Message ID | cover.1724246043.git.hverkuil-cisco@xs4all.nl |
---|---|
Headers | show |
Series | media: mc: add manual request completion support | expand |
Thanks Hans, I'm very happy with how simple this is. Few comments below... Le mercredi 21 août 2024 à 15:14 +0200, Hans Verkuil a écrit : > By default when the last request object is completed, the whole > request completes as well. > > But sometimes you want to manually complete a request in a driver, > so add a manual complete mode for this. > > In req_queue the driver marks the request for manual completion by > calling media_request_mark_manual_completion, and when the driver > wants to manually complete the request it calls > media_request_manual_complete(). > > Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> > --- > drivers/media/mc/mc-request.c | 31 +++++++++++++++++++++++++++++-- > include/media/media-request.h | 33 ++++++++++++++++++++++++++++++++- > 2 files changed, 61 insertions(+), 3 deletions(-) > > diff --git a/drivers/media/mc/mc-request.c b/drivers/media/mc/mc-request.c > index addb8f2d8939..3f348e05b03f 100644 > --- a/drivers/media/mc/mc-request.c > +++ b/drivers/media/mc/mc-request.c > @@ -54,6 +54,7 @@ static void media_request_clean(struct media_request *req) > req->access_count = 0; > WARN_ON(req->num_incomplete_objects); > req->num_incomplete_objects = 0; > + req->manual_completion = false; > wake_up_interruptible_all(&req->poll_wait); > } > > @@ -319,6 +320,7 @@ int media_request_alloc(struct media_device *mdev, int *alloc_fd) > req->mdev = mdev; > req->state = MEDIA_REQUEST_STATE_IDLE; > req->num_incomplete_objects = 0; > + req->manual_completion = false; > kref_init(&req->kref); > INIT_LIST_HEAD(&req->objects); > spin_lock_init(&req->lock); > @@ -465,7 +467,7 @@ void media_request_object_unbind(struct media_request_object *obj) > > req->num_incomplete_objects--; > if (req->state == MEDIA_REQUEST_STATE_QUEUED && > - !req->num_incomplete_objects) { > + !req->num_incomplete_objects && !req->manual_completion) { > req->state = MEDIA_REQUEST_STATE_COMPLETE; > completed = true; > wake_up_interruptible_all(&req->poll_wait); > @@ -494,7 +496,7 @@ void media_request_object_complete(struct media_request_object *obj) > WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) > goto unlock; > > - if (!--req->num_incomplete_objects) { > + if (!--req->num_incomplete_objects && !req->manual_completion) { > req->state = MEDIA_REQUEST_STATE_COMPLETE; > wake_up_interruptible_all(&req->poll_wait); > completed = true; > @@ -505,3 +507,28 @@ void media_request_object_complete(struct media_request_object *obj) > media_request_put(req); > } > EXPORT_SYMBOL_GPL(media_request_object_complete); > + > +void media_request_manual_complete(struct media_request *req) > +{ > + unsigned long flags; > + bool completed = false; > + > + if (!req || !req->manual_completion) I think calling this function with !req || !req->manual_completion should be considered a programming error, so I'd suggest BUG_ON(). It will be easier though if you split them appart in their own branches, this way if someone hits that the backtrace will allow differentiating the two errors. > + return; > + > + spin_lock_irqsave(&req->lock, flags); > + if (WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) > + goto unlock; > + > + req->manual_completion = false; > + if (!req->num_incomplete_objects) { > + req->state = MEDIA_REQUEST_STATE_COMPLETE; > + wake_up_interruptible_all(&req->poll_wait); > + completed = true; > + } Perhaps we should enforce that no more objects are attached ? Objects today are bitstream buffer and controls and it would be unexpected to have this signalled after the request. I would also suggest BUG_ON() for that case, since it would entirely be driver faults. > +unlock: > + spin_unlock_irqrestore(&req->lock, flags); > + if (completed) > + media_request_put(req); > +} > +EXPORT_SYMBOL_GPL(media_request_manual_complete); > diff --git a/include/media/media-request.h b/include/media/media-request.h > index 3cd25a2717ce..31886caa0c7a 100644 > --- a/include/media/media-request.h > +++ b/include/media/media-request.h > @@ -56,6 +56,10 @@ struct media_request_object; > * @access_count: count the number of request accesses that are in progress > * @objects: List of @struct media_request_object request objects > * @num_incomplete_objects: The number of incomplete objects in the request > + * @manual_completion: if true, then the request won't be marked as completed > + * when @num_incomplete_objects reaches 0. Call media_request_manual_complete() > + * to set this field to false and complete the request > + * if @num_incomplete_objects == 0. > * @poll_wait: Wait queue for poll > * @lock: Serializes access to this struct > */ > @@ -68,6 +72,7 @@ struct media_request { > unsigned int access_count; > struct list_head objects; > unsigned int num_incomplete_objects; > + bool manual_completion; > wait_queue_head_t poll_wait; > spinlock_t lock; > }; > @@ -218,6 +223,32 @@ media_request_get_by_fd(struct media_device *mdev, int request_fd); > int media_request_alloc(struct media_device *mdev, > int *alloc_fd); > > +/** > + * media_request_mark_manual_completion - Set manual_completion to true > + * > + * @req: The request > + * > + * Mark that the request has to be manually completed by calling > + * media_request_manual_complete(). > + * > + * This function should be called in the req_queue callback. > + */ > +static inline void > +media_request_mark_manual_completion(struct media_request *req) > +{ > + req->manual_completion = true; > +} > + > +/** > + * media_request_manual_complete - Set manual_completion to false > + * > + * @req: The request > + * > + * Set @manual_completion to false, and if @num_incomplete_objects > + * is 0, then mark the request as completed. If my suggestions are kept, I would argue we should document that not more object should be attached. > + */ > +void media_request_manual_complete(struct media_request *req); > + > #else > > static inline void media_request_get(struct media_request *req) > @@ -336,7 +367,7 @@ void media_request_object_init(struct media_request_object *obj); > * @req: The media request > * @ops: The object ops for this object > * @priv: A driver-specific priv pointer associated with this object > - * @is_buffer: Set to true if the object a buffer object. > + * @is_buffer: Set to true if the object is a buffer object. > * @obj: The object > * > * Bind this object to the request and set the ops and priv values of thanks again, this is looking good, Nicolas