Message ID | 20240717060903.205098-1-richard.henderson@linaro.org |
---|---|
Headers | show |
Series | target/arm: AdvSIMD decodetree conversion, part 4 | expand |
17.07.2024 09:08, Richard Henderson wrote: > Flush before the queue gets too big. > Also, there's a bug fix in patch 14. Hi! Has this patchset (together with the bugfix) been forgotten? Maybe we should include at least the bug fix for 9.1? Thanks, /mjt > r~ > > Richard Henderson (17): > target/arm: Use tcg_gen_extract2_i64 for EXT > target/arm: Convert EXT to decodetree > target/arm: Convert TBL, TBX to decodetree > target/arm: Convert UZP, TRN, ZIP to decodetree > target/arm: Simplify do_reduction_op > target/arm: Convert ADDV, *ADDLV, *MAXV, *MINV to decodetree > target/arm: Convert FMAXNMV, FMINNMV, FMAXV, FMINV to decodetree > target/arm: Convert FMOVI (scalar, immediate) to decodetree > target/arm: Convert MOVI, FMOV, ORR, BIC (vector immediate) to > decodetree > target/arm: Introduce gen_gvec_sshr, gen_gvec_ushr > target/arm: Fix whitespace near gen_srshr64_i64 > target/arm: Convert handle_vec_simd_shri to decodetree > target/arm: Convet handle_vec_simd_shli to decodetree > target/arm: Clear high SVE elements in handle_vec_simd_wshli > target/arm: Use {,s}extract in handle_vec_simd_wshli > target/arm: Convert SSHLL, USHLL to decodetree > target/arm: Push tcg_rnd into handle_shri_with_rndacc > > target/arm/tcg/translate.h | 5 + > target/arm/tcg/gengvec.c | 21 +- > target/arm/tcg/translate-a64.c | 1123 +++++++++++-------------------- > target/arm/tcg/translate-neon.c | 25 +- > target/arm/tcg/a64.decode | 87 +++ > 5 files changed, 520 insertions(+), 741 deletions(-) >
On Sun, 11 Aug 2024 at 18:41, Michael Tokarev <mjt@tls.msk.ru> wrote: > > 17.07.2024 09:08, Richard Henderson wrote: > > Flush before the queue gets too big. > > Also, there's a bug fix in patch 14. > > Hi! > > Has this patchset (together with the bugfix) been forgotten? > Maybe we should include at least the bug fix for 9.1? Thanks for the ping -- I had indeed lost track of the patchset. The series itself is not 9.1 material, but the bugfix could go in. (I don't rate the bugfix as very critical -- nobody's noticed it in the at least five years it's been there.) -- PMM
On Wed, 17 Jul 2024 at 07:09, Richard Henderson <richard.henderson@linaro.org> wrote: > > Flush before the queue gets too big. > Also, there's a bug fix in patch 14. > > r~ > > Richard Henderson (17): > target/arm: Use tcg_gen_extract2_i64 for EXT > target/arm: Convert EXT to decodetree > target/arm: Convert TBL, TBX to decodetree > target/arm: Convert UZP, TRN, ZIP to decodetree > target/arm: Simplify do_reduction_op > target/arm: Convert ADDV, *ADDLV, *MAXV, *MINV to decodetree > target/arm: Convert FMAXNMV, FMINNMV, FMAXV, FMINV to decodetree > target/arm: Convert FMOVI (scalar, immediate) to decodetree > target/arm: Convert MOVI, FMOV, ORR, BIC (vector immediate) to > decodetree > target/arm: Introduce gen_gvec_sshr, gen_gvec_ushr > target/arm: Fix whitespace near gen_srshr64_i64 > target/arm: Convert handle_vec_simd_shri to decodetree > target/arm: Convet handle_vec_simd_shli to decodetree > target/arm: Clear high SVE elements in handle_vec_simd_wshli > target/arm: Use {,s}extract in handle_vec_simd_wshli > target/arm: Convert SSHLL, USHLL to decodetree > target/arm: Push tcg_rnd into handle_shri_with_rndacc Other than the need-to-avoid-shift-by-negative nits in patches 12 and 13, whole series Reviewed-by: Peter Maydell <peter.maydell@linaro.org> thanks -- PMM