@@ -44,16 +44,15 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t retaddr);
/**
* tcg_req_mo:
+ * @guest_mo: Guest default memory order
* @type: TCGBar
*
* Filter @type to the barrier that is required for the guest
* memory ordering vs the host memory ordering. A non-zero
* result indicates that some barrier is required.
- *
- * This is a macro so that it's constant even without optimization.
*/
-#define tcg_req_mo(type) \
- ((type) & TCG_GUEST_DEFAULT_MO & ~TCG_TARGET_DEFAULT_MO)
+#define tcg_req_mo(guest_mo, type) \
+ ((type) & guest_mo & ~TCG_TARGET_DEFAULT_MO)
/**
* cpu_req_mo:
@@ -65,7 +64,7 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t retaddr);
*/
#define cpu_req_mo(cpu, type) \
do { \
- if (tcg_req_mo(type)) { \
+ if (tcg_req_mo(cpu->cc->tcg_ops->guest_default_memory_order, type)) { \
smp_mb(); \
} \
} while (0)
In order to use TCG with multiple targets, replace the compile time use of TCG_GUEST_DEFAULT_MO by a runtime access to TCGCPUOps::guest_default_memory_order via CPUState. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> --- accel/tcg/internal-target.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-)