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[1/2] drm/msm/gpu: Wait for idle before suspending

Message ID 20220106181449.696988-2-robdclark@gmail.com
State New
Headers show
Series [1/2] drm/msm/gpu: Wait for idle before suspending | expand

Commit Message

Rob Clark Jan. 6, 2022, 6:14 p.m. UTC
From: Rob Clark <robdclark@chromium.org>

System suspend uses pm_runtime_force_suspend(), which cheekily bypasses
the runpm reference counts.  This doesn't actually work so well when the
GPU is active.  So add a reasonable delay waiting for the GPU to become
idle.

Alternatively we could just return -EBUSY in this case, but that has the
disadvantage of causing system suspend to fail.

Signed-off-by: Rob Clark <robdclark@chromium.org>
---
 drivers/gpu/drm/msm/adreno/adreno_device.c | 9 +++++++++
 drivers/gpu/drm/msm/msm_gpu.c              | 3 +++
 drivers/gpu/drm/msm/msm_gpu.h              | 3 +++
 3 files changed, 15 insertions(+)

Comments

Stephen Boyd Jan. 8, 2022, 12:27 a.m. UTC | #1
Quoting Rob Clark (2022-01-06 10:14:46)
> From: Rob Clark <robdclark@chromium.org>
>
> System suspend uses pm_runtime_force_suspend(), which cheekily bypasses
> the runpm reference counts.  This doesn't actually work so well when the
> GPU is active.  So add a reasonable delay waiting for the GPU to become
> idle.

Maybe also say:

Failure to wait during system wide suspend leads to GPU hangs seen on
resume.

>
> Alternatively we could just return -EBUSY in this case, but that has the
> disadvantage of causing system suspend to fail.
>
> Signed-off-by: Rob Clark <robdclark@chromium.org>
> ---
>  drivers/gpu/drm/msm/adreno/adreno_device.c | 9 +++++++++
>  drivers/gpu/drm/msm/msm_gpu.c              | 3 +++
>  drivers/gpu/drm/msm/msm_gpu.h              | 3 +++
>  3 files changed, 15 insertions(+)
>
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c b/drivers/gpu/drm/msm/adreno/adreno_device.c
> index 93005839b5da..b677ca3fd75e 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_device.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_device.c
> @@ -611,6 +611,15 @@ static int adreno_resume(struct device *dev)
>  static int adreno_suspend(struct device *dev)
>  {
>         struct msm_gpu *gpu = dev_to_gpu(dev);
> +       int ret = 0;

Please don't assign and then immediately overwrite.

> +
> +       ret = wait_event_timeout(gpu->retire_event,
> +                                !msm_gpu_active(gpu),
> +                                msecs_to_jiffies(1000));
> +       if (ret == 0) {

The usual pattern is

	long timeleft;

	timeleft = wait_event_timeout(...)
	if (!timeleft) {
		/* no time left; timed out */

Can it be the same pattern here? It helps because people sometimes
forget that wait_event_timeout() returns the time that is left and not
an error code when it times out.

> +               dev_err(dev, "Timeout waiting for GPU to suspend\n");
> +               return -EBUSY;
> +       }
>
>         return gpu->funcs->pm_suspend(gpu);
>  }
diff mbox series

Patch

diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c b/drivers/gpu/drm/msm/adreno/adreno_device.c
index 93005839b5da..b677ca3fd75e 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_device.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_device.c
@@ -611,6 +611,15 @@  static int adreno_resume(struct device *dev)
 static int adreno_suspend(struct device *dev)
 {
 	struct msm_gpu *gpu = dev_to_gpu(dev);
+	int ret = 0;
+
+	ret = wait_event_timeout(gpu->retire_event,
+				 !msm_gpu_active(gpu),
+				 msecs_to_jiffies(1000));
+	if (ret == 0) {
+		dev_err(dev, "Timeout waiting for GPU to suspend\n");
+		return -EBUSY;
+	}
 
 	return gpu->funcs->pm_suspend(gpu);
 }
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index 0f78c2615272..2c1049c0ea14 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -703,6 +703,8 @@  static void retire_submits(struct msm_gpu *gpu)
 			}
 		}
 	}
+
+	wake_up_all(&gpu->retire_event);
 }
 
 static void retire_worker(struct kthread_work *work)
@@ -848,6 +850,7 @@  int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
 	INIT_LIST_HEAD(&gpu->active_list);
 	mutex_init(&gpu->active_lock);
 	mutex_init(&gpu->lock);
+	init_waitqueue_head(&gpu->retire_event);
 	kthread_init_work(&gpu->retire_work, retire_worker);
 	kthread_init_work(&gpu->recover_work, recover_worker);
 	kthread_init_work(&gpu->fault_work, fault_worker);
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index 445c6bfd4b6b..92aa1e9196c6 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -230,6 +230,9 @@  struct msm_gpu {
 	/* work for handling GPU recovery: */
 	struct kthread_work recover_work;
 
+	/** retire_event: notified when submits are retired: */
+	wait_queue_head_t retire_event;
+
 	/* work for handling active-list retiring: */
 	struct kthread_work retire_work;