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[v2,09/19] drm/sun4i: backend: Fix structure indentation

Message ID 8a6714bddb865adfcfe2b792e406a2f10bb819bc.1516617243.git-series.maxime.ripard@free-electrons.com
State Accepted
Commit 185f1143b20978635fdeb57f50b8ba7e80e6272a
Headers show
Series drm/sun4i: Support more planes, zpos and plane-wide alpha | expand

Commit Message

Maxime Ripard Jan. 22, 2018, 10:35 a.m. UTC
The sun4i_plane_desc structure was somehow indented to two tabulations
instead of one as we shoud do. Fix that.

Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
---
 drivers/gpu/drm/sun4i/sun4i_layer.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)
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Patch

diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c
index 4652b25be0d2..f03da16eb92a 100644
--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -20,10 +20,10 @@ 
 #include "sunxi_engine.h"
 
 struct sun4i_plane_desc {
-	       enum drm_plane_type     type;
-	       u8                      pipe;
-	       const uint32_t          *formats;
-	       uint32_t                nformats;
+	enum drm_plane_type     type;
+	u8                      pipe;
+	const uint32_t          *formats;
+	uint32_t                nformats;
 };
 
 static void sun4i_backend_layer_reset(struct drm_plane *plane)