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[android/frameworks/base] libagl: Enable CLZ instruction generation for TextureObjectManager

Message ID BANLkTi=VCKZneOs4XkK_QEPfzJfUCgHomQ@mail.gmail.com
State New
Headers show

Commit Message

Jim Huang April 19, 2011, 6:46 p.m. UTC
Change-Id: I54cb4755b64076007a5f631f1faa7eab2272f6e6

Code Review:
    https://review.source.android.com/#change,22409
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Patch

From 89d418d731fa061508e514824751220a0e10de0d Mon Sep 17 00:00:00 2001
From: Jim Huang <jim.huang@linaro.org>
Date: Wed, 20 Apr 2011 02:39:28 +0800
Subject: [PATCH] libagl: Enable CLZ instruction generation for TextureObjectManager

Change-Id: I54cb4755b64076007a5f631f1faa7eab2272f6e6
---
 opengl/libagl/Android.mk |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index b5c018f..fda53b2 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -12,7 +12,7 @@  LOCAL_SRC_FILES:= \
 	texture.cpp		            \
     Tokenizer.cpp               \
     TokenManager.cpp            \
-    TextureObjectManager.cpp    \
+    TextureObjectManager.cpp.arm    \
     BufferObjectManager.cpp     \
 	array.cpp.arm		        \
 	fp.cpp.arm		            \
-- 
1.7.4.1