@@ -672,11 +672,21 @@ vc4_hdmi_connector_duplicate_state(struct drm_connector *connector)
return &new_state->base;
}
+static void vc4_hdmi_connector_destroy_state(struct drm_connector *connector,
+ struct drm_connector_state *state)
+{
+ struct vc4_hdmi_connector_state *vc4_state =
+ conn_state_to_vc4_hdmi_conn_state(state);
+
+ __drm_atomic_helper_connector_destroy_state(state);
+ kfree(vc4_state);
+}
+
static const struct drm_connector_funcs vc4_hdmi_connector_funcs = {
.fill_modes = drm_helper_probe_single_connector_modes,
.reset = vc4_hdmi_connector_reset,
.atomic_duplicate_state = vc4_hdmi_connector_duplicate_state,
- .atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
+ .atomic_destroy_state = vc4_hdmi_connector_destroy_state,
.atomic_get_property = vc4_hdmi_connector_get_property,
.atomic_set_property = vc4_hdmi_connector_set_property,
};
Even though we were rolling our own custom state for the vc4 HDMI controller driver, we were still using the generic helper to destroy that state. It was mostly working since the underlying state is the first member of our state so the pointers are probably equal in all relevant cases, but it's still fragile so let's fix this properly. Signed-off-by: Maxime Ripard <mripard@kernel.org> --- drivers/gpu/drm/vc4/vc4_hdmi.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-)