@@ -1204,6 +1204,12 @@ float128 float128_rem(float128, float128, float_status *status);
float128 float128_sqrt(float128, float_status *status);
FloatRelation float128_compare(float128, float128, float_status *status);
FloatRelation float128_compare_quiet(float128, float128, float_status *status);
+float128 float128_min(float128, float128, float_status *status);
+float128 float128_max(float128, float128, float_status *status);
+float128 float128_minnum(float128, float128, float_status *status);
+float128 float128_maxnum(float128, float128, float_status *status);
+float128 float128_minnummag(float128, float128, float_status *status);
+float128 float128_maxnummag(float128, float128, float_status *status);
bool float128_is_quiet_nan(float128, float_status *status);
bool float128_is_signaling_nan(float128, float_status *status);
float128 float128_silence_nan(float128, float_status *status);
@@ -3324,6 +3324,18 @@ static float64 float64_minmax(float64 a, float64 b, float_status *s, int flags)
return float64_round_pack_canonical(pr, s);
}
+static float128 float128_minmax(float128 a, float128 b,
+ float_status *s, int flags)
+{
+ FloatParts128 pa, pb, *pr;
+
+ float128_unpack_canonical(&pa, a, s);
+ float128_unpack_canonical(&pb, b, s);
+ pr = parts_minmax(&pa, &pb, s, flags);
+
+ return float128_round_pack_canonical(pr, s);
+}
+
#define MINMAX_1(type, name, flags) \
type type##_##name(type a, type b, float_status *s) \
{ return type##_minmax(a, b, s, flags); }
@@ -3340,6 +3352,7 @@ MINMAX_2(float16)
MINMAX_2(bfloat16)
MINMAX_2(float32)
MINMAX_2(float64)
+MINMAX_2(float128)
#undef MINMAX_1
#undef MINMAX_2