@@ -663,11 +663,12 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
mutex_lock(&gpu->active_lock);
gpu->active_submits--;
WARN_ON(gpu->active_submits < 0);
- if (!gpu->active_submits)
+ if (!gpu->active_submits) {
msm_devfreq_idle(gpu);
- mutex_unlock(&gpu->active_lock);
+ pm_runtime_put_autosuspend(&gpu->pdev->dev);
+ }
- pm_runtime_put_autosuspend(&gpu->pdev->dev);
+ mutex_unlock(&gpu->active_lock);
msm_gem_submit_put(submit);
}
@@ -756,14 +757,17 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
/* Update devfreq on transition from idle->active: */
mutex_lock(&gpu->active_lock);
- if (!gpu->active_submits)
+ if (!gpu->active_submits) {
+ pm_runtime_get(&gpu->pdev->dev);
msm_devfreq_active(gpu);
+ }
gpu->active_submits++;
mutex_unlock(&gpu->active_lock);
gpu->funcs->submit(gpu, submit);
gpu->cur_ctx_seqno = submit->queue->ctx->seqno;
+ pm_runtime_put(&gpu->pdev->dev);
hangcheck_timer_reset(gpu);
}
Instead of separate refcount for each submit, take single rpm refcount on behalf of all the submits. This makes it easier to drop the rpm refcount during recovery in an upcoming patch. Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com> --- (no changes since v3) Changes in v3: - New patch drivers/gpu/drm/msm/msm_gpu.c | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-)