@@ -1822,7 +1822,6 @@ static int ep_poll(struct eventpoll *ep,
{
int res = 0, eavail, timed_out = 0;
u64 slack = 0;
- bool waiter = false;
wait_queue_entry_t wait;
ktime_t expires, *to = NULL;
@@ -1867,21 +1866,23 @@ fetch_events:
*/
ep_reset_busy_poll_napi_id(ep);
- /*
- * We don't have any available event to return to the caller. We need
- * to sleep here, and we will be woken by ep_poll_callback() when events
- * become available.
- */
- if (!waiter) {
- waiter = true;
- init_waitqueue_entry(&wait, current);
-
+ do {
+ /*
+ * Internally init_wait() uses autoremove_wake_function(),
+ * thus wait entry is removed from the wait queue on each
+ * wakeup. Why it is important? In case of several waiters
+ * each new wakeup will hit the next waiter, giving it the
+ * chance to harvest new event. Otherwise wakeup can be
+ * lost. This is also good performance-wise, because on
+ * normal wakeup path no need to call __remove_wait_queue()
+ * explicitly, thus ep->lock is not taken, which halts the
+ * event delivery.
+ */
+ init_wait(&wait);
write_lock_irq(&ep->lock);
__add_wait_queue_exclusive(&ep->wq, &wait);
write_unlock_irq(&ep->lock);
- }
- for (;;) {
/*
* We don't want to sleep if the ep_poll_callback() sends us
* a wakeup in between. That's why we set the task state
@@ -1911,10 +1912,20 @@ fetch_events:
timed_out = 1;
break;
}
- }
+
+ /* We were woken up, thus go and try to harvest some events */
+ eavail = 1;
+
+ } while (0);
__set_current_state(TASK_RUNNING);
+ if (!list_empty_careful(&wait.entry)) {
+ write_lock_irq(&ep->lock);
+ __remove_wait_queue(&ep->wq, &wait);
+ write_unlock_irq(&ep->lock);
+ }
+
send_events:
/*
* Try to transfer events to user space. In case we get 0 events and
@@ -1925,12 +1936,6 @@ send_events:
!(res = ep_send_events(ep, events, maxevents)) && !timed_out)
goto fetch_events;
- if (waiter) {
- write_lock_irq(&ep->lock);
- __remove_wait_queue(&ep->wq, &wait);
- write_unlock_irq(&ep->lock);
- }
-
return res;
}