@@ -784,7 +784,7 @@ static inline void *tcg_malloc(int size)
void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
void tcg_register_thread(void);
-void tcg_prologue_init(TCGContext *s);
+void tcg_prologue_init(void);
void tcg_func_start(TCGContext *s);
int tcg_gen_code(TCGContext *s, TranslationBlock *tb, uint64_t pc_start);
@@ -121,7 +121,7 @@ static int tcg_init_machine(MachineState *ms)
* There's no guest base to take into account, so go ahead and
* initialize the prologue now.
*/
- tcg_prologue_init(tcg_ctx);
+ tcg_prologue_init();
#endif
return 0;
@@ -586,7 +586,7 @@ int main(int argc, char **argv)
* generating the prologue until now so that the prologue can take
* the real value of GUEST_BASE into account.
*/
- tcg_prologue_init(tcg_ctx);
+ tcg_prologue_init();
target_cpu_init(env, regs);
@@ -994,7 +994,7 @@ int main(int argc, char **argv, char **envp)
/* Now that we've loaded the binary, GUEST_BASE is fixed. Delay
generating the prologue until now so that the prologue can take
the real value of GUEST_BASE into account. */
- tcg_prologue_init(tcg_ctx);
+ tcg_prologue_init();
target_cpu_copy_regs(env, regs);
@@ -1395,8 +1395,9 @@ TranslationBlock *tcg_tb_alloc(TCGContext *s)
return tb;
}
-void tcg_prologue_init(TCGContext *s)
+void tcg_prologue_init(void)
{
+ TCGContext *s = tcg_ctx;
size_t prologue_size;
s->code_ptr = s->code_gen_ptr;