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[10/10] glsl-es-1.00: array length, preinc, predec, var index, attribute, ctor and assign tests

Message ID 1367013224-21359-10-git-send-email-tom.gall@linaro.org
State New
Headers show

Commit Message

Tom Gall April 26, 2013, 9:53 p.m. UTC
Add to tests/spec/glsl-es-1.00/compiler/structure-and-array-operations
glslparser tests for array assignment using implicit size, attributes,
array constructor tests, array length() fn, array preincrement, array
predecrement, and array variable index tests using implicit array
sizes.

Signed-off-by: Tom Gall <tom.gall@linaro.org>
---
 .../array-assign-implicit-size.vert                |   28 ++++++++++++++++
 .../array-attribute.vert                           |   18 +++++++++++
 .../array-ctor-mismatched-size.vert                |   15 +++++++++
 .../structure-and-array-operations/array-ctor.vert |   29 +++++++++++++++++
 .../array-length-implicit-size.vert                |   21 ++++++++++++
 .../array-length-with-argument.vert                |   13 ++++++++
 .../array-length.vert                              |   15 +++++++++
 .../array-predecrement.vert                        |   19 +++++++++++
 .../array-preincrement.vert                        |   19 +++++++++++
 .../array-variable-index-implicit-size-global.vert |   29 +++++++++++++++++
 .../array-variable-index-implicit-size-local.vert  |   34 ++++++++++++++++++++
 11 files changed, 240 insertions(+)
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-assign-implicit-size.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-attribute.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor-mismatched-size.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-implicit-size.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-with-argument.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-predecrement.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-preincrement.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-global.vert
 create mode 100644 tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-local.vert
diff mbox

Patch

diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-assign-implicit-size.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-assign-implicit-size.vert
new file mode 100644
index 0000000..49ae6be
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-assign-implicit-size.vert
@@ -0,0 +1,28 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * Page 24, GLSL ES 1.00.17 spec:
+ *
+ * " The array size must be an integral constant expression (see Section 4.3.3
+ *   "Integral Constant Expressions") greater than zero."
+ *
+ * Further Section 10.17 Unsized Array Declarations on page 93 states:
+ *
+ * "gl_TexCoord is part of fixed functionality so unsigned arrays should be
+ *  removed for GLSL ES
+ *
+ *  RESOLUTION: Remove unsized array declarations"
+ */
+
+
+uniform float a[5];
+
+void main()
+{
+	float b[];
+	b = a;
+
+	gl_Position = vec4(0);
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-attribute.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-attribute.vert
new file mode 100644
index 0000000..aef953c
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-attribute.vert
@@ -0,0 +1,18 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * From page 30 of the GLSL ES 1.00.17 spec:
+ *
+ * "Attribute variables cannot be declared as arrays or structures."
+ */
+
+
+attribute vec4 a[2]
+uniform int i;
+
+void main()
+{
+  gl_Position = a[i];
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor-mismatched-size.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor-mismatched-size.vert
new file mode 100644
index 0000000..42dc232
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor-mismatched-size.vert
@@ -0,0 +1,15 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * Page 41, GLSL ES 1.00.17 spec:
+ *
+ * "Semantically, the number of parameters much be of sufficient size
+ * and correct type to perform the initialization."
+ */
+
+
+vec4 a[] = vec4[2](vec4(0.0), vec4(1.0), vec4(2.0));
+
+void main() { gl_Position = a[0]; }
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor.vert
new file mode 100644
index 0000000..e57e0f6
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-ctor.vert
@@ -0,0 +1,29 @@ 
+/* [config]
+ * expect_result: pass
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * From page 79 of the GLSL ES 1.00.17 spec:
+ *
+ *     expression:
+ *         assignment_expression
+ *         expression COMMA assignment_expression
+ *
+ *     constant_expression:
+ *         conditional_expression
+ *
+ *     ...
+ *
+ *     init_declarator_list:
+ *         single_declaration
+ *         init_declarator_list COMMA IDENTIFIER
+ *         init_declarator_list COMMA IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET
+ *         init_declarator_list COMMA IDENTIFIER EQUAL initializer
+ */
+
+
+vec4 a[2] = vec4[2](vec4(0.0), vec4(2.0));
+vec4 b[2] = vec4[ ](vec4(0.5), vec4(2.0));
+vec4 c[ ] = vec4[ ](vec4(1.0), vec4(2.0));
+
+void main() { gl_Position = a[0] + b[0] + c[0]; }
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-implicit-size.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-implicit-size.vert
new file mode 100644
index 0000000..847733e
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-implicit-size.vert
@@ -0,0 +1,21 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * Page 24, GLSL ES 1.00 spec:
+ *
+ * "The array size must be an integral constant expression (see
+ * Section 4.3.3 "Integral Constant Expressions") greater than
+ * zero."
+ */
+
+
+void main()
+{
+	float b[];
+
+	b[2] = 1.0;  // Implicitly size array to have at least 3 elements
+
+	gl_Position = vec4(b.length());
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-with-argument.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-with-argument.vert
new file mode 100644
index 0000000..1767ab7b
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length-with-argument.vert
@@ -0,0 +1,13 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ */
+
+
+uniform vec4 a[2];
+
+void main()
+{
+  gl_Position = vec4(a.length(5));
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length.vert
new file mode 100644
index 0000000..d20bd97
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-length.vert
@@ -0,0 +1,15 @@ 
+/* [config]
+ * expect_result: pass
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * The GLSL ES 1.00.17 spec appears to be silent on this.
+ */
+
+
+uniform vec4 a[2];
+
+void main()
+{
+  gl_Position = vec4(a.length());
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-predecrement.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-predecrement.vert
new file mode 100644
index 0000000..6b73258
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-predecrement.vert
@@ -0,0 +1,19 @@ 
+/* [config]
+ * expect_result: fail
+ * glsles_version: 1.00
+ * [end config]
+ *
+ * From page 48 of the GLSL ES 1.00.17 spec:
+ *
+ * "The arithmetic unary operators negate (-), post- and pre-increment
+ * and decrement (-- and ++) operate on integer or floating point
+ * values (including vectors and matrices).
+ */
+
+
+uniform vec4 a[2];
+
+void main()
+{
+  gl_Position = (--a)[0];
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-preincrement.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-preincrement.vert
new file mode 100644
index 0000000..d4c84c3
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-preincrement.vert
@@ -0,0 +1,19 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * From page 48 of the GLSL ES 1.00.17 spec:
+ *
+ * "The arithmetic unary operators negate (-), post- and pre-increment
+ * and decrement (-- and ++) operate on integer or floating point
+ * values (including vectors and matrices).
+ */
+
+
+uniform vec4 a[2];
+
+void main()
+{
+  gl_Position = (++a)[0];
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-global.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-global.vert
new file mode 100644
index 0000000..042dbd3
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-global.vert
@@ -0,0 +1,29 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * Page 24, GLSL ES 1.00.17 spec:
+ *
+ * " The array size must be an integral constant expression (see Section 4.3.3
+ *   "Integral Constant Expressions") greater than zero."
+ *
+ * Further Section 10.17 Unsized Array Declarations on page 93 states:
+ *
+ * "gl_TexCoord is part of fixed functionality so unsigned arrays should be
+ *  removed for GLSL ES
+ *
+ *  RESOLUTION: Remove unsized array declarations"
+ */
+
+
+/* Assume the array is sized in a different compilation unit.
+ */
+vec4 [] an_array;
+
+uniform int i;
+
+void main()
+{
+  gl_Position = an_array[i];
+}
diff --git a/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-local.vert b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-local.vert
new file mode 100644
index 0000000..d24e0ee
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/array-variable-index-implicit-size-local.vert
@@ -0,0 +1,34 @@ 
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.00
+ * [end config]
+ *
+ * Page 24, GLSL ES 1.00.17 spec:
+ *
+ * " The array size must be an integral constant expression (see Section 4.3.3
+ *   "Integral Constant Expressions") greater than zero."
+ *
+ * Further Section 10.17 Unsized Array Declarations on page 93 states:
+ *
+ * "gl_TexCoord is part of fixed functionality so unsigned arrays should be
+ *  removed for GLSL ES
+ *
+ *  RESOLUTION: Remove unsized array declarations"
+ */
+
+
+attribute vec4 a;
+attribute vec4 b;
+
+uniform int i;
+
+void main()
+{
+  vec4 [] an_array;
+
+  an_array[0] = a;
+  an_array[1] = vec4(0);
+  an_array[2] = b;
+
+  gl_Position = an_array[i];
+}