@@ -901,14 +901,6 @@ float128 float128_mul(float128, float128, float_status *status);
float128 float128_div(float128, float128, float_status *status);
float128 float128_rem(float128, float128, float_status *status);
float128 float128_sqrt(float128, float_status *status);
-int float128_eq(float128, float128, float_status *status);
-int float128_le(float128, float128, float_status *status);
-int float128_lt(float128, float128, float_status *status);
-int float128_unordered(float128, float128, float_status *status);
-int float128_eq_quiet(float128, float128, float_status *status);
-int float128_le_quiet(float128, float128, float_status *status);
-int float128_lt_quiet(float128, float128, float_status *status);
-int float128_unordered_quiet(float128, float128, float_status *status);
FloatRelation float128_compare(float128, float128, float_status *status);
FloatRelation float128_compare_quiet(float128, float128, float_status *status);
int float128_is_quiet_nan(float128, float_status *status);
@@ -964,6 +956,47 @@ static inline int float128_is_any_nan(float128 a)
((a.low != 0) || ((a.high & 0xffffffffffffLL) != 0));
}
+static inline bool float128_eq(float128 a, float128 b, float_status *s)
+{
+ return float128_compare(a, b, s) == float_relation_equal;
+}
+
+static inline bool float128_le(float128 a, float128 b, float_status *s)
+{
+ return float128_compare(a, b, s) <= float_relation_equal;
+}
+
+static inline bool float128_lt(float128 a, float128 b, float_status *s)
+{
+ return float128_compare(a, b, s) < float_relation_equal;
+}
+
+static inline bool float128_unordered(float128 a, float128 b, float_status *s)
+{
+ return float128_compare(a, b, s) == float_relation_unordered;
+}
+
+static inline bool float128_eq_quiet(float128 a, float128 b, float_status *s)
+{
+ return float128_compare_quiet(a, b, s) == float_relation_equal;
+}
+
+static inline bool float128_le_quiet(float128 a, float128 b, float_status *s)
+{
+ return float128_compare_quiet(a, b, s) <= float_relation_equal;
+}
+
+static inline bool float128_lt_quiet(float128 a, float128 b, float_status *s)
+{
+ return float128_compare_quiet(a, b, s) < float_relation_equal;
+}
+
+static inline bool float128_unordered_quiet(float128 a, float128 b,
+ float_status *s)
+{
+ return float128_compare_quiet(a, b, s) == float_relation_unordered;
+}
+
#define float128_zero make_float128(0, 0)
/*----------------------------------------------------------------------------
@@ -7218,244 +7218,6 @@ float128 float128_sqrt(float128 a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise. The invalid exception is
-| raised if either operand is a NaN. Otherwise, the comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_eq(float128 a, float128 b, float_status *status)
-{
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise(float_flag_invalid, status);
- return 0;
- }
- return
- ( a.low == b.low )
- && ( ( a.high == b.high )
- || ( ( a.low == 0 )
- && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
- );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| or equal to the corresponding value `b', and 0 otherwise. The invalid
-| exception is raised if either operand is a NaN. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_le(float128 a, float128 b, float_status *status)
-{
- bool aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise(float_flag_invalid, status);
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- == 0 );
- }
- return
- aSign ? le128( b.high, b.low, a.high, a.low )
- : le128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. The invalid exception is
-| raised if either operand is a NaN. The comparison is performed according
-| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_lt(float128 a, float128 b, float_status *status)
-{
- bool aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise(float_flag_invalid, status);
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- != 0 );
- }
- return
- aSign ? lt128( b.high, b.low, a.high, a.low )
- : lt128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
-| be compared, and 0 otherwise. The invalid exception is raised if either
-| operand is a NaN. The comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_unordered(float128 a, float128 b, float_status *status)
-{
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise(float_flag_invalid, status);
- return 1;
- }
- return 0;
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
-| exception. The comparison is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_eq_quiet(float128 a, float128 b, float_status *status)
-{
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if (float128_is_signaling_nan(a, status)
- || float128_is_signaling_nan(b, status)) {
- float_raise(float_flag_invalid, status);
- }
- return 0;
- }
- return
- ( a.low == b.low )
- && ( ( a.high == b.high )
- || ( ( a.low == 0 )
- && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
- );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
-| cause an exception. Otherwise, the comparison is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_le_quiet(float128 a, float128 b, float_status *status)
-{
- bool aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if (float128_is_signaling_nan(a, status)
- || float128_is_signaling_nan(b, status)) {
- float_raise(float_flag_invalid, status);
- }
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- == 0 );
- }
- return
- aSign ? le128( b.high, b.low, a.high, a.low )
- : le128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
-| exception. Otherwise, the comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_lt_quiet(float128 a, float128 b, float_status *status)
-{
- bool aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if (float128_is_signaling_nan(a, status)
- || float128_is_signaling_nan(b, status)) {
- float_raise(float_flag_invalid, status);
- }
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- != 0 );
- }
- return
- aSign ? lt128( b.high, b.low, a.high, a.low )
- : lt128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
-| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
-| comparison is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_unordered_quiet(float128 a, float128 b, float_status *status)
-{
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if (float128_is_signaling_nan(a, status)
- || float128_is_signaling_nan(b, status)) {
- float_raise(float_flag_invalid, status);
- }
- return 1;
- }
- return 0;
-}
-
static inline FloatRelation
floatx80_compare_internal(floatx80 a, floatx80 b, bool is_quiet,
float_status *status)