Message ID | 20231117151420.351995-1-robdclark@gmail.com |
---|---|
State | New |
Headers | show |
Series | drm/msm: Reduce fallout of fence signaling vs reclaim hangs | expand |
diff --git a/drivers/gpu/drm/msm/msm_gem_shrinker.c b/drivers/gpu/drm/msm/msm_gem_shrinker.c index 5a7d48c02c4b..07ca4ddfe4e3 100644 --- a/drivers/gpu/drm/msm/msm_gem_shrinker.c +++ b/drivers/gpu/drm/msm/msm_gem_shrinker.c @@ -75,7 +75,7 @@ static bool wait_for_idle(struct drm_gem_object *obj) { enum dma_resv_usage usage = dma_resv_usage_rw(true); - return dma_resv_wait_timeout(obj->resv, usage, false, 1000) > 0; + return dma_resv_wait_timeout(obj->resv, usage, false, 10) > 0; } static bool