@@ -1751,6 +1751,23 @@ static void tcg_out_nopn(TCGContext *s, int n)
tcg_out8(s, 0x90);
}
+/* Test register R vs immediate bits I, setting Z flag for EQ/NE. */
+static void __attribute__((unused))
+tcg_out_testi(TCGContext *s, TCGReg r, uint32_t i)
+{
+ /*
+ * This is used for testing alignment, so we can usually use testb.
+ * For i686, we have to use testl for %esi/%edi.
+ */
+ if (i <= 0xff && (TCG_TARGET_REG_BITS == 64 || r < 4)) {
+ tcg_out_modrm(s, OPC_GRP3_Eb | P_REXB_RM, EXT3_TESTi, r);
+ tcg_out8(s, i);
+ } else {
+ tcg_out_modrm(s, OPC_GRP3_Ev, EXT3_TESTi, r);
+ tcg_out32(s, i);
+ }
+}
+
typedef struct {
TCGReg base;
int index;
@@ -2051,18 +2068,7 @@ static void tcg_out_test_alignment(TCGContext *s, bool is_ld, TCGReg addrlo,
unsigned a_mask = (1 << a_bits) - 1;
TCGLabelQemuLdst *label;
- /*
- * We are expecting a_bits to max out at 7, so we can usually use testb.
- * For i686, we have to use testl for %esi/%edi.
- */
- if (a_mask <= 0xff && (TCG_TARGET_REG_BITS == 64 || addrlo < 4)) {
- tcg_out_modrm(s, OPC_GRP3_Eb | P_REXB_RM, EXT3_TESTi, addrlo);
- tcg_out8(s, a_mask);
- } else {
- tcg_out_modrm(s, OPC_GRP3_Ev, EXT3_TESTi, addrlo);
- tcg_out32(s, a_mask);
- }
-
+ tcg_out_testi(s, addrlo, a_mask);
/* jne slow_path */
tcg_out_opc(s, OPC_JCC_long + JCC_JNE, 0, 0, 0);