@@ -270,6 +270,7 @@ of the luma plane.
.. _V4L2-PIX-FMT-NV12MT:
.. _V4L2-PIX-FMT-NV12MT-16X16:
.. _V4L2-PIX-FMT-NV12-4L4:
+.. _V4L2-PIX-FMT-NV12-10LE40-4L4:
.. _V4L2-PIX-FMT-NV12-16L16:
.. _V4L2-PIX-FMT-NV12-32L32:
.. _V4L2-PIX-FMT-NV12M-8L128:
@@ -306,6 +307,9 @@ tiles linearly in memory. The line stride and image height must be
aligned to a multiple of 4. The layouts of the luma and chroma planes are
identical.
+``V4L2_PIX_FMT_NV12_10LE40_4L4`` is similar to ``V4L2_PIX_FMT_NV12_4L4``
+and stores 10 bits pixels in 4x4 tiles.
+
``V4L2_PIX_FMT_NV12_16L16`` stores pixels in 16x16 tiles, and stores
tiles linearly in memory. The line stride and image height must be
aligned to a multiple of 16. The layouts of the luma and chroma planes are
@@ -278,6 +278,7 @@ const struct v4l2_format_info *v4l2_format_info(u32 format)
/* Tiled YUV formats */
{ .format = V4L2_PIX_FMT_NV12_4L4, .pixel_enc = V4L2_PIXEL_ENC_YUV, .mem_planes = 1, .comp_planes = 2, .bpp = { 1, 2, 0, 0 }, .bpp_div = { 1, 1, 1, 1 }, .hdiv = 2, .vdiv = 2 },
+ { .format = V4L2_PIX_FMT_NV12_10LE40_4L4, .pixel_enc = V4L2_PIXEL_ENC_YUV, .mem_planes = 1, .comp_planes = 2, .bpp = { 5, 10, 0, 0 }, .bpp_div = { 4, 4, 1, 1 }, .hdiv = 2, .vdiv = 2 },
{ .format = V4L2_PIX_FMT_P010_4L4, .pixel_enc = V4L2_PIXEL_ENC_YUV, .mem_planes = 1, .comp_planes = 2, .bpp = { 2, 4, 0, 0 }, .bpp_div = { 1, 1, 1, 1 }, .hdiv = 2, .vdiv = 2 },
/* YUV planar formats, non contiguous variant */
@@ -1351,6 +1351,7 @@ static void v4l_fill_fmtdesc(struct v4l2_fmtdesc *fmt)
case V4L2_PIX_FMT_NV12_4L4: descr = "Y/UV 4:2:0 (4x4 Linear)"; break;
case V4L2_PIX_FMT_NV12_16L16: descr = "Y/UV 4:2:0 (16x16 Linear)"; break;
case V4L2_PIX_FMT_NV12_32L32: descr = "Y/UV 4:2:0 (32x32 Linear)"; break;
+ case V4L2_PIX_FMT_NV12_10LE40_4L4: descr = "10-bit YUV 4:2:0 (4x4 Linear)"; break;
case V4L2_PIX_FMT_P010_4L4: descr = "10-bit Y/UV 4:2:0 (4x4 Linear)"; break;
case V4L2_PIX_FMT_NV12M: descr = "Y/UV 4:2:0 (N-C)"; break;
case V4L2_PIX_FMT_NV21M: descr = "Y/VU 4:2:0 (N-C)"; break;
@@ -653,6 +653,7 @@ struct v4l2_pix_format {
#define V4L2_PIX_FMT_NV12_4L4 v4l2_fourcc('V', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 4x4 tiles */
#define V4L2_PIX_FMT_NV12_16L16 v4l2_fourcc('H', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 16x16 tiles */
#define V4L2_PIX_FMT_NV12_32L32 v4l2_fourcc('S', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 32x32 tiles */
+#define V4L2_PIX_FMT_NV12_10LE40_4L4 v4l2_fourcc('V', 'T', '1', '5')
#define V4L2_PIX_FMT_P010_4L4 v4l2_fourcc('T', '0', '1', '0') /* 12 Y/CbCr 4:2:0 10-bit 4x4 macroblocks */
#define V4L2_PIX_FMT_NV12_8L128 v4l2_fourcc('A', 'T', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */
#define V4L2_PIX_FMT_NV12_10BE_8L128 v4l2_fourcc_be('A', 'X', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */