to TCG system emulation
-
-
-
2023-12-08
Philippe Mathieu-Daudé
New
[v3,1/6] sysemu/cpu-timers: Have icount_configure() return a boolean
sysemu/replay: Restrict icount to TCG system emulation
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-
-
2023-12-08
Philippe Mathieu-Daudé
Superseded