@@ -906,7 +906,7 @@ static inline void *tcg_malloc(int size)
}
}
-void tcg_init(size_t tb_size, int splitwx);
+void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
void tcg_register_thread(void);
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
@@ -30,7 +30,7 @@
extern TCGContext **tcg_ctxs;
extern unsigned int n_tcg_ctxs;
-void tcg_region_init(size_t tb_size, int splitwx);
+void tcg_region_init(size_t tb_size, int splitwx, unsigned max_cpus);
bool tcg_region_alloc(TCGContext *s);
void tcg_region_initial_alloc(TCGContext *s);
void tcg_region_prologue_set(TCGContext *s);
@@ -32,6 +32,9 @@
#include "qemu/error-report.h"
#include "qemu/accel.h"
#include "qapi/qapi-builtin-visit.h"
+#if !defined(CONFIG_USER_ONLY)
+#include "hw/boards.h"
+#endif
#include "internal.h"
struct TCGState {
@@ -109,13 +112,18 @@ bool mttcg_enabled;
static int tcg_init_machine(MachineState *ms)
{
TCGState *s = TCG_STATE(current_accel());
+#ifdef CONFIG_USER_ONLY
+ unsigned max_cpus = 1;
+#else
+ unsigned max_cpus = ms->smp.max_cpus;
+#endif
tcg_allowed = true;
mttcg_enabled = s->mttcg_enabled;
page_init();
tb_htable_init();
- tcg_init(s->tb_size * 1024 * 1024, s->splitwx_enabled);
+ tcg_init(s->tb_size * 1024 * 1024, s->splitwx_enabled, max_cpus);
#if defined(CONFIG_SOFTMMU)
/* There's no guest base to take into account, so go ahead and
@@ -27,9 +27,6 @@
#include "qapi/error.h"
#include "exec/exec-all.h"
#include "tcg/tcg.h"
-#if !defined(CONFIG_USER_ONLY)
-#include "hw/boards.h"
-#endif
#include "internal.h"
@@ -366,27 +363,20 @@ void tcg_region_reset_all(void)
tcg_region_tree_reset_all();
}
+static size_t tcg_n_regions(unsigned max_cpus)
+{
#ifdef CONFIG_USER_ONLY
-static size_t tcg_n_regions(void)
-{
return 1;
-}
#else
-/*
- * It is likely that some vCPUs will translate more code than others, so we
- * first try to set more regions than max_cpus, with those regions being of
- * reasonable size. If that's not possible we make do by evenly dividing
- * the code_gen_buffer among the vCPUs.
- */
-static size_t tcg_n_regions(void)
-{
+ /*
+ * It is likely that some vCPUs will translate more code than others,
+ * so we first try to set more regions than max_cpus, with those regions
+ * being of reasonable size. If that's not possible we make do by evenly
+ * dividing the code_gen_buffer among the vCPUs.
+ */
size_t i;
/* Use a single region if all we have is one vCPU thread */
-#if !defined(CONFIG_USER_ONLY)
- MachineState *ms = MACHINE(qdev_get_machine());
- unsigned int max_cpus = ms->smp.max_cpus;
-#endif
if (max_cpus == 1 || !qemu_tcg_mttcg_enabled()) {
return 1;
}
@@ -405,8 +395,8 @@ static size_t tcg_n_regions(void)
}
/* If we can't, then just allocate one region per vCPU thread */
return max_cpus;
-}
#endif
+}
/* Minimum size of the code gen buffer. This number is randomly chosen,
but not so small that we can't have a fair number of TB's live. */
@@ -838,7 +828,7 @@ static bool alloc_code_gen_buffer(size_t size, int splitwx, Error **errp)
* in practice. Multi-threaded guests share most if not all of their translated
* code, which makes parallel code generation less appealing than in softmmu.
*/
-void tcg_region_init(size_t tb_size, int splitwx)
+void tcg_region_init(size_t tb_size, int splitwx, unsigned max_cpus)
{
void *buf, *aligned;
size_t size;
@@ -856,7 +846,7 @@ void tcg_region_init(size_t tb_size, int splitwx)
buf = tcg_init_ctx.code_gen_buffer;
size = tcg_init_ctx.code_gen_buffer_size;
page_size = qemu_real_host_page_size;
- n_regions = tcg_n_regions();
+ n_regions = tcg_n_regions(max_cpus);
/* The first region will be 'aligned - buf' bytes larger than the others */
aligned = QEMU_ALIGN_PTR_UP(buf, page_size);
@@ -576,7 +576,7 @@ static void process_op_defs(TCGContext *s);
static TCGTemp *tcg_global_reg_new_internal(TCGContext *s, TCGType type,
TCGReg reg, const char *name);
-static void tcg_context_init(void)
+static void tcg_context_init(unsigned max_cpus)
{
TCGContext *s = &tcg_init_ctx;
int op, total_args, n, i;
@@ -645,8 +645,6 @@ static void tcg_context_init(void)
tcg_ctxs = &tcg_ctx;
n_tcg_ctxs = 1;
#else
- MachineState *ms = MACHINE(qdev_get_machine());
- unsigned int max_cpus = ms->smp.max_cpus;
tcg_ctxs = g_new(TCGContext *, max_cpus);
#endif
@@ -655,10 +653,10 @@ static void tcg_context_init(void)
cpu_env = temp_tcgv_ptr(ts);
}
-void tcg_init(size_t tb_size, int splitwx)
+void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus)
{
- tcg_context_init();
- tcg_region_init(tb_size, splitwx);
+ tcg_context_init(max_cpus);
+ tcg_region_init(tb_size, splitwx, max_cpus);
}
/*
Start removing the include of hw/boards.h from tcg/. Pass down the max_cpus value from tcg_init_machine, where we have the MachineState already. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- include/tcg/tcg.h | 2 +- tcg/internal.h | 2 +- accel/tcg/tcg-all.c | 10 +++++++++- tcg/region.c | 32 +++++++++++--------------------- tcg/tcg.c | 10 ++++------ 5 files changed, 26 insertions(+), 30 deletions(-) -- 2.25.1