@@ -132,6 +132,7 @@ void native_play_dead(void);
void play_dead_common(void);
void wbinvd_on_cpu(int cpu);
int wbinvd_on_all_cpus(void);
+bool wakeup_cpu0(void);
void native_smp_send_reschedule(int cpu);
void native_send_call_func_ipi(const struct cpumask *mask);
@@ -1659,7 +1659,7 @@ void play_dead_common(void)
local_irq_disable();
}
-static bool wakeup_cpu0(void)
+bool wakeup_cpu0(void)
{
if (smp_processor_id() == 0 && enable_start_cpu0)
return true;
@@ -29,6 +29,7 @@
*/
#ifdef CONFIG_X86
#include <asm/apic.h>
+#include <asm/cpu.h>
#endif
#define _COMPONENT ACPI_PROCESSOR_COMPONENT
@@ -541,6 +542,12 @@ static int acpi_idle_play_dead(struct cp
wait_for_freeze();
} else
return -ENODEV;
+
+#if defined(CONFIG_X86) && defined(CONFIG_HOTPLUG_CPU)
+ /* If NMI wants to wake up CPU0, start CPU0. */
+ if (wakeup_cpu0())
+ start_cpu0();
+#endif
}
/* Never reached */