@@ -496,7 +496,7 @@ void *tcg_malloc_internal(TCGContext *s, int size)
{
TCGPool *p;
int pool_size;
-
+
if (size > TCG_POOL_CHUNK_SIZE) {
/* big malloc: insert a new pool (XXX: could optimize) */
p = g_malloc(sizeof(TCGPool) + size);
@@ -517,10 +517,11 @@ void *tcg_malloc_internal(TCGContext *s, int size)
p = g_malloc(sizeof(TCGPool) + pool_size);
p->size = pool_size;
p->next = NULL;
- if (s->pool_current)
+ if (s->pool_current) {
s->pool_current->next = p;
- else
+ } else {
s->pool_first = p;
+ }
} else {
p = p->next;
}
@@ -2949,8 +2950,8 @@ static void dump_regs(TCGContext *s)
for(i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (s->reg_to_temp[i] != NULL) {
- printf("%s: %s\n",
- tcg_target_reg_names[i],
+ printf("%s: %s\n",
+ tcg_target_reg_names[i],
tcg_get_arg_str_ptr(s, buf, sizeof(buf), s->reg_to_temp[i]));
}
}
@@ -2967,7 +2968,7 @@ static void check_regs(TCGContext *s)
ts = s->reg_to_temp[reg];
if (ts != NULL) {
if (ts->val_type != TEMP_VAL_REG || ts->reg != reg) {
- printf("Inconsistency for register %s:\n",
+ printf("Inconsistency for register %s:\n",
tcg_target_reg_names[reg]);
goto fail;
}
@@ -3597,14 +3598,14 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
nb_iargs = def->nb_iargs;
/* copy constants */
- memcpy(new_args + nb_oargs + nb_iargs,
+ memcpy(new_args + nb_oargs + nb_iargs,
op->args + nb_oargs + nb_iargs,
sizeof(TCGArg) * def->nb_cargs);
i_allocated_regs = s->reserved_regs;
o_allocated_regs = s->reserved_regs;
- /* satisfy input constraints */
+ /* satisfy input constraints */
for (k = 0; k < nb_iargs; k++) {
TCGRegSet i_preferred_regs, o_preferred_regs;
@@ -3678,7 +3679,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
const_args[i] = 0;
tcg_regset_set_reg(i_allocated_regs, reg);
}
-
+
/* mark dead temporaries and free the associated registers */
for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) {
if (IS_DEAD_ARG(i)) {
@@ -3692,7 +3693,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
tcg_reg_alloc_bb_end(s, i_allocated_regs);
} else {
if (def->flags & TCG_OPF_CALL_CLOBBER) {
- /* XXX: permit generic clobber register list ? */
+ /* XXX: permit generic clobber register list ? */
for (i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (tcg_regset_test_reg(tcg_target_call_clobber_regs, i)) {
tcg_reg_free(s, i, i_allocated_regs);
@@ -3704,7 +3705,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
an exception. */
sync_globals(s, i_allocated_regs);
}
-
+
/* satisfy the output constraints */
for(k = 0; k < nb_oargs; k++) {
i = def->args_ct[k].sort_index;
@@ -3889,7 +3890,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
/* assign stack slots first */
call_stack_size = (nb_iargs - nb_regs) * sizeof(tcg_target_long);
- call_stack_size = (call_stack_size + TCG_TARGET_STACK_ALIGN - 1) &
+ call_stack_size = (call_stack_size + TCG_TARGET_STACK_ALIGN - 1) &
~(TCG_TARGET_STACK_ALIGN - 1);
allocate_args = (call_stack_size > TCG_STATIC_CALL_ARGS_SIZE);
if (allocate_args) {
@@ -3914,7 +3915,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
stack_offset += sizeof(tcg_target_long);
#endif
}
-
+
/* assign input registers */
allocated_regs = s->reserved_regs;
for (i = 0; i < nb_regs; i++) {
@@ -3947,14 +3948,14 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
tcg_regset_set_reg(allocated_regs, reg);
}
}
-
+
/* mark dead temporaries and free the associated registers */
for (i = nb_oargs; i < nb_iargs + nb_oargs; i++) {
if (IS_DEAD_ARG(i)) {
temp_dead(s, arg_temp(op->args[i]));
}
}
-
+
/* clobber call registers */
for (i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (tcg_regset_test_reg(tcg_target_call_clobber_regs, i)) {
@@ -4395,7 +4396,7 @@ void tcg_dump_info(GString *buf)
(double)s->code_out_len / tb_div_count);
g_string_append_printf(buf, "avg search data/TB %0.1f\n",
(double)s->search_out_len / tb_div_count);
-
+
g_string_append_printf(buf, "cycles/op %0.1f\n",
s->op_count ? (double)tot / s->op_count : 0);
g_string_append_printf(buf, "cycles/in byte %0.1f\n",
@@ -42,7 +42,7 @@
# else
# error "Unknown ABI"
# endif
-#endif
+#endif
#ifdef _CALL_SYSV
# define TCG_TARGET_CALL_ALIGN_ARGS 1