Message ID | 1323834838-2206-4-git-send-email-mturquette@linaro.org |
---|---|
State | New |
Headers | show |
On 14/12/11 14:53, Mike Turquette wrote: > The common clk framework is an attempt to define a common struct clk > which can be used by most platforms, and an API that drivers can always > use safely for managing clks. > > The net result is consolidation of many different struct clk definitions > and platform-specific clk framework implementations. > > This patch introduces the common struct clk, struct clk_ops and > definitions for the long-standing clk API in include/clk/clk.h. > Platforms may define their own hardware-specific clk structure, so long > as it wraps an instance of the common struct clk which is passed to > clk_init at initialization time. From this point on all of the usual > clk APIs should be supported, so long as the platform supports them > through hardware-specific callbacks in struct clk_ops. > > See Documentation/clk.txt for more details. > > This patch is based on the work of Jeremy Kerr, which in turn was based > on the work of Ben Herrenschmidt. Big thanks to both of them for > kickstarting this effort. > > Signed-off-by: Mike Turquette <mturquette@linaro.org> > Cc: Jeremy Kerr <jeremy.kerr@canonical.com> Hi Mike, Some comments below, ~Ryan > --- > drivers/clk/Kconfig | 4 + > drivers/clk/Makefile | 1 + > drivers/clk/clk.c | 564 ++++++++++++++++++++++++++++++++++++++++++++++++++ > include/linux/clk.h | 130 +++++++++++- > 4 files changed, 695 insertions(+), 4 deletions(-) > create mode 100644 drivers/clk/clk.c > > diff --git a/drivers/clk/Kconfig b/drivers/clk/Kconfig > index 7a9899bd..adc0586 100644 > --- a/drivers/clk/Kconfig > +++ b/drivers/clk/Kconfig > @@ -8,3 +8,7 @@ config HAVE_MACH_CLKDEV > > config HAVE_CLK_PREPARE > bool > + > +config GENERIC_CLK > + bool > + select HAVE_CLK_PREPARE > diff --git a/drivers/clk/Makefile b/drivers/clk/Makefile > index 07613fa..570d5b9 100644 > --- a/drivers/clk/Makefile > +++ b/drivers/clk/Makefile > @@ -1,2 +1,3 @@ > > obj-$(CONFIG_CLKDEV_LOOKUP) += clkdev.o > +obj-$(CONFIG_GENERIC_CLK) += clk.o > diff --git a/drivers/clk/clk.c b/drivers/clk/clk.c > new file mode 100644 > index 0000000..8cadadd > --- /dev/null > +++ b/drivers/clk/clk.c > @@ -0,0 +1,564 @@ > +/* > + * Copyright (C) 2010-2011 Canonical Ltd <jeremy.kerr@canonical.com> > + * Copyright (C) 2011 Linaro Ltd <mturquette@linaro.org> > + * > + * This program is free software; you can redistribute it and/or modify > + * it under the terms of the GNU General Public License version 2 as > + * published by the Free Software Foundation. > + * > + * Standard functionality for the common clock API. See Documentation/clk.txt > + */ > + > +#include <linux/clk.h> > +#include <linux/module.h> > +#include <linux/mutex.h> > +#include <linux/spinlock.h> > +#include <linux/err.h> > +#include <linux/list.h> > + > +static DEFINE_SPINLOCK(enable_lock); > +static DEFINE_MUTEX(prepare_lock); > + > +static HLIST_HEAD(clk_root_list); > + > +/*** clk API ***/ > + > +void __clk_unprepare(struct clk *clk) > +{ > + if (!clk) > + return; > + > + if (WARN_ON(clk->prepare_count == 0)) > + return; > + > + if (--clk->prepare_count > 0) > + return; > + > + WARN_ON(clk->enable_count > 0); > + > + if (clk->ops->unprepare) > + clk->ops->unprepare(clk); > + > + __clk_unprepare(clk->parent); > +} I think you can rewrite this to get rid of the recursion as below: while (clk) { if (WARN_ON(clk->prepare_count == 0)) return; if (--clk->prepare_count > 0) return; WARN_ON(clk->enable_count > 0) if (clk->ops->unprepare) clk->ops->unprepare(clk); clk = clk->parent; } Also, should this function be static? > + > +/** > + * clk_unprepare - perform the slow part of a clk gate > + * @clk: the clk being gated > + * > + * clk_unprepare may sleep, which differentiates it from clk_disable. In a > + * simple case, clk_unprepare can be used instead of clk_disable to gate a clk > + * if the operation may sleep. One example is a clk which is accessed over > + * I2c. In the complex case a clk gate operation may require a fast and a slow > + * part. It is this reason that clk_unprepare and clk_disable are not mutually > + * exclusive. In fact clk_disable must be called before clk_unprepare. > + */ > +void clk_unprepare(struct clk *clk) > +{ > + mutex_lock(&prepare_lock); > + __clk_unprepare(clk); > + mutex_unlock(&prepare_lock); > +} > +EXPORT_SYMBOL_GPL(clk_unprepare); > + > +int __clk_prepare(struct clk *clk) > +{ > + int ret = 0; > + > + if (!clk) > + return 0; > + > + if (clk->prepare_count == 0) { > + ret = __clk_prepare(clk->parent); > + if (ret) > + return ret; > + > + if (clk->ops->prepare) { > + ret = clk->ops->prepare(clk); > + if (ret) { > + __clk_unprepare(clk->parent); > + return ret; > + } > + } > + } > + > + clk->prepare_count++; > + > + return 0; > +} This is unfortunately a bit tricky to remove the recursion from without keeping a local stack of the clocks leading up to first unprepared client :-/. Again, should this be static? What outside this file needs to prepare/unprepare clocks without the lock held? > + > +/** > + * clk_prepare - perform the slow part of a clk ungate > + * @clk: the clk being ungated > + * > + * clk_prepare may sleep, which differentiates it from clk_enable. In a simple > + * case, clk_prepare can be used instead of clk_enable to ungate a clk if the > + * operation may sleep. One example is a clk which is accessed over I2c. In > + * the complex case a clk ungate operation may require a fast and a slow part. > + * It is this reason that clk_prepare and clk_enable are not mutually > + * exclusive. In fact clk_prepare must be called before clk_enable. > + * Returns 0 on success, -EERROR otherwise. > + */ > +int clk_prepare(struct clk *clk) > +{ > + int ret; > + > + mutex_lock(&prepare_lock); > + ret = __clk_prepare(clk); > + mutex_unlock(&prepare_lock); > + > + return ret; > +} > +EXPORT_SYMBOL_GPL(clk_prepare); > + > +void __clk_disable(struct clk *clk) > +{ > + if (!clk) > + return; > + > + if (WARN_ON(clk->enable_count == 0)) > + return; > + > + if (--clk->enable_count > 0) > + return; > + > + if (clk->ops->disable) > + clk->ops->disable(clk); > + > + if (clk->parent) > + __clk_disable(clk->parent); Easy to get rid of the recursion here. Also should be static? > +} > + > +/** > + * clk_disable - perform the fast part of a clk gate > + * @clk: the clk being gated > + * > + * clk_disable must not sleep, which differentiates it from clk_unprepare. In > + * a simple case, clk_disable can be used instead of clk_unprepare to gate a > + * clk if the operation is fast and will never sleep. One example is a > + * SoC-internal clk which is controlled via simple register writes. In the > + * complex case a clk gate operation may require a fast and a slow part. It is > + * this reason that clk_unprepare and clk_disable are not mutually exclusive. > + * In fact clk_disable must be called before clk_unprepare. > + */ > +void clk_disable(struct clk *clk) > +{ > + unsigned long flags; > + > + spin_lock_irqsave(&enable_lock, flags); > + __clk_disable(clk); > + spin_unlock_irqrestore(&enable_lock, flags); > +} > +EXPORT_SYMBOL_GPL(clk_disable); > + > +int __clk_enable(struct clk *clk) > +{ > + int ret = 0; > + > + if (!clk) > + return 0; > + > + if (WARN_ON(clk->prepare_count == 0)) > + return -ESHUTDOWN; > + > + if (clk->enable_count == 0) { > + if (clk->parent) > + ret = __clk_enable(clk->parent); > + > + if (ret) > + return ret; > + > + if (clk->ops->enable) { > + ret = clk->ops->enable(clk); > + if (ret) { > + __clk_disable(clk->parent); > + return ret; > + } > + } > + } > + > + clk->enable_count++; > + return 0; > +} > + > +/** > + * clk_enable - perform the fast part of a clk ungate > + * @clk: the clk being ungated > + * > + * clk_enable must not sleep, which differentiates it from clk_prepare. In a > + * simple case, clk_enable can be used instead of clk_prepare to ungate a clk > + * if the operation will never sleep. One example is a SoC-internal clk which > + * is controlled via simple register writes. In the complex case a clk ungate > + * operation may require a fast and a slow part. It is this reason that > + * clk_enable and clk_prepare are not mutually exclusive. In fact clk_prepare > + * must be called before clk_enable. Returns 0 on success, -EERROR > + * otherwise. > + */ > +int clk_enable(struct clk *clk) > +{ > + unsigned long flags; > + int ret; > + > + spin_lock_irqsave(&enable_lock, flags); > + ret = __clk_enable(clk); > + spin_unlock_irqrestore(&enable_lock, flags); > + > + return ret; > +} > +EXPORT_SYMBOL_GPL(clk_enable); > + > +/** > + * clk_get_rate - return the rate of clk > + * @clk: the clk whose rate is being returned > + * > + * Simply returns the cached rate of the clk. Does not query the hardware. If > + * clk is NULL then returns 0. > + */ > +unsigned long clk_get_rate(struct clk *clk) > +{ > + unsigned long rate; > + > + if (!clk) > + return 0; > + > + mutex_lock(&prepare_lock); > + rate = clk->rate; > + mutex_unlock(&prepare_lock); > + > + return rate; > +} > +EXPORT_SYMBOL_GPL(clk_get_rate); > + > +/** > + * clk_round_rate - round the given rate for a clk > + * @clk: the clk for which we are rounding a rate > + * @rate: the rate which is to be rounded > + * > + * Takes in a rate as input and rounds it to a rate that the clk can actually > + * use which is then returned. If clk doesn't support round_rate operation > + * then the rate passed in is returned. > + */ > +long clk_round_rate(struct clk *clk, unsigned long rate) > +{ > + if (clk && clk->ops->round_rate) > + return clk->ops->round_rate(clk, rate, NULL); > + > + return rate; > +} > +EXPORT_SYMBOL_GPL(clk_round_rate); If the clock doesn't provide a round rate function then shouldn't we return an error to the caller? Telling the caller that the rate is perfect might lead to odd driver bugs? > + > +/** > + * __clk_recalc_rates > + * @clk: first clk in the subtree > + * > + * Walks the subtree of clks starting with clk and recalculates rates as it > + * goes. Note that if a clk does not implement the recalc_rate operation then > + * propagation of that subtree stops and all of that clks children will not > + * have their rates updated. Caller must hold prepare_lock. > + */ > +static void __clk_recalc_rates(struct clk *clk) > +{ > + struct hlist_node *tmp; > + struct clk *child; > + > + if (!clk->ops->recalc_rate) { > + pr_debug("%s: no .recalc_rate for clk %s\n", > + __func__, clk->name); > + return; > + } > + > + clk->rate = clk->ops->recalc_rate(clk); > + > + /* FIXME add post-rate change notification here */ > + > + hlist_for_each_entry(child, tmp, &clk->children, child_node) > + __clk_recalc_rates(child); > +} > + > +/** > + * DOC: Using the CLK_PARENT_SET_RATE flag > + * > + * __clk_set_rate changes the child's rate before the parent's to more > + * easily handle failure conditions. > + * > + * This means clk might run out of spec for a short time if its rate is > + * increased before the parent's rate is updated. > + * > + * To prevent this consider setting the CLK_GATE_SET_RATE flag on any > + * clk where you also set the CLK_PARENT_SET_RATE flag > + */ Is this standard kerneldoc format? > +struct clk *__clk_set_rate(struct clk *clk, unsigned long rate) static? > +{ > + struct clk *fail_clk = NULL; > + int ret = 0; > + unsigned long old_rate = clk->rate; > + unsigned long new_rate; > + unsigned long parent_old_rate; > + unsigned long parent_new_rate = 0; > + struct clk *child; > + struct hlist_node *tmp; > + > + /* bail early if we can't change rate while clk is enabled */ > + if ((clk->flags & CLK_GATE_SET_RATE) && clk->enable_count) > + return clk; > + > + /* find the new rate and see if parent rate should change too */ > + WARN_ON(!clk->ops->round_rate); > + > + new_rate = clk->ops->round_rate(clk, rate, &parent_new_rate); > + > + /* FIXME propagate pre-rate change notification here */ > + /* XXX note that pre-rate change notifications will stack */ > + > + /* change the rate of this clk */ > + if (clk->ops->set_rate) > + ret = clk->ops->set_rate(clk, new_rate); > + > + if (ret) > + return clk; Is there are reason to write it this way and not: if (clk->ops->set_rate) { ret = clk->ops->set_rate(clk, new_rate); if (ret) return clk; } If !clk->ops->set_rate then ret is always zero right? Note, making this change means that you don't need to init ret to zero at the top of this function. > + > + /* > + * change the rate of the parent clk if necessary > + * > + * hitting the nested 'if' path implies we have hit a .set_rate > + * failure somewhere upstream while propagating __clk_set_rate > + * up the clk tree. roll back the clk rates one by one and > + * return the pointer to the clk that failed. clk_set_rate will > + * use the pointer to propagate a rate-change abort notifier > + * from the "highest" point. > + */ > + if ((clk->flags & CLK_PARENT_SET_RATE) && parent_new_rate) { > + parent_old_rate = clk->parent->rate; > + fail_clk = __clk_set_rate(clk->parent, parent_new_rate); > + > + /* roll back changes if parent rate change failed */ > + if (fail_clk) { > + pr_warn("%s: failed to set parent %s rate to %lu\n", > + __func__, fail_clk->name, > + parent_new_rate); > + clk->ops->set_rate(clk, old_rate); > + } > + return fail_clk; > + } > + > + /* > + * set clk's rate & recalculate the rates of clk's children > + * > + * hitting this path implies we have successfully finished > + * propagating recursive calls to __clk_set_rate up the clk tree > + * (if necessary) and it is safe to propagate __clk_recalc_rates > + * and post-rate change notifiers down the clk tree from this > + * point. > + */ > + /* FIXME propagate post-rate change notifier starting with this clk */ > + __clk_recalc_rates(clk); > + > + return NULL; > +} > + > +/** > + * clk_set_rate - specify a new rate for clk > + * @clk: the clk whose rate is being changed > + * @rate: the new rate for clk > + * > + * In the simplest case clk_set_rate will only change the rate of clk. > + * > + * If clk has the CLK_GATE_SET_RATE flag set and it is enabled this call > + * will fail; only when the clk is disabled will it be able to change > + * its rate. > + * > + * Setting the CLK_PARENT_SET_RATE flag allows clk_set_rate to > + * recursively propagate up to clk's parent; whether or not this happens > + * depends on the outcome of clk's .round_rate implementation. If > + * *parent_rate is 0 after calling .round_rate then upstream parent > + * propagation is ignored. If *parent_rate comes back with a new rate > + * for clk's parent then we propagate up to clk's parent and set it's > + * rate. Upward propagation will continue until either a clk does not > + * support the CLK_PARENT_SET_RATE flag or .round_rate stops requesting > + * changes to clk's parent_rate. If there is a failure during upstream > + * propagation then clk_set_rate will unwind and restore each clk's rate > + * that had been successfully changed. Afterwards a rate change abort > + * notification will be propagated downstream, starting from the clk > + * that failed. > + * > + * At the end of all of the rate setting, clk_set_rate internally calls > + * __clk_recalc_rates and propagates the rate changes downstream, > + * starting from the highest clk whose rate was changed. This has the > + * added benefit of propagating post-rate change notifiers. > + * > + * Note that while post-rate change and rate change abort notifications > + * are guaranteed to be sent to a clk only once per call to > + * clk_set_rate, pre-change notifications will be sent for every clk > + * whose rate is changed. Stacking pre-change notifications is noisy > + * for the drivers subscribed to them, but this allows drivers to react > + * to intermediate clk rate changes up until the point where the final > + * rate is achieved at the end of upstream propagation. > + * > + * Returns 0 on success, -EERROR otherwise. > + */ > +int clk_set_rate(struct clk *clk, unsigned long rate) > +{ > + struct clk *fail_clk; > + int ret = 0; > + > + /* prevent racing with updates to the clock topology */ > + mutex_lock(&prepare_lock); > + > + /* bail early if nothing to do */ > + if (rate == clk->rate) > + goto out; > + > + fail_clk = __clk_set_rate(clk, rate); > + if (fail_clk) { > + pr_warn("%s: failed to set %s rate\n", __func__, > + fail_clk->name); > + /* FIXME propagate rate change abort notification here */ > + ret = -EIO; Why does __clk_set_rate return a struct clk if you don't do anything with it? You can move the pr_warn into __clk_set_rate and have it return a proper errno value instead so that you get a reason why it failed to set the rate. > + } > +out: > + mutex_unlock(&prepare_lock); > + > + return ret; > +} > +EXPORT_SYMBOL_GPL(clk_set_rate); > + > +/** > + * clk_get_parent - return the parent of a clk > + * @clk: the clk whose parent gets returned > + * > + * Simply returns clk->parent. It is up to the caller to hold the > + * prepare_lock, if desired. Returns NULL if clk is NULL. > + */ > +struct clk *clk_get_parent(struct clk *clk) > +{ > + struct clk *parent; > + > + if (!clk) > + return NULL; > + > + mutex_lock(&prepare_lock); > + parent = clk->parent; > + mutex_unlock(&prepare_lock); > + > + return parent; > +} > +EXPORT_SYMBOL_GPL(clk_get_parent); > + > +void __clk_reparent(struct clk *clk, struct clk *new_parent) > +{ > + if (!clk || !new_parent) > + return; clk_reparent already checks for !clk, shouldn't it also check for !new_parent and remove the check from here? > + > + hlist_del(&clk->child_node); > + hlist_add_head(&clk->child_node, &new_parent->children); > + > + clk->parent = new_parent; > + > + /* FIXME update sysfs clock topology */ > +} > + > +/** > + * clk_set_parent - switch the parent of a mux clk > + * @clk: the mux clk whose input we are switching > + * @parent: the new input to clk > + * > + * Re-parent clk to use parent as it's new input source. If clk has the > + * CLK_GATE_SET_PARENT flag set then clk must be gated for this > + * operation to succeed. After successfully changing clk's parent > + * clk_set_parent will update the clk topology, sysfs topology and > + * propagate rate recalculation via __clk_recalc_rates. Returns 0 on > + * success, -EERROR otherwise. > + */ > +int clk_set_parent(struct clk *clk, struct clk *parent) > +{ > + int ret = 0; > + > + if (!clk || !clk->ops) > + return -EINVAL; > + > + if (!clk->ops->set_parent) > + return -ENOSYS; > + > + /* prevent racing with updates to the clock topology */ > + mutex_lock(&prepare_lock); > + > + if (clk->parent == parent) > + goto out; > + > + /* FIXME add pre-rate change notification here */ > + > + /* only re-parent if the clock is not in use */ > + if ((clk->flags & CLK_GATE_SET_PARENT) && clk->prepare_count) > + ret = -EBUSY; > + else > + ret = clk->ops->set_parent(clk, parent); > + > + if (ret < 0) > + /* FIXME add rate change abort notification here */ > + goto out; > + > + /* update tree topology */ > + __clk_reparent(clk, parent); > + > + /* > + * If successful recalculate the rates of the clock, including > + * children. > + */ > + __clk_recalc_rates(clk); > + > +out: > + mutex_unlock(&prepare_lock); > + > + return ret; > +} > +EXPORT_SYMBOL_GPL(clk_set_parent); > + > +/** > + * clk_init - initialize the data structures in a struct clk > + * @dev: device initializing this clk, placeholder for now > + * @clk: clk being initialized > + * > + * Initializes the lists in struct clk, queries the hardware for the > + * parent and rate and sets them both. Adds the clk to the sysfs tree > + * topology. > + * > + * Caller must populate clk->name and clk->flags before calling > + * clk_init. A key assumption in the call to .get_parent is that clks > + * are being initialized in-order. > + */ > +void clk_init(struct device *dev, struct clk *clk) > +{ > + if (!clk) > + return; > + > + INIT_HLIST_HEAD(&clk->children); > + INIT_HLIST_NODE(&clk->child_node); > + > + mutex_lock(&prepare_lock); > + > + /* > + * .get_parent is mandatory for populating .parent for clks with > + * multiple possible parents. For clks with a fixed parent > + * .get_parent is not mandatory and .parent can be statically > + * initialized > + */ > + if (clk->ops->get_parent) > + clk->parent = clk->ops->get_parent(clk); > + > + /* clks without a parent are considered root clks */ > + if (clk->parent) > + hlist_add_head(&clk->child_node, > + &clk->parent->children); > + else > + hlist_add_head(&clk->child_node, &clk_root_list); > + > + if (clk->ops->recalc_rate) > + clk->rate = clk->ops->recalc_rate(clk); > + else > + clk->rate = 0; > + > + mutex_unlock(&prepare_lock); > + > + return; > +} > +EXPORT_SYMBOL_GPL(clk_init); > diff --git a/include/linux/clk.h b/include/linux/clk.h > index 7213b52..9cb8d72 100644 > --- a/include/linux/clk.h > +++ b/include/linux/clk.h > @@ -3,6 +3,8 @@ > * > * Copyright (C) 2004 ARM Limited. > * Written by Deep Blue Solutions Limited. > + * Copyright (c) 2010-2011 Jeremy Kerr <jeremy.kerr@canonical.com> > + * Copyright (C) 2011 Linaro Ltd <mturquette@linaro.org> > * > * This program is free software; you can redistribute it and/or modify > * it under the terms of the GNU General Public License version 2 as > @@ -12,18 +14,137 @@ > #define __LINUX_CLK_H > > #include <linux/kernel.h> > +#include <linux/errno.h> > > struct device; > > +struct clk; > + > +#ifdef CONFIG_GENERIC_CLK > + > /* > - * The base API. > + * flags used across common struct clk. these flags should only affect the > + * top-level framework. custom flags for dealing with hardware specifics > + * belong in struct clk_hw_your_unique_device > */ > +#define CLK_GATE_SET_RATE BIT(0) /* must be gated across rate change */ > +#define CLK_GATE_SET_PARENT BIT(1) /* must be gated across re-parent */ > +#define CLK_PARENT_SET_RATE BIT(2) /* propagate rate change up one level */ > +#define CLK_IGNORE_UNUSED BIT(3) /* do not gate even if unused */ > > +#define CLK_GATE_RATE_CHANGE (CLK_GATE_SET_RATE | CLK_GATE_SET_PARENT) > > -/* > - * struct clk - an machine class defined object / cookie. > +struct clk { > + const char *name; > + const struct clk_hw_ops *ops; > + struct clk *parent; > + unsigned long rate; > + unsigned long flags; > + unsigned int enable_count; > + unsigned int prepare_count; > + struct hlist_head children; > + struct hlist_node child_node; > +}; > + > +/** > + * struct clk_hw_ops - Callback operations for hardware clocks; these are to > + * be provided by the clock implementation, and will be called by drivers > + * through the clk_* API. > + * > + * @prepare: Prepare the clock for enabling. This must not return until > + * the clock is fully prepared, and it's safe to call clk_enable. > + * This callback is intended to allow clock implementations to > + * do any initialisation that may sleep. Called with > + * prepare_lock held. > + * > + * @unprepare: Release the clock from its prepared state. This will typically > + * undo any work done in the @prepare callback. Called with > + * prepare_lock held. > + * > + * @enable: Enable the clock atomically. This must not return until the > + * clock is generating a valid clock signal, usable by consumer > + * devices. Called with enable_lock held. This function must not > + * sleep. > + * > + * @disable: Disable the clock atomically. Called with enable_lock held. > + * This function must not sleep. > + * > + * @recalc_rate Recalculate the rate of this clock, by quering hardware > + * and/or the clock's parent. It is up to the caller to insure > + * that the prepare_mutex is held across this call. Returns the > + * calculated rate. Optional, but recommended - if this op is not > + * set then clock rate will be initialized to 0. > + * > + * @round_rate XXX FIXME > + * > + * @get_parent Return the parent of this clock; for clocks with multiple > + * possible parents, query the hardware for the current parent. > + * Clocks with fixed parents should still implement this and > + * return something like struct clk *fixed_parent from their > + * respective struct clk_hw_* data. Currently called only when > + * the clock is initialized. Clocks that do not implement this > + * will have their parent set to NULL. > + * > + * @set_parent Change the input source of this clock; for clocks with multiple > + * possible parents specify a new parent by passing in a struct > + * clk *parent. Returns 0 on success, -EERROR otherwise. > + * > + * @set_rate Change the rate of this clock. If this callback returns > + * CLK_PARENT_SET_RATE, the rate change will be propagated to the > + * parent clock (which may propagate again if the parent clock > + * also sets this flag). The requested rate of the parent is > + * passed back from the callback in the second 'unsigned long *' > + * argument. Note that it is up to the hardware clock's set_rate > + * implementation to insure that clocks do not run out of spec > + * when propgating the call to set_rate up to the parent. One way > + * to do this is to gate the clock (via clk_disable and/or > + * clk_unprepare) before calling clk_set_rate, then ungating it > + * afterward. If your clock also has the CLK_GATE_SET_RATE flag > + * set then this will insure safety. Returns 0 on success, > + * -EERROR otherwise. > + * > + * The clk_enable/clk_disable and clk_prepare/clk_unprepare pairs allow > + * implementations to split any work between atomic (enable) and sleepable > + * (prepare) contexts. If enabling a clock requires code that might sleep, > + * this must be done in clk_prepare. Clock enable code that will never be > + * called in a sleepable context may be implement in clk_enable. > + * > + * Typically, drivers will call clk_prepare when a clock may be needed later > + * (eg. when a device is opened), and clk_enable when the clock is actually > + * required (eg. from an interrupt). Note that clk_prepare MUST have been > + * called before clk_enable. > */ > -struct clk; > +struct clk_hw_ops { > + int (*prepare)(struct clk *clk); > + void (*unprepare)(struct clk *clk); > + int (*enable)(struct clk *clk); > + void (*disable)(struct clk *clk); > + unsigned long (*recalc_rate)(struct clk *clk); > + long (*round_rate)(struct clk *clk, unsigned long, > + unsigned long *); > + int (*set_parent)(struct clk *clk, struct clk *); > + struct clk * (*get_parent)(struct clk *clk); > + int (*set_rate)(struct clk *clk, unsigned long); > +}; > + > +/** > + * clk_init - initialize the data structures in a struct clk > + * @dev: device initializing this clk, placeholder for now > + * @clk: clk being initialized > + * > + * Initializes the lists in struct clk, queries the hardware for the > + * parent and rate and sets them both. Adds the clk to the sysfs tree > + * topology. > + * > + * Caller must populate .name, .flags and .ops before calling clk_init. > + */ > +void clk_init(struct device *dev, struct clk *clk); > + > +int __clk_prepare(struct clk *clk); > +void __clk_unprepare(struct clk *clk); > +void __clk_reparent(struct clk *clk, struct clk *new_parent); > + > +#endif /* !CONFIG_GENERIC_CLK */ > > /** > * clk_get - lookup and obtain a reference to a clock producer. > @@ -110,6 +231,7 @@ static inline void clk_unprepare(struct clk *clk) > /** > * clk_get_rate - obtain the current clock rate (in Hz) for a clock source. > * This is only valid once the clock source has been enabled. > + * Returns zero if the clock rate is unknown. > * @clk: clock source > */ > unsigned long clk_get_rate(struct clk *clk);
On Tue, 13 Dec 2011, Mike Turquette wrote: > +void __clk_unprepare(struct clk *clk) > +{ > + if (!clk) > + return; > + > + if (WARN_ON(clk->prepare_count == 0)) > + return; > + > + if (--clk->prepare_count > 0) > + return; > + > + WARN_ON(clk->enable_count > 0); So this leaves the clock enable count set. I'm a bit wary about that. Shouldn't it either return (including bumping the prepare_count again) or call clk_disable() ? > +/** > + * clk_get_parent - return the parent of a clk > + * @clk: the clk whose parent gets returned > + * > + * Simply returns clk->parent. It is up to the caller to hold the > + * prepare_lock, if desired. Returns NULL if clk is NULL. Holding the prepare lock in the caller will deadlock. So it's not a real good idea to document it as an option :) > + */ > +struct clk *clk_get_parent(struct clk *clk) > +{ > + struct clk *parent; > + > + if (!clk) > + return NULL; > + > + mutex_lock(&prepare_lock); > +/** > + * clk_init - initialize the data structures in a struct clk > + * @dev: device initializing this clk, placeholder for now > + * @clk: clk being initialized > + * > + * Initializes the lists in struct clk, queries the hardware for the > + * parent and rate and sets them both. Adds the clk to the sysfs tree > + * topology. > + * > + * Caller must populate clk->name and clk->flags before calling I'm not too happy about this construct. That leaves struct clk and its members exposed to the world instead of making it a real opaque cookie. I know from my own painful experience, that this will lead to random fiddling in that data structure in drivers and arch code just because the core code has a shortcoming. Why can't we make struct clk a real cookie and confine the data structure to the core code ? That would change the init call to something like: struct clk *clk_init(struct device *dev, const struct clk_hw *hw, struct clk *parent) And have: struct clk_hw { struct clk_hw_ops *ops; const char *name; unsigned long flags; }; Implementers can do: struct my_clk_hw { struct clk_hw hw; mydata; }; And then change the clk ops callbacks to take struct clk_hw * as an argument. So the core code can allocate the clk data structure and you return a real opaque cookie. You do the same thing for the basic gated clock in one of the next patches, so doing it for struct clk itself is just consequent. > + * clk_init. A key assumption in the call to .get_parent is that clks > + * are being initialized in-order. We should not require that, see below. > + */ > +void clk_init(struct device *dev, struct clk *clk) > +{ > + if (!clk) > + return; > + > + INIT_HLIST_HEAD(&clk->children); > + INIT_HLIST_NODE(&clk->child_node); > + > + mutex_lock(&prepare_lock); > + > + /* > + * .get_parent is mandatory for populating .parent for clks with > + * multiple possible parents. For clks with a fixed parent > + * .get_parent is not mandatory and .parent can be statically > + * initialized > + */ > + if (clk->ops->get_parent) > + clk->parent = clk->ops->get_parent(clk); > + > + /* clks without a parent are considered root clks */ I'd rather prefer that root clocks are explicitely marked with a flag instead of relying on clk->parent being NULL. > + if (clk->parent) > + hlist_add_head(&clk->child_node, > + &clk->parent->children); > + else > + hlist_add_head(&clk->child_node, &clk_root_list); You could put clocks which have no parent and are not marked as root clock onto a separate list clk_orphaned or such. You might need this for handling clocks which are disconnected from any parent runtime as well. And to avoid the whole in-order initialization issue, you could change clk_init to: struct clk *clk_init(struct device *dev, const struct clk_hw *hw, unsigned long flags, const char *parent_name) Then you can lookup the requested parent by name. If that fails, you put the clock into the orphaned list. When a new clock is initialized, then you walk the orphaned list and check whether something is waiting for that clock. To handle multi-parent clocks you need to go one step further and add: struct clk_hw { struct clk_hw_ops *ops; const char *name; const char **possible_parents; }; You also require a get_parent_idx() function in clk_hw_ops. So when clk_init() is called with parent_name = NULL and get_parent_idx() is implemented, then you call it and the clock returns you the index of the possible_parents array. If that parent clock is not yet registered, you store the requested name and do the lookup when new clocks are registered. That has also the advantage, that you can validate parent settings upfront and for setting the parent during runtime, you don't have to acquire a pointer to the parent clock. It's enough to call clk_set_named_parent(). Thoughts ? tglx
On Tue, Dec 13, 2011 at 8:52 PM, Ryan Mallon <rmallon@gmail.com> wrote: > On 14/12/11 14:53, Mike Turquette wrote: >> +void __clk_unprepare(struct clk *clk) >> +{ >> + if (!clk) >> + return; >> + >> + if (WARN_ON(clk->prepare_count == 0)) >> + return; >> + >> + if (--clk->prepare_count > 0) >> + return; >> + >> + WARN_ON(clk->enable_count > 0); >> + >> + if (clk->ops->unprepare) >> + clk->ops->unprepare(clk); >> + >> + __clk_unprepare(clk->parent); >> +} > > > I think you can rewrite this to get rid of the recursion as below: > > while (clk) { > if (WARN_ON(clk->prepare_count == 0)) > return; > > if (--clk->prepare_count > 0) > return; > > WARN_ON(clk->enable_count > 0) > > if (clk->ops->unprepare) > clk->ops->unprepare(clk); > > clk = clk->parent; > } Looks good. I'll roll into next set. > Also, should this function be static? No, since platform clk code will occasionally be forced to call clk_(un)prepare while the prepare_lock mutex is held. For a valid example see: http://git.linaro.org/gitweb?p=people/mturquette/linux.git;a=blob;f=arch/arm/mach-omap2/dpll3xxx.c;h=b2412574b63829944593c1a7a6eda5fa4350686f;hb=738bde65918ae1ac743b1498801da0b860e2ee32#l461 >> +void clk_unprepare(struct clk *clk) >> +{ >> + mutex_lock(&prepare_lock); >> + __clk_unprepare(clk); >> + mutex_unlock(&prepare_lock); >> +} >> +EXPORT_SYMBOL_GPL(clk_unprepare); >> + >> +int __clk_prepare(struct clk *clk) >> +{ >> + int ret = 0; >> + >> + if (!clk) >> + return 0; >> + >> + if (clk->prepare_count == 0) { >> + ret = __clk_prepare(clk->parent); >> + if (ret) >> + return ret; >> + >> + if (clk->ops->prepare) { >> + ret = clk->ops->prepare(clk); >> + if (ret) { >> + __clk_unprepare(clk->parent); >> + return ret; >> + } >> + } >> + } >> + >> + clk->prepare_count++; >> + >> + return 0; >> +} > > > This is unfortunately a bit tricky to remove the recursion from without > keeping a local stack of the clocks leading up to first unprepared > client :-/. > > Again, should this be static? What outside this file needs to > prepare/unprepare clocks without the lock held? Same as above. >> +int clk_prepare(struct clk *clk) >> +{ >> + int ret; >> + >> + mutex_lock(&prepare_lock); >> + ret = __clk_prepare(clk); >> + mutex_unlock(&prepare_lock); >> + >> + return ret; >> +} >> +EXPORT_SYMBOL_GPL(clk_prepare); >> + >> +void __clk_disable(struct clk *clk) >> +{ >> + if (!clk) >> + return; >> + >> + if (WARN_ON(clk->enable_count == 0)) >> + return; >> + >> + if (--clk->enable_count > 0) >> + return; >> + >> + if (clk->ops->disable) >> + clk->ops->disable(clk); >> + >> + if (clk->parent) >> + __clk_disable(clk->parent); > > > Easy to get rid of the recursion here. Also should be static? Yes the enable/disable should be static. I originally made them non-static when I converted the prepare/unprepare set, but of course it's possible to call these with the prepare_lock mutex held so I'll fix this up in the next set. >> +long clk_round_rate(struct clk *clk, unsigned long rate) >> +{ >> + if (clk && clk->ops->round_rate) >> + return clk->ops->round_rate(clk, rate, NULL); >> + >> + return rate; >> +} >> +EXPORT_SYMBOL_GPL(clk_round_rate); > > > If the clock doesn't provide a round rate function then shouldn't we > return an error to the caller? Telling the caller that the rate is > perfect might lead to odd driver bugs? Yes this code should so something better. I've been focused mostly on the "write" aspects of the clk API (set_rate, set_parent, enable/disable and prepare/unprepare) and less on the "read" aspects of the clk API (get_rate, get_parent, round_rate, etc). I'll give this a closer look for the next set. >> +/** >> + * DOC: Using the CLK_PARENT_SET_RATE flag >> + * >> + * __clk_set_rate changes the child's rate before the parent's to more >> + * easily handle failure conditions. >> + * >> + * This means clk might run out of spec for a short time if its rate is >> + * increased before the parent's rate is updated. >> + * >> + * To prevent this consider setting the CLK_GATE_SET_RATE flag on any >> + * clk where you also set the CLK_PARENT_SET_RATE flag >> + */ > > > Is this standard kerneldoc format? It is: http://git.linaro.org/gitweb?p=people/mturquette/linux.git;a=blob;f=Documentation/kernel-doc-nano-HOWTO.txt;h=3d8a97747f7731c801ca7d3a1483858feeb76b6c;hb=refs/heads/v3.2-rc5-clkv4-omap#l298 >> +struct clk *__clk_set_rate(struct clk *clk, unsigned long rate) > > > static? I'll make it static. I don't think any platform code needs to call this (at least I hope not). >> +{ >> + struct clk *fail_clk = NULL; >> + int ret = 0; >> + unsigned long old_rate = clk->rate; >> + unsigned long new_rate; >> + unsigned long parent_old_rate; >> + unsigned long parent_new_rate = 0; >> + struct clk *child; >> + struct hlist_node *tmp; >> + >> + /* bail early if we can't change rate while clk is enabled */ >> + if ((clk->flags & CLK_GATE_SET_RATE) && clk->enable_count) >> + return clk; >> + >> + /* find the new rate and see if parent rate should change too */ >> + WARN_ON(!clk->ops->round_rate); >> + >> + new_rate = clk->ops->round_rate(clk, rate, &parent_new_rate); >> + >> + /* FIXME propagate pre-rate change notification here */ >> + /* XXX note that pre-rate change notifications will stack */ >> + >> + /* change the rate of this clk */ >> + if (clk->ops->set_rate) >> + ret = clk->ops->set_rate(clk, new_rate); >> + >> + if (ret) >> + return clk; > > > Is there are reason to write it this way and not: > > if (clk->ops->set_rate) { > ret = clk->ops->set_rate(clk, new_rate); > if (ret) > return clk; > } > > If !clk->ops->set_rate then ret is always zero right? Note, making this > change means that you don't need to init ret to zero at the top of this > function. Looks good. Will fix in the next set. >> +int clk_set_rate(struct clk *clk, unsigned long rate) >> +{ >> + struct clk *fail_clk; >> + int ret = 0; >> + >> + /* prevent racing with updates to the clock topology */ >> + mutex_lock(&prepare_lock); >> + >> + /* bail early if nothing to do */ >> + if (rate == clk->rate) >> + goto out; > >> + >> + fail_clk = __clk_set_rate(clk, rate); >> + if (fail_clk) { >> + pr_warn("%s: failed to set %s rate\n", __func__, >> + fail_clk->name); >> + /* FIXME propagate rate change abort notification here */ >> + ret = -EIO; > > > Why does __clk_set_rate return a struct clk if you don't do anything > with it? You can move the pr_warn into __clk_set_rate and have it return > a proper errno value instead so that you get a reason why it failed to > set the rate. The next patch in the series uses fail_clk to propagate ABORT_RATE_CHANGE notifications to any drivers that have subscribed to them. The FIXME comment hints at that but doesn't make it clear. The idea is that the PRE_RATE_CHANGE notifiers will be noisy and stack up (potentially), but I only want to propagate the POST_RATE_CHANGE and ABORT_RATE_CHANGE notifications once for any single call to clk_set_rate, which is why __clk_set_rate returns a struct clk *. >> +void __clk_reparent(struct clk *clk, struct clk *new_parent) >> +{ > >> + if (!clk || !new_parent) >> + return; > > > clk_reparent already checks for !clk, shouldn't it also check for > !new_parent and remove the check from here? I need to take another look at this. new_parent can be NULL if we think it is plausible for a parented clk to suddenly become a root clk (where clk->parent == NULL). Thanks for reviewing, Mike
On Wed, Dec 14, 2011 at 5:18 AM, Thomas Gleixner <tglx@linutronix.de> wrote: > On Tue, 13 Dec 2011, Mike Turquette wrote: >> +void __clk_unprepare(struct clk *clk) >> +{ >> + if (!clk) >> + return; >> + >> + if (WARN_ON(clk->prepare_count == 0)) >> + return; >> + >> + if (--clk->prepare_count > 0) >> + return; >> + >> + WARN_ON(clk->enable_count > 0); > > So this leaves the clock enable count set. I'm a bit wary about > that. Shouldn't it either return (including bumping the prepare_count > again) or call clk_disable() ? I've hit this in my port of OMAP. It comes from this simple situation: driver 1 (adapted for clk_prepare/clk_unprepare): clk_prepare(clk); clk_enable(clk); ... driver2 (not adapted for clk_prepare/clk_unprepare): clk_enable(clk); ... driver1: clk_disable(clk); clk_unprepare(clk); In such a case we don't want to bump the prepare_count, since the offending driver2 won't decrement that count. Also we don't want to shut down that clk since driver2 is using it. Returning after the WARN is maybe OK, but the point of this check is really to find code which hasn't yet been made prepare-aware, and the current implementation is noisy enough about it. >> +/** >> + * clk_get_parent - return the parent of a clk >> + * @clk: the clk whose parent gets returned >> + * >> + * Simply returns clk->parent. It is up to the caller to hold the >> + * prepare_lock, if desired. Returns NULL if clk is NULL. > > Holding the prepare lock in the caller will deadlock. So it's not a > real good idea to document it as an option :) Oops. That comment is left over from before clk_get_parent held the lock. Will remove. > >> + */ >> +struct clk *clk_get_parent(struct clk *clk) >> +{ >> + struct clk *parent; >> + >> + if (!clk) >> + return NULL; >> + >> + mutex_lock(&prepare_lock); > >> +/** >> + * clk_init - initialize the data structures in a struct clk >> + * @dev: device initializing this clk, placeholder for now >> + * @clk: clk being initialized >> + * >> + * Initializes the lists in struct clk, queries the hardware for the >> + * parent and rate and sets them both. Adds the clk to the sysfs tree >> + * topology. >> + * >> + * Caller must populate clk->name and clk->flags before calling > > I'm not too happy about this construct. That leaves struct clk and its > members exposed to the world instead of making it a real opaque > cookie. I know from my own painful experience, that this will lead to > random fiddling in that data structure in drivers and arch code just > because the core code has a shortcoming. > > Why can't we make struct clk a real cookie and confine the data > structure to the core code ? > > That would change the init call to something like: > > struct clk *clk_init(struct device *dev, const struct clk_hw *hw, > struct clk *parent) > > And have: > struct clk_hw { > struct clk_hw_ops *ops; > const char *name; > unsigned long flags; > }; > > Implementers can do: > struct my_clk_hw { > struct clk_hw hw; > mydata; > }; > > And then change the clk ops callbacks to take struct clk_hw * as an > argument. > > So the core code can allocate the clk data structure and you return a > real opaque cookie. You do the same thing for the basic gated clock in > one of the next patches, so doing it for struct clk itself is just > consequent. The opaque cookie would work if platform code never needs any information outside of the data a single clk_hw_whatever provides. Unfortunately hardware doesn't make things that easy on us and the operations we do for a single clk are affected by the state of other clks. Here is an example I've been using a lot lately: on OMAP we have two clock inputs to our PLLs: a bypass clk and reference clk (actually we can have more than this). When changing the PLL rate both clks must be enabled, regardless of which clk ends up driving the PLL. To illustrate, the PLL may be driven by clk_ref at 400MHz, and then we call clk_set_rate(pll_clk, 196000000); which will also leave it clocked by clk_ref but at 196MHz. For this to happen however, the clk_bypass had to be enabled during the rate change operation. Here is the relevant .set_rate implementation: http://git.linaro.org/gitweb?p=people/mturquette/linux.git;a=blob;f=arch/arm/mach-omap2/dpll3xxx.c;h=b2412574b63829944593c1a7a6eda5fa4350686f;hb=738bde65918ae1ac743b1498801da0b860e2ee32#l461 In order for the OMAP platform code to do this, we have to have two things: firstly we need the struct clk so that we can call clk_enable/disable and __clk_prepare/unprepare on the ref and bypass clks from within .set_rate. The second thing is that we need __clk_prepare and __clk_unprepare to be visible by this code so that we don't nest the prepare_lock mutex. Is there a good way to solve such problems if we hide struct clk from the platform code/clk driver implementation? Also note that if top-level clk APIs are going to be holding prepare_lock (clk_get_rate, clk_get_parent, etc) then we can't call these APIs to get the info we want from within the platform code. For example, today most .recalc_rate implementations reference clk->parent->rate and apply it to some divider or something. To get around having an opaque cookie .recalc_rate would have to have parent->rate passed into it since the implementation cannot call clk_get_rate(clk_get_parent(clk)) due to not having 'clk' in the first place, and also because of mutex nesting. I agree that by not using an opaque cookie we open ourselves up to the possibility of badness, but we'll just have to catch it in code review. > >> + * clk_init. A key assumption in the call to .get_parent is that clks >> + * are being initialized in-order. > > We should not require that, see below. > >> + */ > >> +void clk_init(struct device *dev, struct clk *clk) >> +{ >> + if (!clk) >> + return; >> + >> + INIT_HLIST_HEAD(&clk->children); >> + INIT_HLIST_NODE(&clk->child_node); >> + >> + mutex_lock(&prepare_lock); >> + >> + /* >> + * .get_parent is mandatory for populating .parent for clks with >> + * multiple possible parents. For clks with a fixed parent >> + * .get_parent is not mandatory and .parent can be statically >> + * initialized >> + */ >> + if (clk->ops->get_parent) >> + clk->parent = clk->ops->get_parent(clk); >> + >> + /* clks without a parent are considered root clks */ > > I'd rather prefer that root clocks are explicitely marked with a flag > instead of relying on clk->parent being NULL. I originally had CLK_IS_ROOT flag but removed it after thinking that some clks might be a root sometimes, or a child at other times and I had considered the flags to be constant. If the flags aren't going to be constant and can change at run-time then I can move this back to a flag. Also if there are no use cases where a clk can change from a root to a child then again this can safely go into flags. Thoughts? > >> + if (clk->parent) >> + hlist_add_head(&clk->child_node, >> + &clk->parent->children); >> + else >> + hlist_add_head(&clk->child_node, &clk_root_list); > > You could put clocks which have no parent and are not marked as root > clock onto a separate list clk_orphaned or such. You might need this > for handling clocks which are disconnected from any parent runtime as > well. Agreed, that is a more well-defined approach. > And to avoid the whole in-order initialization issue, you could change > clk_init to: > > struct clk *clk_init(struct device *dev, const struct clk_hw *hw, > unsigned long flags, const char *parent_name) > > Then you can lookup the requested parent by name. If that fails, you > put the clock into the orphaned list. When a new clock is initialized, > then you walk the orphaned list and check whether something is waiting > for that clock. > > To handle multi-parent clocks you need to go one step further and add: > > struct clk_hw { > struct clk_hw_ops *ops; > const char *name; > const char **possible_parents; > }; > > You also require a get_parent_idx() function in clk_hw_ops. So when > clk_init() is called with parent_name = NULL and get_parent_idx() is > implemented, then you call it and the clock returns you the index of > the possible_parents array. If that parent clock is not yet > registered, you store the requested name and do the lookup when new > clocks are registered. This approach ends up having something like O(n^2) (similar to discussion around driver re-probing). However, I agree that forcing folks to register/init clks in-order is asking for trouble. I also think that for groups of well defined clks (SoC clks, or clks in the same device) that are statically initialized we should allow for having clk->parent populated statically and leave it at that (mux clks will still need to run clk->get_parent() in clk_init of course, since we can't trust the bootloader). > > That has also the advantage, that you can validate parent settings > upfront and for setting the parent during runtime, you don't have to > acquire a pointer to the parent clock. It's enough to call > clk_set_named_parent(). Right, but the usefulness of this last point hinges on whether or not we want to hide struct clk from the rest of the world. I still think that doing so will end up being a limitation that platforms end up having to hack around. I'd like a lot more input from the folks porting their platforms to this code on that point, as it is a critical design element. Thanks for reviewing, Mike > > Thoughts ? > > tglx > > >
On Fri, Dec 16, 2011 at 04:45:48PM -0800, Turquette, Mike wrote: > On Wed, Dec 14, 2011 at 5:18 AM, Thomas Gleixner <tglx@linutronix.de> wrote: > > On Tue, 13 Dec 2011, Mike Turquette wrote: > >> +void __clk_unprepare(struct clk *clk) > >> +{ > >> + if (!clk) > >> + return; > >> + > >> + if (WARN_ON(clk->prepare_count == 0)) > >> + return; > >> + > >> + if (--clk->prepare_count > 0) > >> + return; > >> + > >> + WARN_ON(clk->enable_count > 0); > > > > So this leaves the clock enable count set. I'm a bit wary about > > that. Shouldn't it either return (including bumping the prepare_count > > again) or call clk_disable() ? No it should not. > I've hit this in my port of OMAP. It comes from this simple situation: > > driver 1 (adapted for clk_prepare/clk_unprepare): > clk_prepare(clk); > clk_enable(clk); > > ... > > driver2 (not adapted for clk_prepare/clk_unprepare): > clk_enable(clk); So this is basically buggy. Look, it's quite simple. Convert _all_ your drivers to clk_prepare/clk_unprepare _before_ you start switching your platform to use these new functions. You can do that _today_ without exception. We must refuse to merge _any_ user which does this the old way - and we should have been doing this since my commit was merged into mainline to allow drivers to be converted. And stop trying to think of ways around this inside clk_prepare/ clk_unprepare/clk_enable/clk_disable. You can't do it. Just fix _all_ the drivers. Now. Before you start implementing clk_prepare/clk_unprepare.
diff --git a/drivers/clk/Kconfig b/drivers/clk/Kconfig index 7a9899bd..adc0586 100644 --- a/drivers/clk/Kconfig +++ b/drivers/clk/Kconfig @@ -8,3 +8,7 @@ config HAVE_MACH_CLKDEV config HAVE_CLK_PREPARE bool + +config GENERIC_CLK + bool + select HAVE_CLK_PREPARE diff --git a/drivers/clk/Makefile b/drivers/clk/Makefile index 07613fa..570d5b9 100644 --- a/drivers/clk/Makefile +++ b/drivers/clk/Makefile @@ -1,2 +1,3 @@ obj-$(CONFIG_CLKDEV_LOOKUP) += clkdev.o +obj-$(CONFIG_GENERIC_CLK) += clk.o diff --git a/drivers/clk/clk.c b/drivers/clk/clk.c new file mode 100644 index 0000000..8cadadd --- /dev/null +++ b/drivers/clk/clk.c @@ -0,0 +1,564 @@ +/* + * Copyright (C) 2010-2011 Canonical Ltd <jeremy.kerr@canonical.com> + * Copyright (C) 2011 Linaro Ltd <mturquette@linaro.org> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software Foundation. + * + * Standard functionality for the common clock API. See Documentation/clk.txt + */ + +#include <linux/clk.h> +#include <linux/module.h> +#include <linux/mutex.h> +#include <linux/spinlock.h> +#include <linux/err.h> +#include <linux/list.h> + +static DEFINE_SPINLOCK(enable_lock); +static DEFINE_MUTEX(prepare_lock); + +static HLIST_HEAD(clk_root_list); + +/*** clk API ***/ + +void __clk_unprepare(struct clk *clk) +{ + if (!clk) + return; + + if (WARN_ON(clk->prepare_count == 0)) + return; + + if (--clk->prepare_count > 0) + return; + + WARN_ON(clk->enable_count > 0); + + if (clk->ops->unprepare) + clk->ops->unprepare(clk); + + __clk_unprepare(clk->parent); +} + +/** + * clk_unprepare - perform the slow part of a clk gate + * @clk: the clk being gated + * + * clk_unprepare may sleep, which differentiates it from clk_disable. In a + * simple case, clk_unprepare can be used instead of clk_disable to gate a clk + * if the operation may sleep. One example is a clk which is accessed over + * I2c. In the complex case a clk gate operation may require a fast and a slow + * part. It is this reason that clk_unprepare and clk_disable are not mutually + * exclusive. In fact clk_disable must be called before clk_unprepare. + */ +void clk_unprepare(struct clk *clk) +{ + mutex_lock(&prepare_lock); + __clk_unprepare(clk); + mutex_unlock(&prepare_lock); +} +EXPORT_SYMBOL_GPL(clk_unprepare); + +int __clk_prepare(struct clk *clk) +{ + int ret = 0; + + if (!clk) + return 0; + + if (clk->prepare_count == 0) { + ret = __clk_prepare(clk->parent); + if (ret) + return ret; + + if (clk->ops->prepare) { + ret = clk->ops->prepare(clk); + if (ret) { + __clk_unprepare(clk->parent); + return ret; + } + } + } + + clk->prepare_count++; + + return 0; +} + +/** + * clk_prepare - perform the slow part of a clk ungate + * @clk: the clk being ungated + * + * clk_prepare may sleep, which differentiates it from clk_enable. In a simple + * case, clk_prepare can be used instead of clk_enable to ungate a clk if the + * operation may sleep. One example is a clk which is accessed over I2c. In + * the complex case a clk ungate operation may require a fast and a slow part. + * It is this reason that clk_prepare and clk_enable are not mutually + * exclusive. In fact clk_prepare must be called before clk_enable. + * Returns 0 on success, -EERROR otherwise. + */ +int clk_prepare(struct clk *clk) +{ + int ret; + + mutex_lock(&prepare_lock); + ret = __clk_prepare(clk); + mutex_unlock(&prepare_lock); + + return ret; +} +EXPORT_SYMBOL_GPL(clk_prepare); + +void __clk_disable(struct clk *clk) +{ + if (!clk) + return; + + if (WARN_ON(clk->enable_count == 0)) + return; + + if (--clk->enable_count > 0) + return; + + if (clk->ops->disable) + clk->ops->disable(clk); + + if (clk->parent) + __clk_disable(clk->parent); +} + +/** + * clk_disable - perform the fast part of a clk gate + * @clk: the clk being gated + * + * clk_disable must not sleep, which differentiates it from clk_unprepare. In + * a simple case, clk_disable can be used instead of clk_unprepare to gate a + * clk if the operation is fast and will never sleep. One example is a + * SoC-internal clk which is controlled via simple register writes. In the + * complex case a clk gate operation may require a fast and a slow part. It is + * this reason that clk_unprepare and clk_disable are not mutually exclusive. + * In fact clk_disable must be called before clk_unprepare. + */ +void clk_disable(struct clk *clk) +{ + unsigned long flags; + + spin_lock_irqsave(&enable_lock, flags); + __clk_disable(clk); + spin_unlock_irqrestore(&enable_lock, flags); +} +EXPORT_SYMBOL_GPL(clk_disable); + +int __clk_enable(struct clk *clk) +{ + int ret = 0; + + if (!clk) + return 0; + + if (WARN_ON(clk->prepare_count == 0)) + return -ESHUTDOWN; + + if (clk->enable_count == 0) { + if (clk->parent) + ret = __clk_enable(clk->parent); + + if (ret) + return ret; + + if (clk->ops->enable) { + ret = clk->ops->enable(clk); + if (ret) { + __clk_disable(clk->parent); + return ret; + } + } + } + + clk->enable_count++; + return 0; +} + +/** + * clk_enable - perform the fast part of a clk ungate + * @clk: the clk being ungated + * + * clk_enable must not sleep, which differentiates it from clk_prepare. In a + * simple case, clk_enable can be used instead of clk_prepare to ungate a clk + * if the operation will never sleep. One example is a SoC-internal clk which + * is controlled via simple register writes. In the complex case a clk ungate + * operation may require a fast and a slow part. It is this reason that + * clk_enable and clk_prepare are not mutually exclusive. In fact clk_prepare + * must be called before clk_enable. Returns 0 on success, -EERROR + * otherwise. + */ +int clk_enable(struct clk *clk) +{ + unsigned long flags; + int ret; + + spin_lock_irqsave(&enable_lock, flags); + ret = __clk_enable(clk); + spin_unlock_irqrestore(&enable_lock, flags); + + return ret; +} +EXPORT_SYMBOL_GPL(clk_enable); + +/** + * clk_get_rate - return the rate of clk + * @clk: the clk whose rate is being returned + * + * Simply returns the cached rate of the clk. Does not query the hardware. If + * clk is NULL then returns 0. + */ +unsigned long clk_get_rate(struct clk *clk) +{ + unsigned long rate; + + if (!clk) + return 0; + + mutex_lock(&prepare_lock); + rate = clk->rate; + mutex_unlock(&prepare_lock); + + return rate; +} +EXPORT_SYMBOL_GPL(clk_get_rate); + +/** + * clk_round_rate - round the given rate for a clk + * @clk: the clk for which we are rounding a rate + * @rate: the rate which is to be rounded + * + * Takes in a rate as input and rounds it to a rate that the clk can actually + * use which is then returned. If clk doesn't support round_rate operation + * then the rate passed in is returned. + */ +long clk_round_rate(struct clk *clk, unsigned long rate) +{ + if (clk && clk->ops->round_rate) + return clk->ops->round_rate(clk, rate, NULL); + + return rate; +} +EXPORT_SYMBOL_GPL(clk_round_rate); + +/** + * __clk_recalc_rates + * @clk: first clk in the subtree + * + * Walks the subtree of clks starting with clk and recalculates rates as it + * goes. Note that if a clk does not implement the recalc_rate operation then + * propagation of that subtree stops and all of that clks children will not + * have their rates updated. Caller must hold prepare_lock. + */ +static void __clk_recalc_rates(struct clk *clk) +{ + struct hlist_node *tmp; + struct clk *child; + + if (!clk->ops->recalc_rate) { + pr_debug("%s: no .recalc_rate for clk %s\n", + __func__, clk->name); + return; + } + + clk->rate = clk->ops->recalc_rate(clk); + + /* FIXME add post-rate change notification here */ + + hlist_for_each_entry(child, tmp, &clk->children, child_node) + __clk_recalc_rates(child); +} + +/** + * DOC: Using the CLK_PARENT_SET_RATE flag + * + * __clk_set_rate changes the child's rate before the parent's to more + * easily handle failure conditions. + * + * This means clk might run out of spec for a short time if its rate is + * increased before the parent's rate is updated. + * + * To prevent this consider setting the CLK_GATE_SET_RATE flag on any + * clk where you also set the CLK_PARENT_SET_RATE flag + */ +struct clk *__clk_set_rate(struct clk *clk, unsigned long rate) +{ + struct clk *fail_clk = NULL; + int ret = 0; + unsigned long old_rate = clk->rate; + unsigned long new_rate; + unsigned long parent_old_rate; + unsigned long parent_new_rate = 0; + struct clk *child; + struct hlist_node *tmp; + + /* bail early if we can't change rate while clk is enabled */ + if ((clk->flags & CLK_GATE_SET_RATE) && clk->enable_count) + return clk; + + /* find the new rate and see if parent rate should change too */ + WARN_ON(!clk->ops->round_rate); + + new_rate = clk->ops->round_rate(clk, rate, &parent_new_rate); + + /* FIXME propagate pre-rate change notification here */ + /* XXX note that pre-rate change notifications will stack */ + + /* change the rate of this clk */ + if (clk->ops->set_rate) + ret = clk->ops->set_rate(clk, new_rate); + + if (ret) + return clk; + + /* + * change the rate of the parent clk if necessary + * + * hitting the nested 'if' path implies we have hit a .set_rate + * failure somewhere upstream while propagating __clk_set_rate + * up the clk tree. roll back the clk rates one by one and + * return the pointer to the clk that failed. clk_set_rate will + * use the pointer to propagate a rate-change abort notifier + * from the "highest" point. + */ + if ((clk->flags & CLK_PARENT_SET_RATE) && parent_new_rate) { + parent_old_rate = clk->parent->rate; + fail_clk = __clk_set_rate(clk->parent, parent_new_rate); + + /* roll back changes if parent rate change failed */ + if (fail_clk) { + pr_warn("%s: failed to set parent %s rate to %lu\n", + __func__, fail_clk->name, + parent_new_rate); + clk->ops->set_rate(clk, old_rate); + } + return fail_clk; + } + + /* + * set clk's rate & recalculate the rates of clk's children + * + * hitting this path implies we have successfully finished + * propagating recursive calls to __clk_set_rate up the clk tree + * (if necessary) and it is safe to propagate __clk_recalc_rates + * and post-rate change notifiers down the clk tree from this + * point. + */ + /* FIXME propagate post-rate change notifier starting with this clk */ + __clk_recalc_rates(clk); + + return NULL; +} + +/** + * clk_set_rate - specify a new rate for clk + * @clk: the clk whose rate is being changed + * @rate: the new rate for clk + * + * In the simplest case clk_set_rate will only change the rate of clk. + * + * If clk has the CLK_GATE_SET_RATE flag set and it is enabled this call + * will fail; only when the clk is disabled will it be able to change + * its rate. + * + * Setting the CLK_PARENT_SET_RATE flag allows clk_set_rate to + * recursively propagate up to clk's parent; whether or not this happens + * depends on the outcome of clk's .round_rate implementation. If + * *parent_rate is 0 after calling .round_rate then upstream parent + * propagation is ignored. If *parent_rate comes back with a new rate + * for clk's parent then we propagate up to clk's parent and set it's + * rate. Upward propagation will continue until either a clk does not + * support the CLK_PARENT_SET_RATE flag or .round_rate stops requesting + * changes to clk's parent_rate. If there is a failure during upstream + * propagation then clk_set_rate will unwind and restore each clk's rate + * that had been successfully changed. Afterwards a rate change abort + * notification will be propagated downstream, starting from the clk + * that failed. + * + * At the end of all of the rate setting, clk_set_rate internally calls + * __clk_recalc_rates and propagates the rate changes downstream, + * starting from the highest clk whose rate was changed. This has the + * added benefit of propagating post-rate change notifiers. + * + * Note that while post-rate change and rate change abort notifications + * are guaranteed to be sent to a clk only once per call to + * clk_set_rate, pre-change notifications will be sent for every clk + * whose rate is changed. Stacking pre-change notifications is noisy + * for the drivers subscribed to them, but this allows drivers to react + * to intermediate clk rate changes up until the point where the final + * rate is achieved at the end of upstream propagation. + * + * Returns 0 on success, -EERROR otherwise. + */ +int clk_set_rate(struct clk *clk, unsigned long rate) +{ + struct clk *fail_clk; + int ret = 0; + + /* prevent racing with updates to the clock topology */ + mutex_lock(&prepare_lock); + + /* bail early if nothing to do */ + if (rate == clk->rate) + goto out; + + fail_clk = __clk_set_rate(clk, rate); + if (fail_clk) { + pr_warn("%s: failed to set %s rate\n", __func__, + fail_clk->name); + /* FIXME propagate rate change abort notification here */ + ret = -EIO; + } +out: + mutex_unlock(&prepare_lock); + + return ret; +} +EXPORT_SYMBOL_GPL(clk_set_rate); + +/** + * clk_get_parent - return the parent of a clk + * @clk: the clk whose parent gets returned + * + * Simply returns clk->parent. It is up to the caller to hold the + * prepare_lock, if desired. Returns NULL if clk is NULL. + */ +struct clk *clk_get_parent(struct clk *clk) +{ + struct clk *parent; + + if (!clk) + return NULL; + + mutex_lock(&prepare_lock); + parent = clk->parent; + mutex_unlock(&prepare_lock); + + return parent; +} +EXPORT_SYMBOL_GPL(clk_get_parent); + +void __clk_reparent(struct clk *clk, struct clk *new_parent) +{ + if (!clk || !new_parent) + return; + + hlist_del(&clk->child_node); + hlist_add_head(&clk->child_node, &new_parent->children); + + clk->parent = new_parent; + + /* FIXME update sysfs clock topology */ +} + +/** + * clk_set_parent - switch the parent of a mux clk + * @clk: the mux clk whose input we are switching + * @parent: the new input to clk + * + * Re-parent clk to use parent as it's new input source. If clk has the + * CLK_GATE_SET_PARENT flag set then clk must be gated for this + * operation to succeed. After successfully changing clk's parent + * clk_set_parent will update the clk topology, sysfs topology and + * propagate rate recalculation via __clk_recalc_rates. Returns 0 on + * success, -EERROR otherwise. + */ +int clk_set_parent(struct clk *clk, struct clk *parent) +{ + int ret = 0; + + if (!clk || !clk->ops) + return -EINVAL; + + if (!clk->ops->set_parent) + return -ENOSYS; + + /* prevent racing with updates to the clock topology */ + mutex_lock(&prepare_lock); + + if (clk->parent == parent) + goto out; + + /* FIXME add pre-rate change notification here */ + + /* only re-parent if the clock is not in use */ + if ((clk->flags & CLK_GATE_SET_PARENT) && clk->prepare_count) + ret = -EBUSY; + else + ret = clk->ops->set_parent(clk, parent); + + if (ret < 0) + /* FIXME add rate change abort notification here */ + goto out; + + /* update tree topology */ + __clk_reparent(clk, parent); + + /* + * If successful recalculate the rates of the clock, including + * children. + */ + __clk_recalc_rates(clk); + +out: + mutex_unlock(&prepare_lock); + + return ret; +} +EXPORT_SYMBOL_GPL(clk_set_parent); + +/** + * clk_init - initialize the data structures in a struct clk + * @dev: device initializing this clk, placeholder for now + * @clk: clk being initialized + * + * Initializes the lists in struct clk, queries the hardware for the + * parent and rate and sets them both. Adds the clk to the sysfs tree + * topology. + * + * Caller must populate clk->name and clk->flags before calling + * clk_init. A key assumption in the call to .get_parent is that clks + * are being initialized in-order. + */ +void clk_init(struct device *dev, struct clk *clk) +{ + if (!clk) + return; + + INIT_HLIST_HEAD(&clk->children); + INIT_HLIST_NODE(&clk->child_node); + + mutex_lock(&prepare_lock); + + /* + * .get_parent is mandatory for populating .parent for clks with + * multiple possible parents. For clks with a fixed parent + * .get_parent is not mandatory and .parent can be statically + * initialized + */ + if (clk->ops->get_parent) + clk->parent = clk->ops->get_parent(clk); + + /* clks without a parent are considered root clks */ + if (clk->parent) + hlist_add_head(&clk->child_node, + &clk->parent->children); + else + hlist_add_head(&clk->child_node, &clk_root_list); + + if (clk->ops->recalc_rate) + clk->rate = clk->ops->recalc_rate(clk); + else + clk->rate = 0; + + mutex_unlock(&prepare_lock); + + return; +} +EXPORT_SYMBOL_GPL(clk_init); diff --git a/include/linux/clk.h b/include/linux/clk.h index 7213b52..9cb8d72 100644 --- a/include/linux/clk.h +++ b/include/linux/clk.h @@ -3,6 +3,8 @@ * * Copyright (C) 2004 ARM Limited. * Written by Deep Blue Solutions Limited. + * Copyright (c) 2010-2011 Jeremy Kerr <jeremy.kerr@canonical.com> + * Copyright (C) 2011 Linaro Ltd <mturquette@linaro.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as @@ -12,18 +14,137 @@ #define __LINUX_CLK_H #include <linux/kernel.h> +#include <linux/errno.h> struct device; +struct clk; + +#ifdef CONFIG_GENERIC_CLK + /* - * The base API. + * flags used across common struct clk. these flags should only affect the + * top-level framework. custom flags for dealing with hardware specifics + * belong in struct clk_hw_your_unique_device */ +#define CLK_GATE_SET_RATE BIT(0) /* must be gated across rate change */ +#define CLK_GATE_SET_PARENT BIT(1) /* must be gated across re-parent */ +#define CLK_PARENT_SET_RATE BIT(2) /* propagate rate change up one level */ +#define CLK_IGNORE_UNUSED BIT(3) /* do not gate even if unused */ +#define CLK_GATE_RATE_CHANGE (CLK_GATE_SET_RATE | CLK_GATE_SET_PARENT) -/* - * struct clk - an machine class defined object / cookie. +struct clk { + const char *name; + const struct clk_hw_ops *ops; + struct clk *parent; + unsigned long rate; + unsigned long flags; + unsigned int enable_count; + unsigned int prepare_count; + struct hlist_head children; + struct hlist_node child_node; +}; + +/** + * struct clk_hw_ops - Callback operations for hardware clocks; these are to + * be provided by the clock implementation, and will be called by drivers + * through the clk_* API. + * + * @prepare: Prepare the clock for enabling. This must not return until + * the clock is fully prepared, and it's safe to call clk_enable. + * This callback is intended to allow clock implementations to + * do any initialisation that may sleep. Called with + * prepare_lock held. + * + * @unprepare: Release the clock from its prepared state. This will typically + * undo any work done in the @prepare callback. Called with + * prepare_lock held. + * + * @enable: Enable the clock atomically. This must not return until the + * clock is generating a valid clock signal, usable by consumer + * devices. Called with enable_lock held. This function must not + * sleep. + * + * @disable: Disable the clock atomically. Called with enable_lock held. + * This function must not sleep. + * + * @recalc_rate Recalculate the rate of this clock, by quering hardware + * and/or the clock's parent. It is up to the caller to insure + * that the prepare_mutex is held across this call. Returns the + * calculated rate. Optional, but recommended - if this op is not + * set then clock rate will be initialized to 0. + * + * @round_rate XXX FIXME + * + * @get_parent Return the parent of this clock; for clocks with multiple + * possible parents, query the hardware for the current parent. + * Clocks with fixed parents should still implement this and + * return something like struct clk *fixed_parent from their + * respective struct clk_hw_* data. Currently called only when + * the clock is initialized. Clocks that do not implement this + * will have their parent set to NULL. + * + * @set_parent Change the input source of this clock; for clocks with multiple + * possible parents specify a new parent by passing in a struct + * clk *parent. Returns 0 on success, -EERROR otherwise. + * + * @set_rate Change the rate of this clock. If this callback returns + * CLK_PARENT_SET_RATE, the rate change will be propagated to the + * parent clock (which may propagate again if the parent clock + * also sets this flag). The requested rate of the parent is + * passed back from the callback in the second 'unsigned long *' + * argument. Note that it is up to the hardware clock's set_rate + * implementation to insure that clocks do not run out of spec + * when propgating the call to set_rate up to the parent. One way + * to do this is to gate the clock (via clk_disable and/or + * clk_unprepare) before calling clk_set_rate, then ungating it + * afterward. If your clock also has the CLK_GATE_SET_RATE flag + * set then this will insure safety. Returns 0 on success, + * -EERROR otherwise. + * + * The clk_enable/clk_disable and clk_prepare/clk_unprepare pairs allow + * implementations to split any work between atomic (enable) and sleepable + * (prepare) contexts. If enabling a clock requires code that might sleep, + * this must be done in clk_prepare. Clock enable code that will never be + * called in a sleepable context may be implement in clk_enable. + * + * Typically, drivers will call clk_prepare when a clock may be needed later + * (eg. when a device is opened), and clk_enable when the clock is actually + * required (eg. from an interrupt). Note that clk_prepare MUST have been + * called before clk_enable. */ -struct clk; +struct clk_hw_ops { + int (*prepare)(struct clk *clk); + void (*unprepare)(struct clk *clk); + int (*enable)(struct clk *clk); + void (*disable)(struct clk *clk); + unsigned long (*recalc_rate)(struct clk *clk); + long (*round_rate)(struct clk *clk, unsigned long, + unsigned long *); + int (*set_parent)(struct clk *clk, struct clk *); + struct clk * (*get_parent)(struct clk *clk); + int (*set_rate)(struct clk *clk, unsigned long); +}; + +/** + * clk_init - initialize the data structures in a struct clk + * @dev: device initializing this clk, placeholder for now + * @clk: clk being initialized + * + * Initializes the lists in struct clk, queries the hardware for the + * parent and rate and sets them both. Adds the clk to the sysfs tree + * topology. + * + * Caller must populate .name, .flags and .ops before calling clk_init. + */ +void clk_init(struct device *dev, struct clk *clk); + +int __clk_prepare(struct clk *clk); +void __clk_unprepare(struct clk *clk); +void __clk_reparent(struct clk *clk, struct clk *new_parent); + +#endif /* !CONFIG_GENERIC_CLK */ /** * clk_get - lookup and obtain a reference to a clock producer. @@ -110,6 +231,7 @@ static inline void clk_unprepare(struct clk *clk) /** * clk_get_rate - obtain the current clock rate (in Hz) for a clock source. * This is only valid once the clock source has been enabled. + * Returns zero if the clock rate is unknown. * @clk: clock source */ unsigned long clk_get_rate(struct clk *clk);
The common clk framework is an attempt to define a common struct clk which can be used by most platforms, and an API that drivers can always use safely for managing clks. The net result is consolidation of many different struct clk definitions and platform-specific clk framework implementations. This patch introduces the common struct clk, struct clk_ops and definitions for the long-standing clk API in include/clk/clk.h. Platforms may define their own hardware-specific clk structure, so long as it wraps an instance of the common struct clk which is passed to clk_init at initialization time. From this point on all of the usual clk APIs should be supported, so long as the platform supports them through hardware-specific callbacks in struct clk_ops. See Documentation/clk.txt for more details. This patch is based on the work of Jeremy Kerr, which in turn was based on the work of Ben Herrenschmidt. Big thanks to both of them for kickstarting this effort. Signed-off-by: Mike Turquette <mturquette@linaro.org> Cc: Jeremy Kerr <jeremy.kerr@canonical.com> --- drivers/clk/Kconfig | 4 + drivers/clk/Makefile | 1 + drivers/clk/clk.c | 564 ++++++++++++++++++++++++++++++++++++++++++++++++++ include/linux/clk.h | 130 +++++++++++- 4 files changed, 695 insertions(+), 4 deletions(-) create mode 100644 drivers/clk/clk.c