@@ -293,6 +293,7 @@ power_actor_set_power(struct thermal_cooling_device *cdev,
struct thermal_instance *instance, u32 power)
{
unsigned long state;
+ struct thermal_instance *cdev_instance;
int ret;
ret = cdev->ops->power2state(cdev, power, &state);
@@ -300,6 +301,11 @@ power_actor_set_power(struct thermal_cooling_device *cdev,
return ret;
instance->target = clamp_val(state, instance->lower, instance->upper);
+ list_for_each_entry(cdev_instance, &cdev->thermal_instances, cdev_node){
+ if(cdev_instance->tz->id == instance->tz->id){
+ cdev_instance->target = state;
+ }
+ }
mutex_lock(&cdev->lock);
__thermal_cdev_update(cdev);
mutex_unlock(&cdev->lock);
Because the __thermal_cdev_update function traverses the cooling_device->thermal_instances list to obtain the maximum target state, and then the cooling device sets the maximum cooling state. However, the power_actor_set_power function only updates the target value of thermal_zone->thermal_instances to the target state, and does not update the target value of cooling_device->thermal_instances, resulting in the target being 0 all the time. Signed-off-by: Qibo Huang <huangqibo.tech@gmail.com> --- drivers/thermal/gov_power_allocator.c | 6 ++++++ 1 file changed, 6 insertions(+)