@@ -337,6 +337,24 @@ static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
}
+static inline int sbitmap_calculate_shift(unsigned int depth)
+{
+ int shift = ilog2(BITS_PER_LONG);
+
+ /*
+ * If the bitmap is small, shrink the number of bits per word so
+ * we spread over a few cachelines, at least. If less than 4
+ * bits, just forget about it, it's not going to work optimally
+ * anyway.
+ */
+ if (depth >= 4) {
+ while ((4U << shift) > depth)
+ shift--;
+ }
+
+ return shift;
+}
+
/**
* sbitmap_show() - Dump &struct sbitmap information to a &struct seq_file.
* @sb: Bitmap to show.
@@ -96,19 +96,9 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
unsigned int bits_per_word;
unsigned int i;
- if (shift < 0) {
- shift = ilog2(BITS_PER_LONG);
- /*
- * If the bitmap is small, shrink the number of bits per word so
- * we spread over a few cachelines, at least. If less than 4
- * bits, just forget about it, it's not going to work optimally
- * anyway.
- */
- if (depth >= 4) {
- while ((4U << shift) > depth)
- shift--;
- }
- }
+ if (shift < 0)
+ shift = sbitmap_calculate_shift(depth);
+
bits_per_word = 1U << shift;
if (bits_per_word > BITS_PER_LONG)
return -EINVAL;