@@ -43,7 +43,13 @@
#define SND_AUDIOCODEC_BESPOKE ((__u32) 0x0000000E)
#define SND_AUDIOCODEC_ALAC ((__u32) 0x0000000F)
#define SND_AUDIOCODEC_APE ((__u32) 0x00000010)
-#define SND_AUDIOCODEC_MAX SND_AUDIOCODEC_APE
+#define SND_AUDIOCODEC_AC3 ((__u32) 0x00000011)
+#define SND_AUDIOCODEC_EAC3 ((__u32) 0x00000012)
+#define SND_AUDIOCODEC_TRUEHD ((__u32) 0x00000013)
+#define SND_AUDIOCODEC_DTS ((__u32) 0x00000014)
+/* MPEG-H 3D Audio Stream (MHAS) as defined in ISO/IEC 23008-3 */
+#define SND_AUDIOCODEC_MHAS ((__u32) 0x00000015)
+#define SND_AUDIOCODEC_MAX SND_AUDIOCODEC_MHAS
/*
* Profile and modes are listed with bit masks. This allows for a
These audio codecs are used in sound bars and digital TVs, and benefit from off-loading to a DSP. In particular, Dolby Atmos and MPEG-H 3D audio spatialization is done in dedicated DSPs. Thus, adding these codecs to the Compress-Offload API makes sense. Signed-off-by: Carlos Rafael Giani <crg7475@mailbox.org> --- include/uapi/sound/compress_params.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-)