@@ -316,51 +316,57 @@ static inline void stb_p(void *ptr, uint8_t v)
*(uint8_t *)ptr = v;
}
-/* Any compiler worth its salt will turn these memcpy into native unaligned
- operations. Thus we don't need to play games with packed attributes, or
- inline byte-by-byte stores. */
+/*
+ * Any compiler worth its salt will turn these memcpy into native unaligned
+ * operations. Thus we don't need to play games with packed attributes, or
+ * inline byte-by-byte stores.
+ * Some compilation environments (eg some fortify-source implementations)
+ * may intercept memcpy() in a way that defeats the compiler optimization,
+ * though, so we use __builtin_memcpy() to give ourselves the best chance
+ * of good performance.
+ */
static inline int lduw_he_p(const void *ptr)
{
uint16_t r;
- memcpy(&r, ptr, sizeof(r));
+ __builtin_memcpy(&r, ptr, sizeof(r));
return r;
}
static inline int ldsw_he_p(const void *ptr)
{
int16_t r;
- memcpy(&r, ptr, sizeof(r));
+ __builtin_memcpy(&r, ptr, sizeof(r));
return r;
}
static inline void stw_he_p(void *ptr, uint16_t v)
{
- memcpy(ptr, &v, sizeof(v));
+ __builtin_memcpy(ptr, &v, sizeof(v));
}
static inline int ldl_he_p(const void *ptr)
{
int32_t r;
- memcpy(&r, ptr, sizeof(r));
+ __builtin_memcpy(&r, ptr, sizeof(r));
return r;
}
static inline void stl_he_p(void *ptr, uint32_t v)
{
- memcpy(ptr, &v, sizeof(v));
+ __builtin_memcpy(ptr, &v, sizeof(v));
}
static inline uint64_t ldq_he_p(const void *ptr)
{
uint64_t r;
- memcpy(&r, ptr, sizeof(r));
+ __builtin_memcpy(&r, ptr, sizeof(r));
return r;
}
static inline void stq_he_p(void *ptr, uint64_t v)
{
- memcpy(ptr, &v, sizeof(v));
+ __builtin_memcpy(ptr, &v, sizeof(v));
}
static inline int lduw_le_p(const void *ptr)