=== modified file 'src/scenebuild.cpp'
@@ -51,8 +51,8 @@
mAverageFPS = new unsigned[mPartsQty];
mScoreScale = new float[mPartsQty];
- mScoreScale[0] = 1.898f;
- mScoreScale[1] = 0.540f;
+ mScoreScale[0] = 1.0f / mPartsQty;
+ mScoreScale[1] = 1.0f / mPartsQty;
mPartDuration[0] = 10.0;
mPartDuration[1] = 10.0;
=== modified file 'src/sceneshading.cpp'
@@ -54,8 +54,8 @@
mAverageFPS = new unsigned[mPartsQty];
mScoreScale = new float[mPartsQty];
- mScoreScale[0] = 0.534f;
- mScoreScale[1] = 0.532f;
+ mScoreScale[0] = 1.0f / mPartsQty;
+ mScoreScale[1] = 1.0f / mPartsQty;
mPartDuration[0] = 10.0;
mPartDuration[1] = 10.0;
=== modified file 'src/scenetexture.cpp'
@@ -55,9 +55,9 @@
mAverageFPS = new unsigned[mPartsQty];
mScoreScale = new float[mPartsQty];
- mScoreScale[0] = 0.471f;
- mScoreScale[1] = 0.533f;
- mScoreScale[2] = 0.405f;
+ mScoreScale[0] = 1.0f / mPartsQty;
+ mScoreScale[1] = 1.0f / mPartsQty;
+ mScoreScale[2] = 1.0f / mPartsQty;
mPartDuration[0] = 10.0;
mPartDuration[1] = 10.0;