@@ -235,31 +235,31 @@ float16 float16_sqrt(float16, float_status *status);
FloatRelation float16_compare(float16, float16, float_status *status);
FloatRelation float16_compare_quiet(float16, float16, float_status *status);
-int float16_is_quiet_nan(float16, float_status *status);
-int float16_is_signaling_nan(float16, float_status *status);
+bool float16_is_quiet_nan(float16, float_status *status);
+bool float16_is_signaling_nan(float16, float_status *status);
float16 float16_silence_nan(float16, float_status *status);
-static inline int float16_is_any_nan(float16 a)
+static inline bool float16_is_any_nan(float16 a)
{
return ((float16_val(a) & ~0x8000) > 0x7c00);
}
-static inline int float16_is_neg(float16 a)
+static inline bool float16_is_neg(float16 a)
{
return float16_val(a) >> 15;
}
-static inline int float16_is_infinity(float16 a)
+static inline bool float16_is_infinity(float16 a)
{
return (float16_val(a) & 0x7fff) == 0x7c00;
}
-static inline int float16_is_zero(float16 a)
+static inline bool float16_is_zero(float16 a)
{
return (float16_val(a) & 0x7fff) == 0;
}
-static inline int float16_is_zero_or_denormal(float16 a)
+static inline bool float16_is_zero_or_denormal(float16 a)
{
return (float16_val(a) & 0x7c00) == 0;
}
@@ -351,8 +351,8 @@ float32 float32_minnum(float32, float32, float_status *status);
float32 float32_maxnum(float32, float32, float_status *status);
float32 float32_minnummag(float32, float32, float_status *status);
float32 float32_maxnummag(float32, float32, float_status *status);
-int float32_is_quiet_nan(float32, float_status *status);
-int float32_is_signaling_nan(float32, float_status *status);
+bool float32_is_quiet_nan(float32, float_status *status);
+bool float32_is_signaling_nan(float32, float_status *status);
float32 float32_silence_nan(float32, float_status *status);
float32 float32_scalbn(float32, int, float_status *status);
@@ -372,27 +372,27 @@ static inline float32 float32_chs(float32 a)
return make_float32(float32_val(a) ^ 0x80000000);
}
-static inline int float32_is_infinity(float32 a)
+static inline bool float32_is_infinity(float32 a)
{
return (float32_val(a) & 0x7fffffff) == 0x7f800000;
}
-static inline int float32_is_neg(float32 a)
+static inline bool float32_is_neg(float32 a)
{
return float32_val(a) >> 31;
}
-static inline int float32_is_zero(float32 a)
+static inline bool float32_is_zero(float32 a)
{
return (float32_val(a) & 0x7fffffff) == 0;
}
-static inline int float32_is_any_nan(float32 a)
+static inline bool float32_is_any_nan(float32 a)
{
return ((float32_val(a) & ~(1 << 31)) > 0x7f800000UL);
}
-static inline int float32_is_zero_or_denormal(float32 a)
+static inline bool float32_is_zero_or_denormal(float32 a)
{
return (float32_val(a) & 0x7f800000) == 0;
}
@@ -540,8 +540,8 @@ float64 float64_minnum(float64, float64, float_status *status);
float64 float64_maxnum(float64, float64, float_status *status);
float64 float64_minnummag(float64, float64, float_status *status);
float64 float64_maxnummag(float64, float64, float_status *status);
-int float64_is_quiet_nan(float64 a, float_status *status);
-int float64_is_signaling_nan(float64, float_status *status);
+bool float64_is_quiet_nan(float64 a, float_status *status);
+bool float64_is_signaling_nan(float64, float_status *status);
float64 float64_silence_nan(float64, float_status *status);
float64 float64_scalbn(float64, int, float_status *status);
@@ -561,27 +561,27 @@ static inline float64 float64_chs(float64 a)
return make_float64(float64_val(a) ^ 0x8000000000000000LL);
}
-static inline int float64_is_infinity(float64 a)
+static inline bool float64_is_infinity(float64 a)
{
return (float64_val(a) & 0x7fffffffffffffffLL ) == 0x7ff0000000000000LL;
}
-static inline int float64_is_neg(float64 a)
+static inline bool float64_is_neg(float64 a)
{
return float64_val(a) >> 63;
}
-static inline int float64_is_zero(float64 a)
+static inline bool float64_is_zero(float64 a)
{
return (float64_val(a) & 0x7fffffffffffffffLL) == 0;
}
-static inline int float64_is_any_nan(float64 a)
+static inline bool float64_is_any_nan(float64 a)
{
return ((float64_val(a) & ~(1ULL << 63)) > 0x7ff0000000000000ULL);
}
-static inline int float64_is_zero_or_denormal(float64 a)
+static inline bool float64_is_zero_or_denormal(float64 a)
{
return (float64_val(a) & 0x7ff0000000000000LL) == 0;
}
@@ -708,7 +708,7 @@ static inline floatx80 floatx80_chs(floatx80 a)
return a;
}
-static inline int floatx80_is_infinity(floatx80 a)
+static inline bool floatx80_is_infinity(floatx80 a)
{
#if defined(TARGET_M68K)
return (a.high & 0x7fff) == floatx80_infinity.high && !(a.low << 1);
@@ -718,22 +718,22 @@ static inline int floatx80_is_infinity(floatx80 a)
#endif
}
-static inline int floatx80_is_neg(floatx80 a)
+static inline bool floatx80_is_neg(floatx80 a)
{
return a.high >> 15;
}
-static inline int floatx80_is_zero(floatx80 a)
+static inline bool floatx80_is_zero(floatx80 a)
{
return (a.high & 0x7fff) == 0 && a.low == 0;
}
-static inline int floatx80_is_zero_or_denormal(floatx80 a)
+static inline bool floatx80_is_zero_or_denormal(floatx80 a)
{
return (a.high & 0x7fff) == 0;
}
-static inline int floatx80_is_any_nan(floatx80 a)
+static inline bool floatx80_is_any_nan(floatx80 a)
{
return ((a.high & 0x7fff) == 0x7fff) && (a.low<<1);
}
@@ -936,8 +936,8 @@ float128 float128_rem(float128, float128, float_status *status);
float128 float128_sqrt(float128, float_status *status);
FloatRelation float128_compare(float128, float128, float_status *status);
FloatRelation float128_compare_quiet(float128, float128, float_status *status);
-int float128_is_quiet_nan(float128, float_status *status);
-int float128_is_signaling_nan(float128, float_status *status);
+bool float128_is_quiet_nan(float128, float_status *status);
+bool float128_is_signaling_nan(float128, float_status *status);
float128 float128_silence_nan(float128, float_status *status);
float128 float128_scalbn(float128, int, float_status *status);
@@ -953,22 +953,22 @@ static inline float128 float128_chs(float128 a)
return a;
}
-static inline int float128_is_infinity(float128 a)
+static inline bool float128_is_infinity(float128 a)
{
return (a.high & 0x7fffffffffffffffLL) == 0x7fff000000000000LL && a.low == 0;
}
-static inline int float128_is_neg(float128 a)
+static inline bool float128_is_neg(float128 a)
{
return a.high >> 63;
}
-static inline int float128_is_zero(float128 a)
+static inline bool float128_is_zero(float128 a)
{
return (a.high & 0x7fffffffffffffffLL) == 0 && a.low == 0;
}
-static inline int float128_is_zero_or_denormal(float128 a)
+static inline bool float128_is_zero_or_denormal(float128 a)
{
return (a.high & 0x7fff000000000000LL) == 0;
}
@@ -983,7 +983,7 @@ static inline bool float128_is_denormal(float128 a)
return float128_is_zero_or_denormal(a) && !float128_is_zero(a);
}
-static inline int float128_is_any_nan(float128 a)
+static inline bool float128_is_any_nan(float128 a)
{
return ((a.high >> 48) & 0x7fff) == 0x7fff &&
((a.low != 0) || ((a.high & 0xffffffffffffLL) != 0));
@@ -245,7 +245,7 @@ typedef struct {
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float16_is_quiet_nan(float16 a_, float_status *status)
+bool float16_is_quiet_nan(float16 a_, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return float16_is_any_nan(a_);
@@ -264,7 +264,7 @@ int float16_is_quiet_nan(float16 a_, float_status *status)
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float16_is_signaling_nan(float16 a_, float_status *status)
+bool float16_is_signaling_nan(float16 a_, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return 0;
@@ -283,7 +283,7 @@ int float16_is_signaling_nan(float16 a_, float_status *status)
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float32_is_quiet_nan(float32 a_, float_status *status)
+bool float32_is_quiet_nan(float32 a_, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return float32_is_any_nan(a_);
@@ -302,7 +302,7 @@ int float32_is_quiet_nan(float32 a_, float_status *status)
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float32_is_signaling_nan(float32 a_, float_status *status)
+bool float32_is_signaling_nan(float32 a_, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return 0;
@@ -637,7 +637,7 @@ static float32 propagateFloat32NaN(float32 a, float32 b, float_status *status)
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float64_is_quiet_nan(float64 a_, float_status *status)
+bool float64_is_quiet_nan(float64 a_, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return float64_is_any_nan(a_);
@@ -657,7 +657,7 @@ int float64_is_quiet_nan(float64 a_, float_status *status)
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float64_is_signaling_nan(float64 a_, float_status *status)
+bool float64_is_signaling_nan(float64 a_, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return 0;
@@ -939,7 +939,7 @@ floatx80 propagateFloatx80NaN(floatx80 a, floatx80 b, float_status *status)
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float128_is_quiet_nan(float128 a, float_status *status)
+bool float128_is_quiet_nan(float128 a, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return float128_is_any_nan(a);
@@ -959,7 +959,7 @@ int float128_is_quiet_nan(float128 a, float_status *status)
| signaling NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-int float128_is_signaling_nan(float128 a, float_status *status)
+bool float128_is_signaling_nan(float128 a, float_status *status)
{
#ifdef NO_SIGNALING_NANS
return 0;